23.11.2012, 20:45
I need help. I have tried and tried to get this to work... I can't figure out whats wrong!
The key doesn't start the engine for the first time, but if I do /engine (twice: on and then off again) and then try pressing the key it turns on perfectly. Whats wrong with my key code and why does it work with /engine?!?
Key Code:
/engine code:
The key doesn't start the engine for the first time, but if I do /engine (twice: on and then off again) and then try pressing the key it turns on perfectly. Whats wrong with my key code and why does it work with /engine?!?
Key Code:
pawn Код:
if (PRESSED(KEY_HANDBRAKE))
{
new idcar = GetPlayerVehicleID(playerid);
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(gEngine[idcar] == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");
format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3);
gEngine[idcar] = 1;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, 0, 0, 0, 0, 0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
}
}
pawn Код:
if(!strcmp(cmd, "/engine", true))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(gEngine[idcar] == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");
format(string, sizeof(string), "* %s spins a key and tries to start vehicle engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Starting vehicle engine...",3500,3);
gEngine[idcar] = 1;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, 0, 0, 0, 0, 0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(gEngine[idcar] == 1)
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
if(HireCar[playerid] != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");
format(string, sizeof(string), "* %s spins a key and turns off the engine.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
GameTextForPlayer(playerid, "~w~Engine Has Shut Down.",3500,3);
gEngine[idcar] = 0;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, lights, 0, 0, 0, 0, 0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
}
return 1;
}