26.08.2012, 17:16
I'm trying o get rid of all furniture in interiors. I've managed to get a list of most interior objects and tried to remove it with RemoveBuildingForPlayer but it didn't work. Also I've tried JernejL's editor but it won't show any furniture at all.
Here is my code:
Here is my code:
PHP код:
stock RemoveInteriorobjectsForPlayer(playerid)
{
RemoveBuildingForPlayer(playerid, 947 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 946 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 945 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3966 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3965 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3964 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3963 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3962 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3922 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3921 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3497 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3496 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3111 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3031 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 3017 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2919 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2903 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2902 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2901 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2894 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2882 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2825 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2740 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2707 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2617 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2572 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2571 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2357 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2290 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2289 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2288 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2287 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2286 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2285 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2284 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2283 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2282 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2281 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2280 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2279 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2278 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2277 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2276 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2275 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2274 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2273 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2272 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2271 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2270 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2269 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2268 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2267 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2266 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2265 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2264 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2263 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2262 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2261 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2260 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2259 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2258 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2257 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2256 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2255 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2239 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2238 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2196 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2179 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2178 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2177 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2176 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2119 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2118 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2117 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2116 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2115 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2114 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2113 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2112 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2111 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2110 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2109 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2108 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2107 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2106 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2105 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2086 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2085 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2080 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2077 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2076 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2075 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2074 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2073 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2072 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2071 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2070 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2069 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2032 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2031 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2030 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2029 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2026 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2023 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1974 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1964 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1962 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1961 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1960 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1958 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1893 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1892 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1784 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1770 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1768 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1766 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1764 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1763 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1761 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1760 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1757 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1756 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1753 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1737 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1734 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1731 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1713 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1712 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1710 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1709 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1707 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1706 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1703 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1702 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1639 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 16155, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 16153, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1565 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1564 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15037, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14862, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14860, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14820, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14812, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14807, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14749, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14742, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14737, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14728, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14727, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14726, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14725, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14724, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14723, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14722, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14524, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14497, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14489, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14462, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14461, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1429 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1255 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 11664, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 16780, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1658 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1657 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 936 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 937 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 941 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1416 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1417 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1421 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1645 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1646 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1647 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1730 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1740 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1741 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1742 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1743 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1744 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1754 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1755 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1758 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1759 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1762 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1765 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1767 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1769 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1813 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1814 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1815 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1816 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1817 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1818 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1819 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1820 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1821 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1822 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 1823 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2000 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2007 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2014 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2015 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2016 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2018 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2019 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2020 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2021 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2022 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2024 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2025 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2046 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2063 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2065 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2066 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2067 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2078 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2081 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2082 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2083 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2084 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2087 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2088 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2089 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2092 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2094 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2095 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2126 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2128 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2129 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2133 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2134 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2137 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2138 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2139 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2140 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2141 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2142 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2143 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2145 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2148 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2151 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2152 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2153 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2154 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2155 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2156 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2157 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2158 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2159 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2160 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2161 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2162 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2163 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2164 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2167 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2168 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2187 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2191 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2197 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2199 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2200 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2204 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2208 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2210 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2211 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2234 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2235 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2236 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2291 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2292 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2295 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2303 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2304 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2305 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2306 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2307 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2323 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2328 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2329 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2330 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2334 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2335 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2338 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2341 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2416 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2418 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2419 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2451 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2462 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2463 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2475 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2482 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2502 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2509 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2529 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2530 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2531 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2532 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2533 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2534 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2562 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2568 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2569 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2570 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2573 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2574 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2576 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2591 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2604 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2606 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2608 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2609 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2610 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2708 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 2737 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 5171 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 9362 , 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 11334, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 13003, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 13890, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14455, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14472, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14477, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14491, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14493, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14502, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14503, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14504, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14505, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14507, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14508, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14509, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14510, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14535, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14540, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14543, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14544, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14556, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14632, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14633, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14640, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14704, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14719, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14720, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14721, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14739, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14741, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14745, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14802, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14805, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14813, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14816, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14817, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14828, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14839, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14850, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14888, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 14895, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15025, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15026, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15032, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15036, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 15052, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 16154, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 16378, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 18019, 0.0, 0.0, 0.0, 80000.0);
RemoveBuildingForPlayer(playerid, 18077, 0.0, 0.0, 0.0, 80000.0);
}