OnPlayerConnect Not Being Called
#1

Title ^^ - I have no clue on why it isn't being called.

There is no errors from crashdetect nor is there detailed pawn log when compiling even though I have -d3 in the pawn.cfg file.

I've added prints to the very first line in OPC and no printing...
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#2

It's got something to do with return values in other scripts, if I remember correctly. Also check your includes for hooked OnPlayerConnect entries.
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#3

Show us the code.
EDIT: late :3
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#4

Quote:
Originally Posted by Vince
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It's got something to do with return values in other scripts, if I remember correctly. Also check your includes for hooked OnPlayerConnect entries.
Okay, I've got it to the following includes:



If I find the public OnPlayerConnect - If I add a print in them should they print?

If yes, they don't
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#5

I've found the issue from why it's not being called.

I tried a blank gamemode with plugins loaded it doesn't call onplayerconnect.
I also tried the blankmode without plugins and it DOES call.

So far it's turned out to the RouteConnectorPlugin..
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#6

Congratulations
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