OnPlayerEnterVehicle not Recognised
#1

So, I'm trying to make it so that if a players job does not equal to correct job for the vehicle, they are thrown out of the vehicle and given a message. I've done the below, but it's like it isn't even being recognised when testing. Assistance please? Thanks

Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
 OnPlayerEnterVehicle(playerid,403||514,0);
 {
  if (job[playerid] != 1)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 }
 OnPlayerEnterVehicle(playerid,448,0);
 {
  if (job[playerid] != 2)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the pizza-boy job");
 }
 OnPlayerEnterVehicle(playerid,408,0);
 {
  if (job[playerid] != 3)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the trashmaster job");
 }
 return 1;
}
Reply
#2

OnPlayerEnterVehicle is a Scripting Callback.

You might use:

IsPlayerInVehicle
Reply
#3

I've changed it so that it has the callback vehid. However, this has made no difference. New code below - suggestions?

Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
 vehid = GetPlayerVehicleID(playerid);
 if (vehid == 403)
 {
  if (job[playerid] != 1)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 }
 vehid = GetPlayerVehicleID(playerid);
 if (vehid == 514)
 {
  if (job[playerid] != 1)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 }
 vehid = GetPlayerVehicleID(playerid);
 if (vehid == 448)
 {
  if (job[playerid] != 2)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the pizza-boy job");
 }
 vehid = GetPlayerVehicleID(playerid);
 if (vehid == 408)
 {
  if (job[playerid] != 3)
  RemovePlayerFromVehicle(playerid);
  SendClientMessage(playerid,0xAA3333AA,"You do not have the trashmaster job");
 }
 return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}
Reply
#4

Update on code - but still not working. Please help:

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

//Cityhall & Jobs
new jobpickup;
new cityhallenterpickup;
new cityhallexitpickup;
new job[MAX_PLAYERS]={0};
new vehid;

