01.10.2012, 15:03
(
Last edited by Addons; 01/10/2012 at 03:38 PM.
)
Salutare,
Am incercat sa fac un event gungame, insa nu prea mi-a iesit.
Sistemul:
Erorile:
Help ? Dau 2x rep.
Am incercat sa fac un event gungame, insa nu prea mi-a iesit.
Sistemul:
Code:
// new's
new GunGame = 0;
new JoinedGunGame[MAX_PLAYERS];
//forward's
forward EventGunGame();
forward SEventGunGame();
// callback's
public EventGunGame()
{
GunGame = 1;
Echipa1 = 0;
Echipa2 = 0;
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SendClientMessage(i, COLOR_WHITE, "Event GunGame! Premiul este de $50.000 pentru echipa castigatoare!");
SendClientMessage(i, COLOR_WHITE, "Pentru a participa la event scrie '/join'.In 30 secunde se da startul!");
JoinedGunGame[i] = 0;
}
}
SetTimer("SEventGunGame",30000,0);
return 1;
}
forward EventMotoCross();
public EventMotoCross()
{
EventRMotoCross = 1;
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SendClientMessage(i, COLOR_WHITE, "Event Moto-Cross! Premiul I 100000$ Premiul II 75000$ Premiul III 50000$!");
SendClientMessage(i, COLOR_WHITE, "Pentru a participa la event scrie '/join'.In 30 secunde se da startul!");
JoinedMotoCross[i] = 0;
}
}
SetTimer("SEventMotoCross",30000,0);
return 1;
}
forward SEventMotoCross();
public SEventMotoCross()
{
if(InscrisiMotoCross >= 7)
{
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetPlayerHealth(i, 100);
SendClientMessage(i, COLOR_LIGHTBLUE, "Inscrierile la eventul Moto-Cross au luat sfarsit!");
if(JoinedMotoCross[i] > 0)
{
CP[i] = 700;
SetPlayerRaceCheckpoint(i, 0, 585.4323, 832.3433, -30.9403, 562.301,824.2100, -22.4588, 3);
SendClientMessage(i, COLOR_LIGHTBLUE, "Event Race: Start! Go Go Go!");
TogglePlayerControllable(i, 1);
}
}
}
EventRMotoCross = 2;
}
else
{
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SendClientMessage(i, COLOR_WHITE, "Inscrierile la eventul Moto-Cross au luat sfarsit!");
SendClientMessage(i, COLOR_WHITE, "Din cauza lipsei de participanti, eventul s-a anulat!");
}
}
InscrisiMotoCross = 0;
EventRMotoCross = 0;
OmoaraInvingatoriMoto();
}
return 1;
}
public SEventGunGame()
{
if(Echipa1 > 0 && Echipa2 > 0)
{
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(JoinedGunGame[i] != 0 )
{
ResetPlayerWeapons(i);
}
SetPlayerHealth(i, 100);
SendClientMessage(i, COLOR_WHITE, "Inscrierile la eventul GunGame au luat sfarsit!");
if(JoinedGunGame[i] > 0)
{
TogglePlayerControllable(i, 1);
SendClientMessage(i, COLOR_WHITE, "3!");
SendClientMessage(i, COLOR_WHITE, "2!");
SendClientMessage(i, COLOR_WHITE, "1!");
SendClientMessage(i, COLOR_WHITE, "Go!Go!Go! Succes!!!");
GivePlayerWeapon(i, 24, 9999);
GivePlayerWeapon(i, 29, 9999);
GivePlayerWeapon(i, 31, 9999);
GivePlayerWeapon(i, 34, 9999);
}
}
}
GunGame = 2;
}
else
{
for(new i=0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SendClientMessage(i, COLOR_WHITE, "Inscrierile la eventul GunGame au luat sfarsit!");
SendClientMessage(i, COLOR_WHITE, "Din cauza lipsei de participanti, eventul s-a anulat!");
if(JoinedGunGame[i] > 0)
{
SetPlayerHealth(i, 0);
JoinedGunGame[i] = 0;
SetPlayerSkin(i, PlayerInfo[i][pChar]);
}
}
}
GunGame = 0;
OmoaraInvingatori();
}
return 1;
}
public OmoaraInvingatori()
{
for(new i =0; i <=MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(JoinedGunGame[i] > 0)
{
SetPlayerHealth(i, 0);
}
}
}
return 1;
}
public OnPlayerConnect(playerid)
{
JoinedGunGame[playerid] = 0;
return 1;
}
public OnPlayerDisconnect(playerid)
{
if(JoinedGunGame[playerid] > 0)
{
if(JoinedGunGame[playerid] == 2)
{
if(Echipa2 > 0)
{
Echipa2 -= 1;
}
}
else if(JoinedGunGame[playerid] == 1)
{
if(Echipa1 > 0)
{
Echipa1 -= 1;
}
}
return 1;
}
if(GunGame == 2)
{
new echipa01 = 0;
new echipa02 = 0;
for(new pla = 0; pla <= MAX_PLAYERS; pla++)
{
if(IsPlayerConnected(pla))
{
if(JoinedGunGame[pla] == 1)
{
echipa01++;
}
if(JoinedGunGame[pla] == 2)
{
echipa02++;
}
}
}
if(echipa01 == 0)
{
for(new pla = 0; pla <= MAX_PLAYERS; pla++)
{
if(IsPlayerConnected(pla))
{
SendClientMessage(pla, COLOR_WHITE, "Echipa numarul 2 a castigat eventul GunGame.");
if(JoinedGunGame[pla] == 2)
{
SendClientMessage(pla, COLOR_WHITE, "Felicitari! Ai primit 50.000$, deoarece echipa ta a castigat eventul GunGame si ai ramas in viata.");
GivePlayerCash(pla,50000);
ConsumingMoney[pla] = 1;
new hour,minute,second;
new year, month,day;
gettime(hour,minute,second);
getdate(year, month, day);
format(string, sizeof(string), "%s a primit (winner gungame) $50.000 (%d/%d/%d ora: %d:%d:%d )", PlayerInfo[pla][pNume], day, month, year, hour,minute,second);
PayLog(string);
}
}
}
OmoaraInvingatori();
GunGame = 0;
}
if(echipa02 == 0)
{
for(new pla = 0; pla <= MAX_PLAYERS; pla++)
{
if(IsPlayerConnected(pla))
{
SendClientMessage(pla, COLOR_WHITE, "Echipa numarul 1 a castigat eventul GunGame.");
if(JoinedGunGame[pla] == 1)
