07.12.2012, 23:23
Ok so I have /heal in my GM. Currently the person has to set the players health (/heal [playerid/PartOfName] [health]), I would like it to always be set to 100. How do I edit it so it is always 100?
Please include exactly what to replace, as I am newer to this type of thing.
Thanks,
jakejohnsonusa
**Note that nothing important is cut off, I just made sure to include the healing cmd label**
Command:
Please include exactly what to replace, as I am newer to this type of thing.
Thanks,
jakejohnsonusa
**Note that nothing important is cut off, I just made sure to include the healing cmd label**
Command:
pawn Код:
else
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /heal [playerid/PartOfName]");
return 1;
}
}
if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//model
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /heal[playerid/PartOfName] [health]");
return 1;
}
new playa;
new health;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
health = strval(tmp);
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
SetPlayerHealth(playa, health);
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
format(string, 256, "You Have Healed %s!.", giveplayer,playa,health);
ABroadCast(COLOR_LIGHTRED,string, 5);
format(string, sizeof(string), "Medic %s Has Healed you!",sendername, health);
SendClientMessage(playa, TEAM_GROVE_COLOR, string);
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "** you are not authorized to use that command!");
}
}
}