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Rhys' Test");
	AddPlayerClass(286,1481.0565,-1771.2000,18.7958,181.4338,0,0,0,0,0,0);
	// Cityhall & Jobs Pickups
	jobpickup = CreatePickup(1239,1,363.4658,173.8406,1008.3828);
	cityhallenterpickup = CreatePickup(1239,1,1481.0565,-1771.2000,18.7958);
	cityhallexitpickup = CreatePickup(1239,1,387.9753,173.5708,1008.3828);
	//Job Vehicles
	CreateVehicle(448,2098.0735,-1793.0139,12.9846,88.1403,3,6,120000);
	CreateVehicle(448,2098.1221,-1794.8608,12.9778,89.6968,3,6,120000);
	CreateVehicle(448,2098.0640,-1796.6982,12.9868,89.8181,3,6,120000);
	CreateVehicle(448,2098.2153,-1799.0900,12.9883,93.7124,3,6,120000);
	CreateVehicle(448,2098.0923,-1801.3217,12.9855,91.5414,3,6,120000);
	CreateVehicle(403,1989.9371,-2058.1421,13.9763,89.9044,37,1,120000);
	CreateVehicle(403,1989.9835,-2062.7520,13.9769,89.7113,37,1,120000);
	CreateVehicle(514,1974.9984,-2064.7517,13.9753,358.8618,25,1,120000);
	CreateVehicle(435,2133.0686,-2092.4158,14.1329,136.8398,25,1,120000);
	CreateVehicle(435,2126.2871,-2085.7627,14.1308,135.2913,25,1,120000);
	CreateVehicle(435,2118.7998,-2078.5063,14.1431,136.4138,25,1,120000);
	CreateVehicle(408,1768.9283,-2032.1532,14.2805,270.4727,26,26,120000);
	CreateVehicle(408,1769.2151,-2048.5842,14.2831,270.8420,26,26,120000);
	CreateVehicle(408,1788.3578,-2024.2463,14.0245,178.3893,26,26,120000);
	CreateVehicle(408,1795.2281,-2024.2175,14.0413,179.2720,26,26,120000);
	//Next vehicle was for test purposes - DELETE
	CreateVehicle(402,1481.0980,-1737.9425,13.5469,179.2720,26,26,120000);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1795.2281,-2024.2175,14.0413);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid, 0xAA3333AA, "Rhys' Testing Script");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
//City hall & Jobs
{
 if (strcmp("/jobs", cmdtext, true, 10) == 0)
	{
		if (IsPlayerInRangeOfPoint(playerid, 10, 363.4658,173.8406,1008.3828))
		ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Available Employment","1)Trucker\n2)Pizzaboy\n3)Trashman","Select","Cancel");
		return 1;
	}
 if (strcmp("/enter", cmdtext, true, 10) ==0)
   	{
   	   if (IsPlayerInRangeOfPoint(playerid, 10,1481.0565,-1771.2000,18.7958))
	   SetPlayerPos(playerid,387.9753,173.5708,1008.3828);
	   SetPlayerInterior(playerid, 3);
       return 1;
	}
 if (strcmp("/exit", cmdtext,true, 10) ==0)
    {
	   if (IsPlayerInRangeOfPoint(playerid, 10,387.9753,173.5708,1008.3828))
	   SetPlayerPos(playerid,1481.0565,-1771.2000,18.7958);
	   SetPlayerInterior(playerid,0);
	   return 1;
	}
 if (strcmp("/jobhelp",cmdtext,true,10) ==0)
	{
	    if (job[playerid] == 1)
	    {
			SendClientMessage(playerid,0xAFAFAFAA,"-----------Trucker Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
		}
		else if (job[playerid] == 2)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"-----------Pizzaboy Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
		}
		else if (job[playerid] == 3)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"-----------Trashmaster Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
        }
		else if (job[playerid] == 0)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"You do not have an occupation. Please go to city hall to apply for a job.");
			return 1;
		}
	}
 return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
 return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
 if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
 {
	vehid = GetPlayerVehicleID(playerid);
 	if (vehid == 403)
 	{
  		if (job[playerid] != 1)
  		RemovePlayerFromVehicle(playerid);
  		SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 	}
 	if (vehid == 514)
 	{
  		if (job[playerid] != 1)
  		RemovePlayerFromVehicle(playerid);
  		SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 	}
 	if (vehid == 448)
 	{
  		if (job[playerid] != 2)
  		RemovePlayerFromVehicle(playerid);
  		SendClientMessage(playerid,0xAA3333AA,"You do not have the pizza-boy job");
 	}
 	if (vehid == 408)
 	{
  		if (job[playerid] != 3)
  		RemovePlayerFromVehicle(playerid);
  		SendClientMessage(playerid,0xAA3333AA,"You do not have the trashmaster job");
 	}
 }
 return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
//City hall & Jobs
{
	{
	if (pickupid == jobpickup)
	    {
	    GameTextForPlayer(playerid,"~g~ /jobs",5000,1);
	    }
	}
	{
	if(pickupid == cityhallenterpickup)
	    {
	    GameTextForPlayer(playerid,"~r~City Hall",2000,1);
	    }
	}
	{
	if (pickupid == cityhallexitpickup)
	    {
	    GameTextForPlayer(playerid,"~r~City Hall Exit",2000,1);
	    }
	}
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1 && response==1)
{
 switch(listitem)
 {
  case 0:
  {
   job[playerid] = 1;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trucker is waiting! Use /jobhelp for assistance.");
  }
  case 1:
  {
   job[playerid] = 2;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Pizzaboy is waiting! Use /jobhelp for assistance.");
  }
  case 2:
  {
   job[playerid] = 3;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trashman is waiting! Use /jobhelp for assistance.");
  }
 }
}

