12.01.2013, 16:18
Salut.. Deci ii dau wanted la un player si il omor ia 999kk..
CMD /su
Am cautat si la OnPlayerDeath si nu gasesc.. daca trb postez si Onplayerdeath
CMD /su
pawn Code:
/----------------------------------[mdc]-----------------------------------------------
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /(su)spect [playerid/PartOfName] [wantedlevel] [reason]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if (IsACop(playerid))
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /(su)spect [playerid/PartOfName] [wantedlevel] [reason]");
return 1;
}
if (IsACop(playa))
{
SendClientMessage(playerid, COLOR_WHITE, " You can't suspect cops !");
return 1;
}
new wlevel = WantedLevel[playa];
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
WantedLevel[playa] = money;
WantedPoints[playa] = money;
SetPlayerWantedLevel(playa, money);
format(string, sizeof(string), "You've commited a Crime ( %s ). Reporter: %s.", result, sendername);
SendClientMessage(playa, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Current Wanted Level: %d", wlevel);
SendClientMessage(playa, COLOR_YELLOW, string);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMembru] == 1 || PlayerInfo[i][pLider] == 1 || PlayerInfo[i][pMembru] == 2 || PlayerInfo[i][pLider] == 2)
{
format(string, sizeof(string), "HQ: All Units APB: Reporter: %s", sendername);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
format(string, sizeof(string), "HQ: Crime: %s, Suspect: %s", result, giveplayer);
SendClientMessage(i, TEAM_BLUE_COLOR, string);
}
}
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You are not a Cop !");
}
}
return 1;
}