13.12.2012, 11:37
Peguei a ferramenta do Rjjj para converter um srtcmp para zcmd, sу que da erros
acho que й por que nao usa o scanff no zcmd alguem sabe como arruma ?
Erros:
Linha dos Erros
tambem tentei colocar esse aqui:
sу que deu esses erros:
o comando funfa direitinho em srtmcp
jб estб definido o playername ja tem a stock e tals alguem sabe resolver ?
acho que й por que nao usa o scanff no zcmd alguem sabe como arruma ?
Erros:
Код:
C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24061) : error 017: undefined symbol "tmp" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24061) : error 017: undefined symbol "cmd" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24062) : error 017: undefined symbol "tmp" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24069) : error 017: undefined symbol "ReturnUser" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24070) : error 017: undefined symbol "tmp" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24070) : error 017: undefined symbol "cmd" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24071) : error 017: undefined symbol "tmp" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24078) : error 017: undefined symbol "giveplayer" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24078) : error 017: undefined symbol "giveplayer" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24078) : error 029: invalid expression, assumed zero C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(24078) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 11 Errors.
Linha dos Erros
Код:
CMD:daradmin(playerid, params[]) { GetPlayerName(playerid, sendername, 256); if (strcmp(sendername,"Bieel_DevianCe",true)==0 || strcmp(sendername,"LucaS_DevianCe",true)==0 || strcmp(sendername,"Guilherme_DevianCe",true)==0 || strcmp(sendername,"Ricardo_DevianCe",true)==0 || strcmp(sendername,"Bieel_DevianCe",true)==0 || strcmp(sendername,"Gulherme_DevianCe",true)==0) { tmp = strtok(cmd, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USE: /daradmin [ id ] [Level 0 б 1341]"); return true; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmd, idx); level = strval(tmp); GetPlayerName(playerid, sendername, 256); { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pAdmin] = level; printf("ADMIN CMD: %s has promoted %s to a level %d admin.", sendername, giveplayer, level); format(string, sizeof(string), " Voce foi promovido para level %d de Admin - Por %s", level, sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), " Voce promoveu o(a) %s Para o level %d de Admin.", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s Promoveu %s a adm level %d ",sendername,giveplayer,level); } } SendClientMessage(playerid, COLOR_LIGHTGREEN, "[BGH]: Voce nгo esta autorizado a usar este comando!"); } } return true; }
tambem tentei colocar esse aqui:
Код:
CMD:veiculo(playerid, params[]) return cmd_vh(playerid, params); CMD:vh(playerid, params[]) { new vehid = GetPlayerVehicleID(playerid); GetPlayerName(playerid,playername,sizeof(playername)); tmp = strtok(cmd, idx); if(!strlen(tmp)) { SendClientMessage(playerid,COLOR_WHITE," USE: /veiculo ajuda para ver os comandos de seu veнculo VIP"); return true; } if(strcmp(tmp, "ajuda", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pCarKey] != 0 || PlayerInfo[playerid][pCarKey2] != 0) { SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo comprar ] {48CFE0}para comprar o Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo vender ] {48CFE0}para vender o Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo ajuda ] {48CFE0}para ver os comandos dos Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo trancar ] {48CFE0}para trancar ou destrancar o Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo cor ] {48CFE0}para mudar a cor do Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo estacionar ] {48CFE0}para estacionar o Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /veiculo modelo ] {48CFE0}para mudar o modelo do Veiculo"); SendClientMessage(playerid, COLOR_GRAD2,"[ /retirargrana ] {48CFE0}para retirar a grana do seu Veiculo"); SendClientMessage(playerid, COLOR_LIGHTBLUE,"{93EDDE}Vocк precisa estar no seu carro VIP para usar esses comandos."); return true; } else { SendClientMessage(playerid,COLOR_GRAD2," Vocк nгo tem um Veiculo VIP! "); return true; } } return