[Map] Vip House
#1

Hey guys .... I am good mapper... So i wanted to show you my work

Time: 15 mins or more

While in MTA Screen Shots:

[IMG][/IMG]









Pls +rep+++

Quote:

AddStaticVehicleEx(493,-2946.8999023,511.2000122,0.0000000,80.0000000,37,3 7,15); //Jetmax
AddStaticVehicleEx(493,-2977.0000000,510.2000122,0.0000000,67.9969482,37,3 7,15); //Jetmax
AddStaticVehicleEx(520,-2979.5000000,473.2000122,7.0000000,0.0000000,-1,-1,15); //Hydra
CreateObject(3603,-2913.1999512,471.8999939,9.8000002,0.0000000,0.000 0000,90.5000000); //object(bevman_law2) (1)
CreateObject(16442,-2898.6000977,466.0000000,5.8000002,0.0000000,0.000 0000,92.0000000); //object(desn2_stripsigs1) (1)
CreateObject(16442,-2898.8000488,477.2999878,5.8000002,0.0000000,0.000 0000,277.9995117); //object(desn2_stripsigs1) (2)
CreateObject(3461,-2865.1000977,417.1000061,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,-2867.1000977,417.2000122,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,-2870.8000488,417.3999939,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,-2873.8000488,417.2999878,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (4)
CreateObject(3461,-2854.3000488,508.8999939,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (5)
CreateObject(3461,-2857.3000488,508.7000122,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (6)
CreateObject(3461,-2861.8000488,509.2000122,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (7)
CreateObject(3461,-2866.6000977,509.0000000,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (8)
CreateObject(3461,-2898.8000488,474.3999939,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (9)
CreateObject(3461,-2898.8999023,469.1000061,5.5999999,0.0000000,0.000 0000,0.0000000); //object(tikitorch01_lvs) (10)
CreateObject(3515,-2872.8999023,504.1000061,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (1)
CreateObject(3515,-2873.0000000,498.1000061,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (2)
CreateObject(3515,-2872.8999023,492.2999878,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (3)
CreateObject(3515,-2876.1999512,420.6000061,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (4)
CreateObject(3515,-2876.3000488,425.7000122,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (5)
CreateObject(3515,-2876.6999512,431.5000000,5.9000001,0.0000000,0.000 0000,0.0000000); //object(vgsfountain) (6)
CreateObject(3524,-2902.1999512,456.5000000,15.3999996,0.0000000,0.00 00000,82.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-2900.0000000,467.3999939,15.3999996,0.0000000,0.00 00000,81.9964600); //object(skullpillar01_lvs) (2)
CreateObject(3524,-2899.8999023,476.7000122,15.3999996,0.0000000,0.00 00000,81.9964600); //object(skullpillar01_lvs) (3)
CreateObject(3524,-2901.6999512,487.8999939,15.3999996,0.0000000,0.00 00000,81.9964600); //object(skullpillar01_lvs) (4)
CreateObject(3528,-2899.8000488,471.7999878,13.3999996,0.0000000,0.00 00000,0.0000000); //object(vgsedragon) (1)
CreateObject(3534,-2865.3999023,458.7999878,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (1)
CreateObject(3534,-2869.0000000,458.3999939,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (2)
CreateObject(3534,-2863.8999023,472.7999878,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (3)
CreateObject(3534,-2866.6999512,473.2000122,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (4)
CreateObject(3534,-2871.5000000,473.3999939,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (5)
CreateObject(3534,-2876.1000977,473.7000122,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (6)
CreateObject(3534,-2881.6000977,473.3999939,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (7)
CreateObject(3534,-2886.6000977,474.7000122,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (8)
CreateObject(3534,-2886.0000000,459.3999939,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (9)
CreateObject(3534,-2879.6999512,459.2000122,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (10)
CreateObject(3534,-2875.6999512,459.3999939,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (11)
CreateObject(3534,-2872.1999512,458.7999878,5.0999999,0.0000000,0.000 0000,0.0000000); //object(trdlamp01) (12)
CreateObject(6965,-2910.0000000,436.8999939,8.5000000,0.0000000,0.000 0000,0.0000000); //object(venefountain02) (1)
CreateObject(9833,-2898.6000977,459.6000061,7.0999999,0.0000000,0.000 0000,0.0000000); //object(fountain_sfw) (1)
CreateObject(9833,-2899.0000000,483.7000122,7.0999999,0.0000000,0.000 0000,0.0000000); //object(fountain_sfw) (2)
CreateObject(14608,-2905.5000000,472.7999878,16.0000000,0.0000000,0.00 00000,231.9999847); //object(triad_buddha01) (1)
CreateObject(3115,-2980.3000488,471.3999939,4.8000002,0.0000000,0.000 0000,0.0000000); //object(carrier_lift1_sfse) (1)

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#2

huh? this? hmm :/ good :P

By watching your this thread and ur sign im a little confused

anyway Rep+ and Good
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#3

Ty dr.lozer.... In the project what kind of filter script (FS) you need? Are you really a Dr
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