Posts: 309
Threads: 58
Joined: Mar 2012
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Your using the old function you need to update your rotations etc. I hope this helps.
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
objectid The ID of the object to move.
Float:X The X coordinate to move the object to.
Float:Y The Y coordinate to move the object to.
Float:Z The Z coordinate to move the object to.
Float:Speed The speed at which to move the object (units per second).
Float:RotX The FINAL X rotation (optional).
Float:RotY The FINAL Y rotation (optional).
Float:RotZ The FINAL Z rotation (optional).
Posts: 309
Threads: 58
Joined: Mar 2012
Reputation:
0
Your using the old function you need to update your rotations etc. I hope this helps.
(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0)
objectid The ID of the object to move.
Float:X The X coordinate to move the object to.
Float:Y The Y coordinate to move the object to.
Float:Z The Z coordinate to move the object to.
Float:Speed The speed at which to move the object (units per second).
Float:RotX The FINAL X rotation.
Float:RotY The FINAL Y rotation. < You were missing these last three.
Float:RotZ The FINAL Z rotation.