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I don't see why you would want to freeze a player during an animation as most animations manually freeze the player, and if you were to use TogglePlayerControllable the player's will not move, granted, but they also will not be able to look around on their screen.
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Listen, when I apply the animation on the player he's still able to move by attacking or gettin into a car.
But when I freeze him, the animation goes away and he stands up.
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Use the parameters in ApplyAnimation.
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Nice -.. ignore it I didnt read that u got it worknig rofl!