true; } if(strcmp(tmp, "comprar", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pVIP] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo й VIP e nгo pode comprar este carro !"); RemovePlayerFromVehicleEx(playerid); return true; } for(new i = 0; i < sizeof(CarInfo); i++) { if(CarInfo[i][ownedvehicle] == vehid) { if(PlayerInfo[playerid][pVIP] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo й VIP e nгo pode comprar este carro !"); RemovePlayerFromVehicleEx(playerid); return true; } if(PlayerInfo[playerid][pCarKey] != 0 && PlayerInfo[playerid][pVIP] == 1) { SendClientMessage(playerid, COLOR_GREY, "Seu VIP permite que vocк tenha no mбximo 1 carro !"); RemovePlayerFromVehicleEx(playerid); return true; } if(PlayerInfo[playerid][pCarKey] != 0 && PlayerInfo[playerid][pCarKey2] != 0 && PlayerInfo[playerid][pVIP] == 2) { SendClientMessage(playerid, COLOR_GREY, "Seu Vip/Premium permite que vocк tenha no mбximo 2 carros !"); RemovePlayerFromVehicleEx(playerid); return true; } if(PlayerInfo[playerid][pLevel] < 2) { SendClientMessage(playerid, COLOR_GREY, "Vocк Precisa ter nivel 2 para comprar o veiculo"); RemovePlayerFromVehicleEx(playerid); return true; } if(CarInfo[i][cOwned]==1) { SendClientMessage(playerid, COLOR_GREY, "Este carro VIP/Socio jб tem dono"); return true; } if(PlayerInfo[playerid][pCarKey] == 0) { if(PlayerInfo[playerid][pVIP] < 1) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo й um jogador VIP"); RemovePlayerFromVehicleEx(playerid); return true; } if(GetPlayerMoney(playerid) >= CarInfo[i][cValue]) { PlayerInfo[playerid][pCarKey] = i+totalveiculosc; PlayerInfo[playerid][pVeiculo] = i; CarInfo[i][cOwned] = 1; CarOffered[playerid]=0; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[i][cOwner], sendername, 0, strlen(sendername), 999); GivePlayerMoney(playerid,-CarInfo[i][cValue]); GameTextForPlayer(playerid, "~w~Parabens~n~Voce comprou esse Carro VIP!", 5000, 3); PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GRAD2, "parabens pela sua compra !"); SendClientMessage(playerid, COLOR_GRAD2, "USE: /veiculo ajuda para ver os comandos"); Controle(playerid, 1); SaveCars(); } else { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo tem dinheiro para isso!"); RemovePlayerFromVehicleEx(playerid); } return true; } else if(PlayerInfo[playerid][pCarKey2] == 0) { if(PlayerInfo[playerid][pSocio] < 1) { SendClientMessage(playerid, COLOR_GREY, "Apenas Sуcio podem ter dois carros vips."); RemovePlayerFromVehicleEx(playerid); return true; } if(GetPlayerMoney(playerid) >= CarInfo[i][cValue]) { PlayerInfo[playerid][pCarKey2] = i+totalveiculosc; PlayerInfo[playerid][pVeiculo2] = i; CarInfo[i][cOwned] = 1; CarOffered[playerid]=0; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[i][cOwner], sendername, 0, strlen(sendername), 999); GivePlayerMoney(playerid,-CarInfo[i][cValue]); GameTextForPlayer(playerid, "~w~Parabens~n~Voce comprou esse Carro Premium!", 5000, 3); PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GRAD2, "parabens pela sua compra !"); SendClientMessage(playerid, COLOR_GRAD2, "USE: /veiculo ajuda para ver os comandos"); Controle(playerid, 1); SaveCars(); } else { SendClientMessage(playerid, COLOR_GREY, " Vocк nгo tem dinheiro para isso!"); RemovePlayerFromVehicleEx(playerid); } return true; } } } } return true; } if(strcmp(tmp, "vender", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, playername, sizeof(playername)); if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid) { SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != 0 && strcmp(playername, CarInfo[PlayerInfo[playerid][pVeiculo]][cOwner], true) == 0) { new car = PlayerInfo[playerid][pVeiculo]; CarInfo[car][cOwned] = 0; CarInfo[car][cModel] = 560; CarInfo[car][cColorOne] = 0; CarInfo[car][cColorTwo] = 0; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[car][cOwner], "Dealership", 0, strlen("Dealership"), 999); GivePlayerMoney(playerid,CarInfo[car][cValue]); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~Carro Vip Vendido Por: ~n~~g~$%d", CarInfo[car][cValue]); GameTextForPlayer(playerid, string, 10000, 3); RemovePlayerFromVehicleEx(playerid); Controle(playerid, 1); PlayerInfo[playerid][pCarKey] = 0; PlayerInfo[playerid][pVeiculo] = 0; SaveCars(); return true; } else if(PlayerInfo[playerid][pCarKey2] != 0 && strcmp(playername, CarInfo[PlayerInfo[playerid][pVeiculo2]][cOwner], true) == 