well not really, at ppc's trucking script its in the include PPC_GameModeInit, if you open that include (in the: servermap/pawno/include)with pawno and search for AddPlayerClass you see this:
pawn Код:
// Add character models to the class-selection and set their default spawn coordinates (without weapons)
GameModeInit_Classes()
{
AddPlayerClass(133, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 0 = Truck driver
AddPlayerClass(201, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 1 = Truck driver
AddPlayerClass(202, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 2 = Truck driver
AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 3 = Truck driver
AddPlayerClass(258, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 4 = Truck driver
AddPlayerClass(261, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 5 = Truck driver
AddPlayerClass(206, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 6 = Truck driver
AddPlayerClass(34, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 7 = Truck driver
AddPlayerClass(255, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 8 = Bus driver
AddPlayerClass(253, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 9 = Bus driver
AddPlayerClass(61, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 10 = Pilot
AddPlayerClass(280, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 11 = Police
AddPlayerClass(282, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 12 = Police
AddPlayerClass(283, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 13 = Police
AddPlayerClass(111, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 14 = Mafia
AddPlayerClass(112, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 15 = Mafia
AddPlayerClass(113, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 16 = Mafia
AddPlayerClass(250, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 17 = Courier
AddPlayerClass(193, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 18 = Courier
AddPlayerClass(50, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 19 = Assistance
AddPlayerClass(16, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 20 = Roadworker
AddPlayerClass(27, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 21 = Roadworker
AddPlayerClass(260, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 22 = Roadworker
}