20.01.2013, 06:52
(
Последний раз редактировалось dr.lozer; 21.01.2013 в 12:10.
Причина: update - More Info
)
Hi, i attached a object to another object (to make a nuclear missile) but when i use EditObject the object it works but the object is not moving! Please help what should i do?
Код:
new Silo, Silo2 ; public OnGameModeInit() { Silo = CreateObject(17051,27.299999237061,1824.3000488281,16.60000038147,0,0,0,250); Silo2 = CreateObject(3502,27.299999237061,1824.0999755859,41.400001525879,90,0,0,250); AttachObjectToObject(Silo2,Silo,0.0,0.0,0.0,0.0,0.0,0.0); return 1; } CMD:do(playerid, params[]) { #pragma unused params EditObject(playerid,Silo2); return 1; } public OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ ) { new File[256]; format(File,256,"pakistanforlife.txt"); if(!dini_Exists(File)) dini_Create(File); dini_FloatSet(File,"fOffsetX",fOffsetX); dini_FloatSet(File,"fOffsetY",fOffsetY); dini_FloatSet(File,"fOffsetZ",fOffsetZ); dini_FloatSet(File,"fRotX",fRotX); dini_FloatSet(File,"fRotY",fRotY); dini_FloatSet(File,"fRotZ",fRotZ); dini_FloatSet(File,"fScaleX",fScaleX); dini_FloatSet(File,"fScaleY",fScaleY); dini_FloatSet(File,"fScaleZ",fScaleZ); return 1; }