return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Reply
#5

https://sampwiki.blast.hk/wiki/GetVehicleModel
Reply
#6

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        if(GetVehicleModel(vehicleid) == 403 || GetVehicleModel(vehicleid) == 514)
        {
            if (job[playerid] != 1)
            {
                RemovePlayerFromVehicle(playerid);
                SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
            }
        }
        if (GetVehicleModel(vehicleid) == 448)
        {
            if (job[playerid] != 2)
            {
                RemovePlayerFromVehicle(playerid);
                SendClientMessage(playerid,0xAA3333AA,"You do not have the pizza-boy job");
            }
        }
        if (GetVehicleModel(vehicleid) == 408)
        {
            if (job[playerid] != 3)
            {
                RemovePlayerFromVehicle(playerid);
                SendClientMessage(playerid,0xAA3333AA,"You do not have the trashmaster job");
            }
        }
    }
    return 1;
}
Updated code.
Reply
#7

I fixed it just before you posted, but thanks. Here's my new code, as I have another problem. When the player has the correct job, they are able to enter the vehicle, however it still comes up with the message saying they do not have the job. Any help would be appreciated - thanks

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

//Cityhall & Jobs
new jobpickup;
new cityhallenterpickup;
new cityhallexitpickup;
new job[MAX_PLAYERS]={0};

