02.02.2013, 17:29
I need the locations (coordinates) of all the food vendor stalls:
I looked in main.scm but only found:
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #ICESCART_PROP priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #CHILLIDOGCART priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #NOODLECART_PROP priority 100 radius 70.0 type -1
And the external script: http://pastebin.com/XTE2sRhf
At the line
2@ = Actor.Create(CivMale, #BMOCHIL, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
This is creating the vendor ped/actor in single-player. The coordinates are stored in 'TEMPVAR_FLOAT_X' - but where do they get them from? D:
The models:
1340, 1341, 1342 (chillidogcart, icescart_prop and noodlecart_prop)
Can someone help me find EVERY location of these? They must be in a file somewhere?
I looked in main.scm but only found:
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #ICESCART_PROP priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #CHILLIDOGCART priority 100 radius 70.0 type -1
0929: init_external_script_trigger 9 (FOOD_VENDOR) with_object_model #NOODLECART_PROP priority 100 radius 70.0 type -1
And the external script: http://pastebin.com/XTE2sRhf
At the line
2@ = Actor.Create(CivMale, #BMOCHIL, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
This is creating the vendor ped/actor in single-player. The coordinates are stored in 'TEMPVAR_FLOAT_X' - but where do they get them from? D:
The models:
1340, 1341, 1342 (chillidogcart, icescart_prop and noodlecart_prop)
Can someone help me find EVERY location of these? They must be in a file somewhere?