{
SendClientMessage(pla, COLOR_WHITE, "Felicitari! Ai primit 50.000$, deoarece echipa ta a castigat eventul GunGame si ai ramas in viata.");
GivePlayerCash(pla,50000);
ConsumingMoney[pla] = 1;
new hour,minute,second;
new year, month,day;
gettime(hour,minute,second);
getdate(year, month, day);
format(string, sizeof(string), "%s a primit (winner gungame) $50.000 (%d/%d/%d ora: %d:%d:%d )", PlayerInfo[pla][pNume], day, month, year, hour,minute,second);
PayLog(string);
}
}
}
OmoaraInvingatori();
GunGame = 0;
}
}
public SetPlayerSpawn(playerid)
{
if(JoinedGunGame[playerid] > 0)
{
JoinedGunGame[playerid] = 0;
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
ResetPlayerWeapons(playerid);
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(JoinedGunGame[killerid] == 1 || JoinedGunGame[killerid] == 2)
{
return 1;
}
if(JoinedGunGame[playerid] > 0)
{
JoinedGunGame[playerid] = 0;
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
ResetPlayerWeapons(playerid);
}
public OnPlayerSpawn(playerid)
{
if(JoinedGunGame[playerid] > 0)
{
JoinedGunGame[playerid] = 0;
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
ResetPlayerWeapons(playerid);
}
public SyncTime()
{
SetTimer("EventGunGame",120000,0);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/eventgg", cmdtext, true, 9) == 0)
{
if(GunGame)
{
SendClientMessage(playerid, COLOR_WHITE, "Server: Nu poti folosi aceasta comanda in timpul unui event gungame");
return 1;
}
if(PlayerInfo[playerid][pAdmin] >= 3)
{
format(string, sizeof(string), "Admin %s a pornit un event: gun game",PlayerInfo[playerid][pNume]);
ABroadCast(COLOR_LIGHTRED,string,1);
EventGunGame();
return 1;
}
else return 0;
}
else if(GunGame == 1 && JoinedGunGame[playerid] == 0 && WantedLevel[playerid] == 0)
{
if(Echipa1 < Echipa2)
{
SetPlayerPos(playerid,-973.9688,1060.8028,1345.6762);
Echipa1 += 1;
JoinedGunGame[playerid] = 1;
TogglePlayerControllable(playerid, 0);
SetPlayerInterior(playerid, 10);
PlayerInfo[playerid][pInt] = 10;
SendClientMessage(playerid, COLOR_WHITE, "Ai intrat la event! Esti in echipa numarul 1.");
SetPlayerSkin(playerid, 111);
SetPlayerColor(playerid,0xFFFFFFAA00);
}
else
{
SetPlayerPos(playerid,-1131.4752,1057.7475,1346.4156);
Echipa2 += 1;
JoinedGunGame[playerid] = 2;
TogglePlayerControllable(playerid, 0);
SetPlayerInterior(playerid, 10);
PlayerInfo[playerid][pInt] = 10;
SendClientMessage(playerid, COLOR_WHITE, "Ai intrat la event! Esti in echipa numarul 2.");
SetPlayerSkin(playerid, 105);
SetPlayerColor(playerid,0xFF634700);
}
}
Code:
C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(3) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(3) : error 009: invalid array size (negative, zero or out of bounds) C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(13) : error 017: undefined symbol "Echipa1" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(13) : warning 215: expression has no effect C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(14) : error 017: undefined symbol "Echipa2" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(14) : warning 215: expression has no effect C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(15) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(17) : error 017: undefined symbol "IsPlayerConnected" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(19) : error 017: undefined symbol "SendClientMessage" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(20) : error 017: undefined symbol "SendClientMessage" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(24) : error 017: undefined symbol "SetTimer" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(30) : error 017: undefined symbol "EventRMotoCross" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(30) : warning 215: expression has no effect C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(31) : error 017: undefined symbol "MAX_PLAYERS" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(33) : error 017: undefined symbol "IsPlayerConnected" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(35) : error 017: undefined symbol "SendClientMessage" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(36) : error 017: undefined symbol "SendClientMessage" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(37) : error 017: undefined symbol "JoinedMotoCross" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(37) : warning 215: expression has no effect C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(37) : error 001: expected token: ";", but found "]" C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(37) : error 029: invalid expression, assumed zero C:\Documents and Settings\Administrator\Desktop\event sistem.pwn(37) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 18 Errors.