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Rhys' Test");
	AddPlayerClass(286,1481.0565,-1771.2000,18.7958,181.4338,0,0,0,0,0,0);
	// Cityhall & Jobs Pickups
	jobpickup = CreatePickup(1239,1,363.4658,173.8406,1008.3828);
	cityhallenterpickup = CreatePickup(1239,1,1481.0565,-1771.2000,18.7958);
	cityhallexitpickup = CreatePickup(1239,1,387.9753,173.5708,1008.3828);
	//Job Vehicles
	CreateVehicle(448,2098.0735,-1793.0139,12.9846,88.1403,3,6,120000);
	CreateVehicle(448,2098.1221,-1794.8608,12.9778,89.6968,3,6,120000);
	CreateVehicle(448,2098.0640,-1796.6982,12.9868,89.8181,3,6,120000);
	CreateVehicle(448,2098.2153,-1799.0900,12.9883,93.7124,3,6,120000);
	CreateVehicle(448,2098.0923,-1801.3217,12.9855,91.5414,3,6,120000);
	CreateVehicle(403,1989.9371,-2058.1421,13.9763,89.9044,37,1,120000);
	CreateVehicle(403,1989.9835,-2062.7520,13.9769,89.7113,37,1,120000);
	CreateVehicle(514,1974.9984,-2064.7517,13.9753,358.8618,25,1,120000);
	CreateVehicle(435,2133.0686,-2092.4158,14.1329,136.8398,25,1,120000);
	CreateVehicle(435,2126.2871,-2085.7627,14.1308,135.2913,25,1,120000);
	CreateVehicle(435,2118.7998,-2078.5063,14.1431,136.4138,25,1,120000);
	CreateVehicle(408,1768.9283,-2032.1532,14.2805,270.4727,26,26,120000);
	CreateVehicle(408,1769.2151,-2048.5842,14.2831,270.8420,26,26,120000);
	CreateVehicle(408,1788.3578,-2024.2463,14.0245,178.3893,26,26,120000);
	CreateVehicle(408,1795.2281,-2024.2175,14.0413,179.2720,26,26,120000);
	//Next vehicle was for test purposes - DELETE
	CreateVehicle(402,1481.0980,-1737.9425,13.5469,179.2720,26,26,120000);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1795.2281,-2024.2175,14.0413);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid, 0xAA3333AA, "Rhys' Testing Script");
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
//City hall & Jobs
{
 if (strcmp("/jobs", cmdtext, true, 10) == 0)
	{
		if (IsPlayerInRangeOfPoint(playerid, 10, 363.4658,173.8406,1008.3828))
		ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Available Employment","1)Trucker\n2)Pizzaboy\n3)Trashman","Select","Cancel");
		return 1;
	}
 if (strcmp("/enter", cmdtext, true, 10) ==0)
   	{
   	   if (IsPlayerInRangeOfPoint(playerid, 10,1481.0565,-1771.2000,18.7958))
	   SetPlayerPos(playerid,387.9753,173.5708,1008.3828);
	   SetPlayerInterior(playerid, 3);
       return 1;
	}
 if (strcmp("/exit", cmdtext,true, 10) ==0)
    {
	   if (IsPlayerInRangeOfPoint(playerid, 10,387.9753,173.5708,1008.3828))
	   SetPlayerPos(playerid,1481.0565,-1771.2000,18.7958);
	   SetPlayerInterior(playerid,0);
	   return 1;
	}
 if (strcmp("/jobhelp",cmdtext,true,10) ==0)
	{
	    if (job[playerid] == 1)
	    {
			SendClientMessage(playerid,0xAFAFAFAA,"-----------Trucker Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
		}
		else if (job[playerid] == 2)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"-----------Pizzaboy Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
		}
		else if (job[playerid] == 3)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"-----------Trashmaster Job-----------");
			SendClientMessage(playerid,0xAFAFAFAA,"/jobbegin, /jobend");
			SendClientMessage(playerid,0xAFAFAFAA,"/helpme if you need any more assistance");
			return 1;
        }
		else if (job[playerid] == 0)
		{
		    SendClientMessage(playerid,0xAFAFAFAA,"You do not have an occupation. Please go to city hall to apply for a job.");
			return 1;
		}
	}
 return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
 return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
	{
	    new vModel = GetVehicleModel(GetPlayerVehicleID(playerid));
 		if (vModel== 403)
 		{
  			if (job[playerid] !=1)
  			RemovePlayerFromVehicle(playerid);
  			SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 		}
 		if (vModel==514)
 		{
  			if (job[playerid] != 1)
  			RemovePlayerFromVehicle(playerid);
  			SendClientMessage(playerid,0xAA3333AA,"You do not have the trucker job");
 		}
 		if (vModel== 448)
 		{
  			if (job[playerid] != 2)
  			RemovePlayerFromVehicle(playerid);
  			SendClientMessage(playerid,0xAA3333AA,"You do not have the pizza-boy job");
 		}
 		if (vModel== 408)
 		{
  			if (job[playerid] != 3)
  			RemovePlayerFromVehicle(playerid);
  			SendClientMessage(playerid,0xAA3333AA,"You do not have the trashmaster job");
    	}
	}
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
//City hall & Jobs
{
	{
	if (pickupid == jobpickup)
	    {
	    GameTextForPlayer(playerid,"~g~ /jobs",5000,1);
	    }
	}
	{
	if(pickupid == cityhallenterpickup)
	    {
	    GameTextForPlayer(playerid,"~r~City Hall",2000,1);
	    }
	}
	{
	if (pickupid == cityhallexitpickup)
	    {
	    GameTextForPlayer(playerid,"~r~City Hall Exit",2000,1);
	    }
	}
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid==1 && response==1)
{
 switch(listitem)
 {
  case 0:
  {
   job[playerid] = 1;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trucker is waiting! Use /jobhelp for assistance.");
  }
  case 1:
  {
   job[playerid] = 2;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Pizzaboy is waiting! Use /jobhelp for assistance.");
  }
  case 2:
  {
   job[playerid] = 3;
   SendClientMessage(playerid, 0x33AA33AA, "Application accepted. Your new job as a Trashman is waiting! Use /jobhelp for assistance.");
  }
 }
}

return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Reply
#8

Change:

pawn Код:
new job[MAX_PLAYERS]={0};
To:

pawn Код:
new job[MAX_PLAYERS] = 0;
Your code is very messy and hard to understand :P
Reply
#9

you must use it on playerstate change.. because if player is entering the vehicle u cant remove because hes still entering not in it
Reply
#10

Quote:
Originally Posted by AphexCCFC
Посмотреть сообщение
Change:

pawn Код:
new job[MAX_PLAYERS]={0};
To:

pawn Код:
new job[MAX_PLAYERS] = 0;
Your code is very messy and hard to understand :P
That hasn't made a difference. And sorrrryyy :L I'm new to it so yeah
Reply


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