15.08.2012, 00:52
Hey guys!
It would appear as if I am needing your help with such an easy task yet again.
I am setting up a fire station for my roleplay server. I have all the mapping done, everything is in. The only thing that is not working is getting some moving dynamic objects. I have generated the following script:
It would appear as if I am needing your help with such an easy task yet again.
I am setting up a fire station for my roleplay server. I have all the mapping done, everything is in. The only thing that is not working is getting some moving dynamic objects. I have generated the following script:
pawn Код:
new fbgate1;
pawn Код:
fbgate1 = CreateDynamicObject(11313,-2287.13989258,-2758.28002930,43.79999924,0.00000000,0.00000000,61.99584961);
pawn Код:
command(fbgate, playerid, params[])
{
new gate[128];
if(sscanf(params, "d", gate))
{
SendClientMessage(playerid, WHITE, "SYNTAX: /fbgate [1-3]");
}
else
{
case 1:
{
if(fbgatestatus1 == 0)
{
MoveDynamicObject(fbgate1, -2287.6787, -2759.3147, 45.5280, 3.0);
fbgatestatus1 == 1;
}
}
case 2:
{
if(fbgatestatus 1)
{
MoveDynamicObject(fbgate1, -2287.13989258,-2758.28002930,43.79999924, 3.0);
fbgatestatus1 == 0;
}
}
return 1;
}