I'm having a problem on this.
#1

When i type /grab to pick up weapons it should say "* PlayerName picks up a GunName" but it's bugged, please help me to fix this.

PAWN:
pawn Код:
public gunpick(playerid)
{
    for(new i = 0; i < sizeof(DropInfo); i++)
    {
        if (PlayerToPoint(1.0,playerid,DropInfo[i][dx],DropInfo[i][dy],DropInfo[i][dz]))
        {
            if(GetPlayerVirtualWorld(playerid) == DropInfo[i][dWorld])
            {
                DestroyObject(DropObject[i]);
                DropInfo[i][dx] = 0.0;
                DropInfo[i][dy] = 0.0;
                DropInfo[i][dz] = 0.0;
                if(DropInfo[i][dType] == 1) // Weapons
                {
                    new string[256];
                    new WeaponNames[25];
                    new gunID = GetPlayerWeapon(playerid);
                    GetWeaponName(gunID, WeaponNames, sizeof(WeaponNames));
                    format(string,sizeof(string),"* %s picks up a %s",Name(playerid),DropInfo[i][dAmount]);
                    ProxDetector(30.0,playerid,string,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED,COLOR_RED);
                    AddWeapon(playerid,DropInfo[i][dAmount][0],DropInfo[i][dAmount][1]);
                    DropInfo[i][dAmount][0] = 0;
                    DropInfo[i][dAmount][1] = 0;
                    DropInfo[i][dType] = 0;
                }
            }
        }
    }
}
Picture:
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#2

Change
pawn Код:
format(string,sizeof(string),"* %s picks up a %s",Name(playerid),DropInfo[i][dAmount]);
TO
pawn Код:
format(string,sizeof(string),"* %s picks up a %s",Name(playerid),WeaponNames);
If the gun I'd is the one you retrieved
edit
Also if that don't work then your probbably converting the wrong gun I'd into a string so try this:
pawn Код:
GetWeaponName(DropInfo[i][dAmount], WeaponNames, sizeof(WeaponNames));
Keeping the format I ga e you.
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#3

I have tried this, but it's the same
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#4

Quote:
Originally Posted by Mikkel_RE
Посмотреть сообщение
I have tried this, but it's the same
Edited my previous post
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#5

Thanks it works!
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