0) { new car = PlayerInfo[playerid][pVeiculo2]; CarInfo[car][cOwned] = 0; CarInfo[car][cModel] = 560; CarInfo[car][cColorOne] = 0; CarInfo[car][cColorTwo] = 0; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[car][cOwner], "Dealership", 0, strlen("Dealership"), 999); GivePlayerMoney(playerid,CarInfo[car][cValue]); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); format(string, sizeof(string), "~w~Carro Vip Vendido Por: ~n~~g~$%d", CarInfo[car][cValue]); GameTextForPlayer(playerid, string, 10000, 3); RemovePlayerFromVehicleEx(playerid); Controle(playerid, 1); PlayerInfo[playerid][pCarKey2] = 0; PlayerInfo[playerid][pVeiculo2] = 0; SaveCars(); return true; } } return true; } if(strcmp(tmp, "trancar", true) == 0) { if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid) { SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP."); return true; } new keycar; if(vehid == PlayerInfo[playerid][pCarKey]) { keycar = PlayerInfo[playerid][pVeiculo]; } else if(vehid == PlayerInfo[playerid][pCarKey2]) { keycar = PlayerInfo[playerid][pVeiculo2]; } if(IsPlayerConnected(playerid)) { if(CarInfo[keycar][cLock] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(CarInfo[keycar][ownedvehicle],i,0,0); } format(string, sizeof(string), "~w~Veiculo VIP~n~~g~Aberto"); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, string, 10000, 3); CarInfo[keycar][cLock] = 0; return true; } else { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(CarInfo[keycar][ownedvehicle],i,0,1); } format(string, sizeof(string), "~w~Veiculo VIP~n~~r~Trancado"); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); GameTextForPlayer(playerid, string, 10000, 3); CarInfo[keycar][cLock] = 1; return true; } } return true; } if(strcmp(tmp, "estacionar", true) == 0) { if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid) { SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP."); return true; } new Float:x,Float:y,Float:z; new Float:a; new carid; new getcarid; new Veiculo; if(vehid == PlayerInfo[playerid][pCarKey]) { carid = PlayerInfo[playerid][pCarKey]; Veiculo = PlayerInfo[playerid][pVeiculo]; } else if(vehid == PlayerInfo[playerid][pCarKey2]) { carid = PlayerInfo[playerid][pCarKey2]; Veiculo = PlayerInfo[playerid][pVeiculo2]; } if(IsPlayerInVehicle(playerid,carid) && CarInfo[Veiculo][cOwned] == 1) { getcarid = GetPlayerVehicleID(playerid); GetPlayerName(playerid, playername, sizeof(playername)); GetVehiclePos(carid, x, y, z); GetVehicleZAngle(carid, a); if(getcarid == carid) { CarInfo[Veiculo][cLocationx] = x; CarInfo[Veiculo][cLocationy] = y; CarInfo[Veiculo][cLocationz] = z; CarInfo[Veiculo][cAngle] = a; format(string, sizeof(string), "~n~ Veiculo Estacionado Aqui! ~n~"); GameTextForPlayer(playerid, "Veiculo Estacionado!~n~Ele vai nascer aqui!.", 10000, 3); DestroyVehicle(carid); new carid2 = CreateVehicle(CarInfo[Veiculo][cModel],CarInfo[Veiculo][cLocationx],CarInfo[Veiculo][cLocationy],CarInfo[Veiculo][cLocationz]+1.0,CarInfo[Veiculo][cAngle],CarInfo[Veiculo][cColorOne],CarInfo[Veiculo][cColorTwo],60000); Controle(playerid, 1); SaveCars(); SetVehicleToRespawn(carid2); return true; } return true; } return true; } if(strcmp(tmp, "modelo", true) == 0) { if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid) { SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP."); return true; } new modelo; new carid; new Veiculo; if(vehid == PlayerInfo[playerid][pCarKey]) { carid = PlayerInfo[playerid][pCarKey]; Veiculo = PlayerInfo[playerid][pVeiculo]; } else if(vehid == PlayerInfo[playerid][pCarKey2]) { carid = PlayerInfo[playerid][pCarKey2]; Veiculo = PlayerInfo[playerid][pVeiculo2]; } tmp = strtok(cmd, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USE: /veiculo modelo [modelo]"); return true; } modelo = strval(tmp); if(modelo < 400 || modelo > 611) { SendClientMessage(playerid, COLOR_GREY, " Nossos Modelos Estгo Entre 400 e 611!"); return true; } if(modelo == 592 || modelo == 577 || modelo == 553 || modelo == 520 || modelo == 525 || modelo == 547 || modelo == 435 || modelo == 441 || modelo == 449 || modelo == 450 || modelo == 460 || modelo == 464 || modelo == 465 || modelo == 501 || modelo == 537 || modelo == 538 || modelo == 564 || modelo == 569 || modelo == 570 || modelo == 584 || modelo == 590 || modelo == 591 || modelo == 594 || modelo == 606 || modelo == 607 || modelo == 608 || modelo == 610 || modelo == 611 || modelo == 596 || modelo == 599 || modelo == 597 || modelo == 598 || modelo == 427 || modelo == 528 || modelo == 544 || modelo == 407 || modelo == 455 || modelo == 502 || modelo == 503 || modelo == 494 || modelo == 582 || modelo == 470 || modelo == 495 || modelo == 601 || modelo == 548 || modelo == 417 || modelo == 497 || modelo == 563 || modelo == 447 || modelo == 469 || modelo == 488 || modelo == 557 || modelo == 556 || modelo == 444 || modelo == 573 || modelo == 406 || modelo == 590 || modelo == 569 || modelo == 537 || modelo == 538 || modelo == 570 || modelo == 449 || modelo == 472 || modelo == 473 || modelo == 493 || modelo == 595 || modelo == 484 || modelo == 430 || modelo == 453 || modelo == 452 || modelo == 446 || modelo == 454 || modelo == 432 || modelo == 425 || modelo == 571 || modelo == 490 || modelo == 523 || modelo == 408 || modelo == 414 || modelo == 416 || modelo == 420 || modelo == 423 || modelo == 428 || modelo == 431 || modelo == 433 || modelo == 437 || modelo == 438 || modelo == 443 || modelo == 456 || modelo == 476 || modelo == 486 || modelo == 490 || modelo == 498 || modelo == 499 || modelo == 511 || modelo == 512 || modelo == 513 || modelo == 514 || modelo == 515 || modelo == 519 || modelo == 523 || modelo == 524 || modelo == 530 || modelo == 531 || modelo == 532 || modelo == 539 || modelo == 568 || modelo == 572 || modelo == 574 || modelo == 578 || modelo == 483 || modelo == 583 || modelo == 588 || modelo == 593 || modelo == 609) { SendClientMessage(playerid, COLOR_GRAD2, "Este Modelo й Proibido!"); return true; } if(IsPlayerInVehicle(playerid,carid) && CarInfo[Veiculo][cOwned] == 1) { CarInfo[Veiculo][cModel] = modelo; GameTextForPlayer(playerid, "Modelo do seu Carro VIP Mudado! -R$300.", 10000, 3); DestroyVehicle(carid); SendClientMessage(playerid, VERDE2, "Vб buscar o seu veнculo onde vocк estacionou."); CreateVehicle(CarInfo[Veiculo][cModel],CarInfo[Veiculo][cLocationx],CarInfo[Veiculo][cLocationy],CarInfo[Veiculo][cLocationz]+1.0,CarInfo[Veiculo][cAngle],CarInfo[Veiculo][cColorOne],CarInfo[Veiculo][cColorTwo],60000); Controle(playerid, 1); GivePlayerMoney(playerid,-300); SaveCars(); return true; } return true; } if(strcmp(tmp, "cor", true) == 0) { if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP."); return true; } if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid) { SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP."); return true; } tmp = strtok(cmd, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "USE: /veiculo cor [cor 1] [cor 2]"); SendClientMessage(playerid, COLOR_YELLOW, "Cores = Entre 0 e 126!."); return true; } new carid; new Veiculo; if(vehid == PlayerInfo[playerid][pCarKey]) { carid = PlayerInfo[playerid][pCarKey]; Veiculo = PlayerInfo[playerid][pVeiculo]; } else if(vehid == PlayerInfo[playerid][pCarKey2]) { carid = PlayerInfo[playerid][pCarKey2]; Veiculo = PlayerInfo[playerid][pVeiculo2]; } new cor1; cor1 = strval(tmp); if(cor1 < 0 || cor1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Cores entre 0 e 126!"); return true; } tmp = strtok(cmd, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "USE: /veiculo cor [cor 1] [cor 2]"); SendClientMessage(playerid, COLOR_YELLOW, "Cores = Entre 0 e 126!."); return true; } new cor2; cor2 = strval(tmp); if(cor2 < 0 || cor2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Cores entre 0 e 126!"); return true; } if(IsPlayerInVehicle(playerid,carid) && CarInfo[Veiculo][cOwned] == 1) { CarInfo[Veiculo][cColorOne] = cor1; CarInfo[Veiculo][cColorTwo] = cor2; GameTextForPlayer(playerid, "Cor do seu Carro VIP Mudada! -R$50", 10000, 3); ChangeVehicleColor(carid,cor1,cor2); Controle(playerid, 1); GivePlayerMoney(playerid,-50); SBizzInfo[8][sbTill] += 50; ExtortionSBiz(8, 50); SaveCars(); return true; } return true; } return 0; }
Код:
C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(29450) : error 017: undefined symbol "playername" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(29450) : error 017: undefined symbol "playername" C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(29450) : error 029: invalid expression, assumed zero C:\Users\Banga\Desktop\SAMP\BGHDESBUG.pwn(29450) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
jб estб definido o playername ja tem a stock e tals alguem sabe resolver ?