[Map] City hall in LV
#1

Hello there. Just replaced some buildings and placed the city hall there. I know it's not big but, i been thinking for making a city hall in LV for a long time. Found a great place aswell. So here we go.






Create Dynamic Object codes
Код:
CreateDynamicObject(3997, 1097.52, 1263.03, 9.84,   0.00, 0.00, -180.12);
CreateDynamicObject(1412, 1177.35, 1215.37, 11.01,   3.14, 0.00, 1.57);
CreateDynamicObject(1412, 1177.38, 1210.17, 11.01,   3.14, 0.00, 1.57);
CreateDynamicObject(1412, 1177.41, 1205.73, 11.01,   3.14, 0.00, 1.57);
CreateDynamicObject(1412, 1177.36, 1225.77, 11.02,   3.14, 0.00, 1.57);
CreateDynamicObject(3980, 1095.28, 1247.02, 19.95,   0.00, 0.00, -180.00);
CreateDynamicObject(4002, 1096.41, 1252.46, 53.46,   0.00, 0.00, -180.00);
CreateDynamicObject(4003, 1094.07, 1209.48, 29.20,   0.00, 0.00, -177.60);
CreateDynamicObject(4241, 1078.10, 1264.43, 9.66,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1061.76, 1208.66, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1171.02, 1224.93, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1022.92, 1225.56, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1022.87, 1276.09, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1033.49, 1293.01, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1061.31, 1293.37, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1082.44, 1293.34, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1110.30, 1292.97, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1130.75, 1292.98, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1156.66, 1292.95, 9.30,   0.00, 0.00, 0.00);
CreateDynamicObject(621, 1170.69, 1275.84, 9.30,   0.00, 0.00, 0.00);


Create Object codes
Код:
CreateObject(3997, 1097.52, 1263.03, 9.84,   0.00, 0.00, -180.12);
CreateObject(1412, 1177.35, 1215.37, 11.01,   3.14, 0.00, 1.57);
CreateObject(1412, 1177.38, 1210.17, 11.01,   3.14, 0.00, 1.57);
CreateObject(1412, 1177.41, 1205.73, 11.01,   3.14, 0.00, 1.57);
CreateObject(1412, 1177.36, 1225.77, 11.02,   3.14, 0.00, 1.57);
CreateObject(3980, 1095.28, 1247.02, 19.95,   0.00, 0.00, -180.00);
CreateObject(4002, 1096.41, 1252.46, 53.46,   0.00, 0.00, -180.00);
CreateObject(4003, 1094.07, 1209.48, 29.20,   0.00, 0.00, -177.60);
CreateObject(4241, 1078.10, 1264.43, 9.66,   0.00, 0.00, 0.00);
CreateObject(621, 1061.76, 1208.66, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1171.02, 1224.93, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1022.92, 1225.56, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1022.87, 1276.09, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1033.49, 1293.01, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1061.31, 1293.37, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1082.44, 1293.34, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1110.30, 1292.97, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1130.75, 1292.98, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1156.66, 1292.95, 9.30,   0.00, 0.00, 0.00);
CreateObject(621, 1170.69, 1275.84, 9.30,   0.00, 0.00, 0.00);
Remove Building codes
Код:
RemoveBuildingForPlayer(playerid, 8136, 1038.2266, 1263.9531, 14.6875, 0.25);
RemoveBuildingForPlayer(playerid, 8138, 1038.2266, 1263.9531, 14.6875, 0.25);
RemoveBuildingForPlayer(playerid, 8228, 1097.3906, 1293.2266, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 8229, 1142.0313, 1362.5000, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 8232, 1097.3906, 1293.1641, 9.7422, 0.25);
RemoveBuildingForPlayer(playerid, 8233, 1097.3906, 1293.1641, 9.7422, 0.25);
RemoveBuildingForPlayer(playerid, 8234, 1097.3906, 1293.2266, 12.4844, 0.25);
RemoveBuildingForPlayer(playerid, 8235, 1166.7188, 1354.2109, 11.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1257, 1084.5313, 1200.0078, 11.0547, 0.25);
RemoveBuildingForPlayer(playerid, 1346, 1098.3984, 1201.9844, 11.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1346, 1097.0938, 1201.9844, 11.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1099.2656, 1243.3125, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1099.2656, 1283.3438, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1031.9219, 1323.3359, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1341, 1030.5938, 1362.5938, 10.8125, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1038.5391, 1361.2266, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1256, 1036.9766, 1357.6250, 10.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1098.8594, 1361.2266, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1099.2656, 1323.3359, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1117.2813, 1204.7109, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1136.9766, 1204.7109, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1300, 1157.8438, 1204.9453, 10.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 1157.8047, 1206.9766, 10.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 1157.8047, 1211.4375, 10.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 1157.8047, 1216.3438, 10.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1300, 1157.8438, 1218.4688, 10.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1258, 1116.1563, 1363.6016, 10.4297, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1157.0156, 1361.2266, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 1165.1719, 1222.8047, 10.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1368, 1169.6250, 1222.8047, 10.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1300, 1163.0313, 1222.7969, 10.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1166.7969, 1223.2031, 14.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1161.5156, 1223.2031, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 8231, 1166.6406, 1354.2031, 11.6250, 0.25);
RemoveBuildingForPlayer(playerid, 8230, 1166.7188, 1354.2109, 11.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1172.1094, 1223.2031, 14.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1300, 1171.7813, 1222.7969, 10.1719, 0.25);
RemoveBuildingForPlayer(playerid, 8237, 1172.6250, 1347.4844, 9.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1175.7656, 1243.3125, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1175.7656, 1283.3438, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 1175.7656, 1323.3359, 23.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1088.9297, 1364.9688, 14.2734, 0.25);
Reply
#2

it looks nice but also try making a video or get some better ss cant really see it
Reply
#3

Seems to be nice, add a video!
Reply
#4

so basicly all you did was remove LS City hall and place it in LV? That aint Pro but okay i guess Nice, Try and actually get a better building for the LV City hall Because LV Is more Richer than LS :0
Reply
#5

Nice Map
Reply
#6

Quote:
Originally Posted by GangsterLifeRP
Посмотреть сообщение
so basicly all you did was remove LS City hall and place it in LV? That aint Pro but okay i guess Nice, Try and actually get a better building for the LV City hall Because LV Is more Richer than LS :0
I diden't remove LV city hall. I removed some whole different things. And not just add. Construct.
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#7

Looks nice, good job bro.
Reply
#8

Looks awesome!
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