About SendClientMessage
#1

I'm not sure if it's just me or it's really faster on 0.3x - I just noticed, on the old versions; messages that are sent through "SendClientMessage();" appears before a player is kicked. But now, the message "Server closed connection." is way too fast that you won't be able to see the message before getting kicked anymore.

If what I just said doesn't make any sense, perhaps I could explain in a better way. Sorry.
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#2

http://forum.sa-mp.com/showthread.ph...92#post2365192
4char.
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#3

Stupid me, wasn't aware of that. Thank you so much!
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