/ban command in SQLite
#1

Here is my ban command
pawn Код:
CMD:ban(playerid, params[])
{
    new targetid, reason[128], name[MAX_PLAYER_NAME];
    if(Bit16_Get(g_AdminLevel, playerid) > 0)
    {
        if(sscanf(params, "us[128]", targetid, reason))
        {
            return SCM(playerid, COL_RED, "Usage: /ban <Playerid/Part of name> <Message>");
        }
        else
        {
            if(IsPlayerConnected(targetid))
            {
                new string[128];
                format(string, sizeof(string), "%s has been banned from the server", GetPlayerName(targetid, name, sizeof(name)));
                SendClientMessageToAll(COL_RED, string);
                Bit1_Set(g_PlayerBanned, targetid, 1);
                Ban(targetid);
            }
        }
    }
    else
    {
        SCM(playerid, COL_RED, "You need to be an admin to use this command!");
    }
    return 1;
}
My OnPlayerConnect
pawn Код:
public OnPlayerConnect(playerid)
{
    new
        Query[ 1300 ],
        Queryban[1300],
        DBResult: pBan,
        DBResult: Result,
        banname[MAX_PLAYER_NAME],
        name[ MAX_PLAYER_NAME ]
    ;
    GetPlayerName(playerid, name, sizeof(name));

    Bit1_Set(g_PlayerLogged, playerid, false);
    format(Queryban, sizeof(Queryban), "SELECT `BANNED` FROM `USERS` WHERE `BANNED` = '%d'", DB_Escape(banname));
    pBan = db_query(Database, Queryban);

    if(Bit1_Get(g_PlayerBanned, playerid)) return Ban(playerid);

    format(Query, sizeof(Query), "SELECT `NAME` FROM `USERS` WHERE `NAME` = '%s'", DB_Escape(name));

    Result = db_query(Database, Query);

    if(db_num_rows(Result))
    {

        format(Query, sizeof(Query), "{FFFFFF}Welcome %s(%d){FFFFFF} to the server, you're registered\n\nPlease log in by typing your password.", name, playerid);

        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_PASSWORD, "{FFFFFF}Server", Query, "Login", "Leave");
    }
    else
    {

        format(Query, sizeof(Query), "{FFFFFF}Welcome %s(%d){FFFFFF} to the server, you're not{FFFFFF} registered\n\nPlease log in by typing your password.", name, playerid);

        ShowPlayerDialog(playerid, 0, DIALOG_STYLE_PASSWORD, "{FFFFFF}Server", Query, "Register", "Leave");
    }
    db_free_result(Result);

    return 1;
}
The problem is if i ban someone and he/she rejoins. it simple asks them to type their password and he/she can play. Why is the ban part not working?
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#2

pawn Код:
if(Bit1_Get(g_PlayerBanned, playerid) == 1) return Ban(playerid);
Have you tried that?

EDIT: Same code just optimized.
pawn Код:
CMD:ban(playerid, params[])
{
    new targetid, reason[128], name[MAX_PLAYER_NAME];
    if(Bit16_Get(g_AdminLevel, playerid) > 0) return SCM(playerid, COL_RED, "You need to be an admin to use this command!");
    if(sscanf(params, "us[128]", targetid, reason)) return SCM(playerid, COL_RED, "Usage: /ban <Playerid/Part of name> <Message>");
    if(!IsPlayerConnected(targetid)) return SCM(playerid, COL_RED, "Player is offline.");
    new string[128];
    format(string, sizeof(string), "%s has been banned from the server", GetPlayerName(targetid, name, sizeof(name)));
    SendClientMessageToAll(COL_RED, string);
    Bit1_Set(g_PlayerBanned, targetid, 1);
    Ban(targetid);
    return 1;
}
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