[Map] BaySide Vehicle Dealership
#1

Wassap guys, I have created a map named BaySide Vehicle Dealership, well the name explains everything.

What is this?
This is a vehicle dealership based in the city of Bayside

Sounds good, can you show us a picture/video?
for sure, here is the video:
[ame]http://www.youtube.com/watch?v=F5-i9VK8bQA&[/ame]

Coool, where can I get that?
here is the code:
Код:
RemoveBuildingForPlayer(playerid, 1223, -2480.5781, 2220.3359, 3.9688, 0.25);
CreateObject(19460, -2481.85, 2220.97, 5.52,   0.00, 0.00, 90.00);
CreateObject(19460, -2472.30, 2220.97, 5.52,   0.00, 0.00, 90.00);
CreateObject(19460, -2486.57, 2225.72, 5.52,   0.00, 0.00, 0.00);
CreateObject(19460, -2467.56, 2225.70, 5.52,   0.00, 0.00, 0.00);
CreateObject(19460, -2467.56, 2225.70, 8.98,   180.00, 0.00, 0.00);
CreateObject(19460, -2472.32, 2220.97, 8.98,   180.00, 0.00, 90.00);
CreateObject(19460, -2481.82, 2220.96, 8.98,   180.00, 0.00, 90.00);
CreateObject(19460, -2486.57, 2225.72, 0.89,   0.00, 0.00, 0.00);
CreateObject(19460, -2486.57, 2225.72, 8.98,   180.00, 0.00, 0.00);
CreateObject(19460, -2481.73, 2230.43, 8.98,   180.00, 0.00, 90.00);
CreateObject(19460, -2472.30, 2230.41, 8.98,   180.00, 0.00, 90.00);
CreateObject(19441, -2482.62, 2230.46, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2485.73, 2230.45, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2484.20, 2230.47, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2469.85, 2230.42, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2468.25, 2230.42, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2471.43, 2230.42, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2473.01, 2230.45, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2474.59, 2230.47, 5.49,   0.00, 0.00, 90.00);
CreateObject(19441, -2481.16, 2230.46, 5.49,   0.00, 0.00, 90.00);
CreateObject(1502, -2478.58, 2230.43, 3.83,   0.00, 0.00, 0.00);
CreateObject(19441, -2480.79, 2230.44, 5.49,   0.00, 0.00, 90.00);
CreateObject(1502, -2475.55, 2230.47, 3.83,   0.00, 0.00, 180.00);
CreateObject(19441, -2474.76, 2230.45, 5.49,   0.00, 0.00, 90.00);
CreateObject(19454, -2484.92, 2225.68, 10.65,   0.00, 90.00, 0.00);
CreateObject(19454, -2482.31, 2225.67, 10.65,   0.00, 90.00, 0.00);
CreateObject(19454, -2478.88, 2225.71, 10.65,   0.00, 90.00, 0.00);
CreateObject(19454, -2475.40, 2225.69, 10.65,   0.00, 90.00, 0.00);
CreateObject(19454, -2471.90, 2225.69, 10.65,   0.00, 90.00, 0.00);
CreateObject(19454, -2469.19, 2225.69, 10.65,   0.00, 90.00, 0.00);
CreateObject(19462, -2469.29, 2225.50, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2472.99, 2225.51, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2476.43, 2225.55, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2479.68, 2225.54, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2483.38, 2225.51, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2484.91, 2225.51, 3.84,   0.00, 90.00, 0.00);
CreateObject(1649, -2477.03, 2230.41, 8.02,   0.00, 0.00, 0.00);
CreateObject(1649, -2477.03, 2230.41, 8.02,   0.00, 0.00, 180.00);
CreateObject(19462, -2479.98, 2225.53, 3.84,   0.00, 90.00, 0.00);
CreateObject(19462, -2469.49, 2225.51, 3.84,   0.00, 90.00, 0.00);
CreateObject(1806, -2469.26, 2221.56, 3.93,   0.00, 0.00, 0.00);
CreateObject(2173, -2469.17, 2222.76, 3.93,   0.00, 0.00, 0.00);
CreateObject(2309, -2469.68, 2223.93, 3.93,   0.00, 0.00, -120.00);
CreateObject(2309, -2467.98, 2224.33, 3.93,   0.00, 0.00, -190.00);
CreateObject(2773, -2480.86, 2222.22, 4.44,   0.00, 0.00, 0.00);
CreateObject(2773, -2480.86, 2224.57, 4.44,   0.00, 0.00, 0.00);
CreateObject(2773, -2486.14, 2222.26, 4.44,   0.00, 0.00, 0.00);
CreateObject(2773, -2486.13, 2224.65, 4.44,   0.00, 0.00, 0.00);
CreateObject(2773, -2484.69, 2221.32, 4.44,   0.00, 0.00, 90.00);
CreateObject(2773, -2482.23, 2221.24, 4.44,   0.00, 0.00, 90.00);
CreateObject(2773, -2482.22, 2225.54, 4.44,   0.00, 0.00, 90.00);
CreateObject(2773, -2484.59, 2225.56, 4.44,   0.00, 0.00, 89.82);
CreateObject(14455, -2467.66, 2225.25, 5.46,   0.00, 0.00, 90.00);
CreateObject(19175, -2486.48, 2227.11, 5.36,   0.00, 0.00, 90.00);
CreateObject(2011, -2479.78, 2221.41, 3.92,   0.00, 0.00, 0.00);
CreateObject(2011, -2478.89, 2221.36, 3.92,   0.00, 0.00, 0.00);
CreateObject(2173, -2484.65, 2227.75, 3.93,   0.00, 0.00, -90.00);
CreateObject(1806, -2485.83, 2227.34, 3.93,   0.00, 0.00, -90.00);
CreateObject(2309, -2483.16, 2226.36, 3.93,   0.00, 0.00, 50.00);
CreateObject(2309, -2483.06, 2228.16, 3.93,   0.00, 0.00, -240.00);
CreateObject(1703, -2472.28, 2221.65, 3.92,   0.00, 0.00, -180.00);
CreateObject(1703, -2475.60, 2221.60, 3.92,   0.00, 0.00, -180.00);
CreateObject(1703, -2473.33, 2229.84, 3.92,   0.00, 0.00, 0.00);
CreateObject(1703, -2481.02, 2229.83, 3.92,   0.00, 0.00, 0.00);
CreateObject(19441, -2479.40, 2230.45, 5.49,   0.00, 0.00, 90.00);
vehicles NOT included

May I use this?
what do you think? of course you can, that's why I released it....


enjoy
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)