02.01.2013, 21:27
i want that this tzextdraw show on command /recon
textdraw
under command:
textdraw
Код:
BRZINA[playerid] = TextDrawCreate(540.000000, 415.000000," "); TextDrawBackgroundColor(BRZINA[playerid], 255); TextDrawFont(BRZINA[playerid], 0); TextDrawLetterSize(BRZINA[playerid], 0.350000, 1.400000); TextDrawColor(BRZINA[playerid], 10944511); TextDrawSetOutline(BRZINA[playerid], 1); TextDrawSetProportional(BRZINA[playerid], 1); TextDrawSetShadow(BRZINA[playerid], 1); TextDrawShowForPlayer(playerid,BRZINA[playerid]); ZDRAVLJE[playerid] = TextDrawCreate(540.000000, 430.000000," "); TextDrawBackgroundColor(ZDRAVLJE[playerid], 255); TextDrawFont(ZDRAVLJE[playerid], 0); TextDrawLetterSize(ZDRAVLJE[playerid], 0.350000, 1.400000); TextDrawColor(ZDRAVLJE[playerid], 10944511); TextDrawSetOutline(ZDRAVLJE[playerid], 1); TextDrawSetProportional(ZDRAVLJE[playerid], 1); TextDrawSetShadow(ZDRAVLJE[playerid], 1); TextDrawShowForPlayer(playerid,ZDRAVLJE[playerid]);
Код:
TextDrawShowForPlayer(playerid,BRZINA[playerid]); TextDrawShowForPlayer(playerid,ZDRAVLJE[playerid]);
Код:
public Speedometer() { for(new playerid = 0; playerid < MAX_PLAYERS; playerid++) { new vehicleid,Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,speed_string[256],final_speed_int; vehicleid = GetPlayerVehicleID(playerid); new Float:vehicle_health,final_vehicle_health,health_string[256]; if(vehicleid != 0) { GetVehicleVelocity(vehicleid,speed_x,speed_y,speed_z); final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*230.666667; final_speed_int = floatround(final_speed,floatround_round); format(speed_string,256,"~y~Brzina: ~w~%i km/h",final_speed_int); TextDrawSetString(BRZINA[playerid], speed_string); GetVehicleHealth(vehicleid,vehicle_health); final_vehicle_health = floatround(floatround(vehicle_health - 250)/ 7.5); format(health_string,256,"~y~Zdravlje: ~w~%i%", final_vehicle_health); TextDrawSetString(ZDRAVLJE[playerid], health_string); } else { TextDrawSetString(BRZINA[playerid], " "); TextDrawSetString(ZDRAVLJE[playerid], " "); } } return 1; }