Hello i wanna make it like when player damage his car, it wont looks like it's damaged but in really it is damaged but looks like nothing happend on it bad explained, just ask!
You can keep setting health to 1000 in the OnVehicleTakeDamage sa well as keep storing the damage into a variable too..
Ex create a variable a
onvehicletakedamage
set car health to 1000
set a to a+damage