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Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 5948 bytes
Code size: 1064920 bytes
Data size: 1801796 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4382 cells (17528 bytes)
Total requirements: 2889048 bytes
I see that when I compile. My scrpit is 11371 lines long.
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I think that come from string out of limit
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16384 (characters) / 4 (bytes per cell) = 4096 cells stack/heap size.
17528 (your scripts demand) / 4 = 4382 cells.
to avoid this (dangerous) warning, simply goto the compilers' run options, and add "-S 8192" to the compile parameters string, in order to match max. 32768 bytes.. btw, it doesnt matter/harm if you set it even bigger, like 65536 (equals 256KB)
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argh remove that. double posted ><
funny fact: sometimes you want to answer QUICKLY, and the forums fucks you up by telling "you need to wait half eternity b4 posting", but its possible to spam a double post. incredible.
hm.. will check the Elite: Dangerous forums for the same bug sooner or later... 14 months left ><