[Map] HQ Bope
#1

[ame]http://www.youtube.com/watch?v=XiPpXSRig_o[/ame]

Objetos

pawn Код:
CreateDynamicObject(7184, 1900.30, -1635.85, 14.50,   0.00, 0.00, 0.10);
    CreateDynamicObject(8417, 1852.02, -1626.66, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1893.18, -1613.60, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1850.94, -1666.25, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1881.16, -1666.10, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1879.55, -1653.16, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1852.00, -1700.93, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(7010, 1841.76, -1728.36, 13.96,   0.00, 0.00, 269.97);
    CreateDynamicObject(7244, 1872.54, -1653.49, 3.27,   0.00, 0.00, 270.10);
    CreateDynamicObject(8417, 1878.17, -1740.21, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1836.93, -1759.81, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1812.26, -1719.98, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1806.72, -1680.22, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1807.26, -1640.36, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1915.33, -1737.46, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(8417, 1916.02, -1697.56, 12.37,   0.00, 180.00, 0.00);
    CreateDynamicObject(7009, 1872.86, -1711.31, 26.35,   0.00, 0.00, 270.00);
    CreateDynamicObject(8417, 1933.19, -1617.75, 12.37,   0.00, 180.00, 0.24);
    CreateDynamicObject(8417, 1933.20, -1657.65, 12.37,   0.00, 180.00, 0.24);
    CreateDynamicObject(8417, 1953.60, -1697.41, 12.37,   0.00, 180.00, 0.24);
    CreateDynamicObject(8417, 1956.25, -1737.35, 12.37,   0.00, 180.00, 0.36);
    CreateDynamicObject(618, 1834.02, -1628.66, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1833.66, -1633.60, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1833.53, -1638.41, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1833.66, -1643.33, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1833.53, -1648.56, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1833.55, -1652.74, 12.66,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.50, -1697.81, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.26, -1702.63, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.37, -1707.08, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.18, -1712.17, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.20, -1717.82, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1834.54, -1722.92, 11.44,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1840.33, -1718.94, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1840.67, -1712.94, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1840.68, -1707.04, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1841.48, -1702.12, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1848.97, -1707.25, 15.86,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1849.37, -1710.42, 15.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1849.69, -1714.36, 15.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1850.84, -1717.20, 15.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1854.08, -1719.02, 15.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1857.62, -1720.97, 15.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1839.75, -1739.14, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1840.33, -1718.94, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1845.82, -1738.80, 12.69,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1852.28, -1739.11, 14.34,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1857.43, -1738.86, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1863.12, -1738.89, 14.87,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1850.49, -1735.45, 14.35,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1855.14, -1731.53, 15.76,   0.00, 0.00, 0.00);
    CreateDynamicObject(618, 1858.17, -1728.07, 15.76,   0.00, 0.00, 0.12);
    CreateDynamicObject(8209, 1881.88, -1741.91, 15.15,   0.00, 0.00, 0.00);
    CreateDynamicObject(8209, 1931.38, -1692.46, 15.15,   0.00, 0.00, 89.80);
    CreateDynamicObject(8209, 1931.49, -1671.84, 15.15,   0.00, 0.00, 89.80);
    CreateDynamicObject(8209, 1912.62, -1672.11, 15.15,   0.00, 0.00, 90.00);
    CreateDynamicObject(10183, 1927.46, -1656.90, 12.49,   0.00, 0.00, -45.00);
