"Stack Underflow" Server isn't loading right?
#1

Code:
[10:16:29] [debug] #10 00000e60 in OnGameModeInit () from ECRP.amx
[10:16:29] [debug] #9  ???????? in native CallLocalFunction () from samp03svr
[10:16:29] [debug] #8  000016e4 in Streamer_OnGameModeInit () from ECRP.amx
[10:16:29] [debug] #7  ???????? in native CallLocalFunction () from samp03svr
[10:16:29] [debug] #6  00003c94 in Itter_OnGameModeInit () from ECRP.amx
[10:16:29] [debug] #5  ???????? in native CallLocalFunction () from samp03svr
[10:16:29] [debug] #4  000099b8 in SSCANF_OnGameModeInit () from ECRP.amx
[10:16:29] [debug] #3  ???????? in native CallLocalFunction () from samp03svr
[10:16:29] [debug] #2  0000bd74 in zcmd_OnGameModeInit () from ECRP.amx
[10:16:29] [debug] #1  ???????? in native CallLocalFunction () from samp03svr
[10:16:29] [debug] #0  0004b0fc in RL_OnGameModeInit () from ECRP.amx
[10:16:29] [debug] Backtrace (most recent call first):
[10:16:29] [debug]   Stack index (STK) is 0xD94624, stack top (STP) is 0x6CA90C
[10:16:29] [debug] Run time error 7: "Stack underflow"
please help me? I am clueless of why this is happening.
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#2

You're using a variable (array maybe) that's empty for a function that then tries to use it assuming it's not empty, which then crashes the server. It might be a mismatch with SA-MP and plugin versions, outdated script or a straight-up scripting flaw.

SA-MP and plugin developers will be able to tell you more precisely using those codes but you should check the above possibilities to your best ability before bothering them.
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#3

It might be streamer.. Is there a 0.3x streamer yet?
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#4

Quote:
Originally Posted by Hernando
View Post
It might be streamer.. Is there a 0.3x streamer yet?
I moved from 03e to 03x without updating the streamer plugin and its working absolutely fine.
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