10.11.2012, 14:21
Pawn compiler library has stopped working...
5 Minutes ago, before I script a "tester" system, it can be compiled fine...
After 5 minutes, I know this is my script faults, but I have checked more than 5 times, resulting in the same problem - compiler library crash.
I've tried to use the "bracket fix" to find a bracked missing, but nothing is missing...
So the question is, Is there any way to analyze/detect the reason for this without reverting changes?
Thanks for any answers...
5 Minutes ago, before I script a "tester" system, it can be compiled fine...
After 5 minutes, I know this is my script faults, but I have checked more than 5 times, resulting in the same problem - compiler library crash.
I've tried to use the "bracket fix" to find a bracked missing, but nothing is missing...
So the question is, Is there any way to analyze/detect the reason for this without reverting changes?
Thanks for any answers...