    CreateDynamicObject(10183, 1927.18, -1697.08, 12.49,   0.00, 0.00, -45.00);
    CreateDynamicObject(10183, 1926.99, -1722.19, 12.49,   0.00, 0.00, -45.00);
    CreateDynamicObject(3749, 1922.24, -1623.84, 17.98,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, 1912.47, -1622.03, 13.22,   0.00, 0.00, 180.23);
    CreateDynamicObject(987, 1900.48, -1622.06, 13.22,   0.00, 0.00, 180.60);
    CreateDynamicObject(987, 1888.52, -1622.14, 13.22,   0.00, 0.00, 180.60);
    CreateDynamicObject(987, 1879.50, -1622.20, 13.22,   0.00, 0.00, 180.42);
    CreateDynamicObject(987, 1857.56, -1622.25, 13.22,   0.00, 0.00, 180.12);
    CreateDynamicObject(987, 1851.88, -1622.27, 13.22,   0.00, 0.00, 180.00);
    CreateDynamicObject(987, 1839.96, -1622.20, 13.22,   0.00, 0.00, 269.95);
    CreateDynamicObject(18850, 1880.04, -1642.98, 28.05,   0.00, 0.00, 0.00);
    CreateDynamicObject(18850, 1880.02, -1668.80, 28.04,   0.00, 0.00, 0.00);
    CreateDynamicObject(10832, 1862.02, -1640.18, 42.05,   0.00, 0.00, 270.00);
    CreateDynamicObject(8673, 1871.12, -1740.60, 10.43,   0.00, -90.00, 292.86);
    CreateDynamicObject(1597, 1821.46, -1721.42, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.40, -1708.83, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.43, -1696.16, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.41, -1683.38, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.59, -1671.36, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.57, -1659.50, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.67, -1647.03, 15.06,   0.00, 0.00, 0.00);
    CreateDynamicObject(1597, 1821.62, -1634.45, 15.06,   0.00, 0.00, 0.00);
Carros
pawn Код:
BOPECar[0] = CreateVehicle(497,1881.3932,-1668.9443,41.2930,272.9668,0,0,999999999); //
    BOPECar[1] = CreateVehicle(497,1880.2673,-1642.5966,41.3078,269.2067,0,0,999999999); //
    BOPECar[2] = CreateVehicle(596,1851.5004,-1636.4265,13.4091,272.9434,0,0,999999999); //
    BOPECar[3] = CreateVehicle(596,1852.1869,-1641.1422,13.4091,272.9434,0,0,999999999); //
    BOPECar[4] = CreateVehicle(596,1851.6998,-1645.3003,13.4091,272.9434,0,0,999999999); //
    BOPECar[5] = CreateVehicle(596,1851.7408,-1653.8356,13.4091,269.8100,0,0,999999999); //
    BOPECar[6] = CreateVehicle(596,1852.1630,-1658.3169,13.4091,269.8100,0,0,999999999); //
    BOPECar[7] = CreateVehicle(596,1852.5941,-1662.7810,13.4091,269.8100,0,0,999999999); //
    BOPECar[8] = CreateVehicle(596,1853.0313,-1666.9746,13.4091,269.8100,0,0,999999999); //
    BOPECar[9] = CreateVehicle(523,1869.6212,-1636.7379,13.4091,89.6417,0,0,999999999); //
    BOPECar[10] = CreateVehicle(523,1869.6304,-1640.9406,13.4091,87.1350,0,0,999999999); //
    BOPECar[11] = CreateVehicle(523,1868.9836,-1645.1703,13.4091,87.1350,0,0,999999999); //
    BOPECar[12] = CreateVehicle(523,1869.8368,-1653.5822,13.4091,88.3883,0,0,999999999); //
    BOPECar[13] = CreateVehicle(523,1869.2787,-1658.3191,13.4091,88.3883,0,0,999999999); //
    BOPECar[14] = CreateVehicle(523,1869.3744,-1662.2465,13.4091,89.6417,0,0,999999999); //
    BOPECar[15] = CreateVehicle(523,1868.4835,-1667.0173,13.4091,90.8950,0,0,999999999); //
    BOPECar[16] = CreateVehicle(427,1887.1997,-1667.0460,13.4091,88.7250,0,0,999999999); //
    BOPECar[17] = CreateVehicle(427,1886.7991,-1662.3997,13.4091,90.6050,0,0,999999999); //
    BOPECar[18] = CreateVehicle(427,1886.4786,-1657.9611,13.4091,90.6050,0,0,999999999); //
    BOPECar[19] = CreateVehicle(427,1886.8805,-1653.5979,13.4091,90.6050,0,0,999999999); //
    BOPECar[20] = CreateVehicle(427,1887.2814,-1645.4222,13.4091,90.6050,0,0,999999999); //
    BOPECar[21] = CreateVehicle(427,1886.8209,-1640.8356,13.4091,90.6050,0,0,999999999); //
    BOPECar[22] = CreateVehicle(427,1887.3619,-1635.9502,13.4091,90.6050,0,0,999999999); //
Reply
#2

Ta bom mas essa hq ta pra policia federal.
Reply
#3

Eu digo que ta mais pra PM.
Mesmo assim bom map.
Reply
#4

Estб bom
Reply
#5

Ate que ta legal

Parabйns..
Reply
#6

vlw ai galeras
Reply
#7

Good Job, Noob -q.
Reply
#8

Muito bom, rep+!
Reply
#9

esta baum 10/10

@off
velocimetro maneiro heim! <
Reply
#10

Muito bom o mapa, parabйns pela criaзгo. 10/10
Reply
#11

vlw ai para todos galeras =]
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