09.12.2012, 18:26
Код:
LINE= 6009 if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0) { if(IsPlayerConnected(playerid)) { new string[350]; GetPlayerName(playerid, pname, sizeof(pname)); GiveNameSpace(pname); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[255]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/f)action [faction chat]"); return 1; } if(UserInfo[playerid][uFaction] != 1 // PD { if(UserInfo[playerid][uRank] == 10) { format(string, sizeof(string), "** Deputy Chief %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 9) { format(string, sizeof(string), "** Captain %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 8) { format(string, sizeof(string), "** Lead Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 7) { format(string, sizeof(string), "** Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 6) { format(string, sizeof(string), "** Lead Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 5) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 4) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 3) { format(string, sizeof(string), "** PO II %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 2) { format(string, sizeof(string), "** PO I %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", pname, result); } else { format(string, sizeof(string), "** Officer %s: %s, over. **", pname, result); } SendClientMessage(playerid, COLOR_ALLDEPT, string) return 1; } // if(UserInfo[playerid][uFaction] != 1 && UserInfo[playerid][uFaction] != 3) { else if(UserInfo[playerid][uFaction] != 2 // FD { if(UserInfo[playerid][uRank] == 10) { format(string, sizeof(string), "** Deputy Chief %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 9) { format(string, sizeof(string), "** Captain %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 8) { format(string, sizeof(string), "** Lead Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 7) { format(string, sizeof(string), "** Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 6) { format(string, sizeof(string), "** Lead Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 5) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 4) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 3) { format(string, sizeof(string), "** PO II %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 2) { format(string, sizeof(string), "** PO I %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", pname, result); } else { format(string, sizeof(string), "** Intern %s: %s, over. **", pname, result); } SendClientMessage(playerid, COLOR_ALLDEPT, string); return 1; } else if(UserInfo[playerid][uFaction] != 3 // DOC { if(UserInfo[playerid][uRank] == 10) { format(string, sizeof(string), "** Deputy Chief %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 9) { format(string, sizeof(string), "** Captain %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 8) { format(string, sizeof(string), "** Lead Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 7) { format(string, sizeof(string), "** Detective %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 6) { format(string, sizeof(string), "** Lead Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 5) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 4) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 3) { format(string, sizeof(string), "** PO II %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 2) { format(string, sizeof(string), "** PO I %s: %s, over. **", pname, result); } else if(UserInfo[playerid][uRank] == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", pname, result); } { format(string, sizeof(string), "** Private %s: %s, over. **", pname, result); } SendClientMessage(playerid, COLOR_ALLDEPT, string); return 1; } else { SendClientMessage(playerid, COLOR_LIGHTRED,"ERROR: You are not part of a Team!"); return 1; } } return true; LINE = 6093 }
Код:
C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(6032) : error 029: invalid expression, assumed zero C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(6048) : error 001: expected token: ";", but found "return" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(6051) : error 029: invalid expression, assumed zero C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(6070) : error 029: invalid expression, assumed zero C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(6093) : warning 217: loose indentation C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(10101) : warning 204: symbol is assigned a value that is never used: "mixa5" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(10100) : warning 204: symbol is assigned a value that is never used: "mixa4" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(10096) : warning 204: symbol is assigned a value that is never used: "mix5" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(10095) : warning 204: symbol is assigned a value that is never used: "mix4" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(14383) : warning 203: symbol is never used: "playerid" C:\Users\MIJN PC\Documents\GAMEMODESSSSSS\Impact Gaming\gamemodes\IGRP.pwn(15153) : warning 203: symbol is never used: "QuestionInfo" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.