03.12.2012, 15:44
I just edited my script so it saves the players position when disconnecting, When they connect i want them to spawn in the same place as they disconnected, Where/what else/ would i add too..
I tried
But it still makes them spawn at class 0's spawn location..
Question 2. How do i remove the 'spawn' Dialog when connecting, I want it so after they login they automatically spawn
pawn Код:
SetPlayerPos(playerid, PlayerInfo[playerid][pPos][0], PlayerInfo[playerid][pPos][1], PlayerInfo[playerid][pPos][2]);
pawn Код:
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
new HashPass[129];
WP_Hash(HashPass, sizeof(HashPass), inputtext);
if(strcmp(HashPass, PlayerInfo[playerid][pPass]) == 0)
{
INI_ParseFile(UserPath(playerid), "LoadUser_data", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
TogglePlayerSpectating(playerid, 0);
SetPlayerPos(playerid, PlayerInfo[playerid][pPos][0], PlayerInfo[playerid][pPos][1], PlayerInfo[playerid][pPos][2]);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
SetPlayerPos(playerid, PlayerInfo[playerid][pPos][0], PlayerInfo[playerid][pPos][1], PlayerInfo[playerid][pPos][2]);
}
return 1;
Question 2. How do i remove the 'spawn' Dialog when connecting, I want it so after they login they automatically spawn