24.08.2012, 21:46
Eu tenho um tapete de prego aqui, e quero deixa apenas para policias.
Olhem o meu "TEAM":
E o meu [FS] do tapete:
Quem puder me ajudar agradeзo.
Olhem o meu "TEAM":
Код:
#define TEAM_COP 1 #define TEAM_ARMY 2 #define TEAM_MEDIC 3 #define TEAM_CARFIX 4 #define TEAM_CIA 5 #define TEAM_DRIVER 6 #define TEAM_BISTRO 7 #define TEAM_JAILTK 8 #define TEAM_PVTMED 9 #define TEAM_CIVIL 10 #define TEAM_GASDEL 11 #define TEAM_DRGDEL 12 #define TEAM_HITMAN 13 #define TEAM_GUNDEL 14 #define TEAM_SNITCH 15 #define TEAM_RAPIST 16 #define TEAM_BOUNTY 17 #define TEAM_KIDNAP 18 #define TEAM_DJUNKIE 19 #define TEAM_THIEF 20 #define TEAM_PIMP 21 #define TEAM_PILOT 22 #define TEAM_SMUG 23 #define TEAM_TERRO 24 #define TEAM_CARJACK 25 #define TEAM_FIRE 26 #define TEAM_EGG 27
Код:
#include <a_samp> #include <SpikeStrip> strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if (strcmp(cmd,"/ctapete",true) == 0) { new Float:plocx,Float:plocy,Float:plocz,Float:ploca; GetPlayerPos(playerid, plocx, plocy, plocz); GetPlayerFacingAngle(playerid,ploca); CreateStrip(plocx,plocy,plocz,ploca); return 1; } else if (strcmp(cmd,"/rtapete",true) == 0) { DeleteClosestStrip(playerid); return 1; } else if (strcmp(cmd,"/removerall",true) == 0) { DeleteAllStrip(); return 1; } return 0; }