[Map] Los Santos Strip Club(0.3e Objects + RemoveBuldingForPlayer)
#1

A simple...well not so simple to make due the bugs, a Strip Club I made on Jim's Sticky Ring's place (Behind All Saints)
Feel free to give any feedback you want, suggest whatever you want, and report bugs











CreateObject:
Код:
RemoveBuildingForPlayer(playerid, 5535, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 5409, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 5975, 1014.0234, -1361.4609, 20.3516, 0.25);
RemoveBuildingForPlayer(playerid, 5783, 908.5391, -1384.3281, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1438, 998.0391, -1383.9688, 12.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 1019.8359, -1386.5156, 12.5078, 0.25);
RemoveBuildingForPlayer(playerid, 5732, 1014.0234, -1361.4609, 20.3516, 0.25);
RemoveBuildingForPlayer(playerid, 716, 1026.8672, -1389.3359, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 716, 1047.5938, -1374.4219, 12.3438, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 1044.2891, -1362.6016, 12.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1438, 1015.5313, -1337.1719, 12.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1019.4219, -1332.0000, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1522, 1038.9453, -1341.1484, 12.7188, 0.25);
RemoveBuildingForPlayer(playerid, 5764, 1065.1406, -1270.5781, 25.7109, 0.25);
CreateObject(4058, 1026.78, -1352.84, -17.87,   0.00, 0.00, 0.00);
CreateObject(4058, 975.03, -1352.83, -18.02,   0.00, -0.50, 0.00);
CreateObject(4058, 1026.77, -1385.79, -18.56,   2.00, 0.00, 0.00);
CreateObject(4058, 975.07, -1385.45, -18.67,   1.79, -0.38, 0.00);
CreateObject(5409, 1918.83, -1776.31, 16.98,   356.86, 0.00, 3.14);
CreateObject(5017, 993.17, -1364.00, 15.82,   0.06, 0.00, 0.00);
CreateObject(1532, 1000.27, -1357.32, 12.54,   0.00, 0.00, 88.00);
CreateObject(967, 1013.31, -1335.69, 12.42,   0.00, 0.00, 92.00);
CreateObject(966, 1004.76, -1334.83, 12.54,   0.00, 0.00, 180.00);
CreateObject(966, 1004.25, -1334.84, 12.54,   0.00, 0.00, -1.00);
CreateObject(983, 994.05, -1334.71, 13.23,   0.00, 0.00, 90.00);
CreateObject(983, 988.21, -1336.62, 13.23,   0.00, 0.00, 126.00);
CreateObject(19425, 1009.82, -1334.88, 12.55,   0.00, 0.00, 0.00);
CreateObject(19425, 1006.52, -1334.88, 12.55,   0.00, 0.00, 0.00);
CreateObject(19425, 999.24, -1334.83, 12.54,   0.00, 0.00, 0.00);
CreateObject(19425, 1002.54, -1334.84, 12.54,   0.00, 0.00, 0.00);
CreateObject(967, 989.82, -1385.10, 11.52,   0.02, 0.00, -92.00);
CreateObject(966, 999.11, -1386.08, 11.82,   0.00, 0.00, 0.00);
CreateObject(19425, 994.04, -1385.98, 11.87,   0.00, 0.00, 0.00);
CreateObject(19425, 997.28, -1385.98, 11.87,   0.00, 0.00, 0.00);
CreateObject(984, 982.82, -1384.61, 12.62,   0.00, 0.00, 78.00);
CreateObject(982, 1012.18, -1385.17, 12.94,   -0.12, 0.00, 90.00);
CreateObject(982, 1029.96, -1385.17, 12.99,   -0.12, 0.00, 90.00);
CreateObject(1684, 1042.19, -1379.24, 13.61,   -0.01, 2.00, -88.00);
CreateObject(1684, 1041.99, -1369.24, 13.89,   0.00, 2.00, -90.00);
CreateObject(982, 1043.99, -1352.23, 13.23,   0.00, 0.00, 0.00);
CreateObject(983, 1040.76, -1339.37, 13.24,   0.00, 0.00, 90.00);
CreateObject(983, 1034.32, -1339.09, 13.23,   0.00, 0.00, 86.00);
CreateObject(983, 1027.87, -1338.48, 13.23,   0.00, 0.00, 83.00);
CreateObject(983, 1021.49, -1337.67, 13.23,   0.00, 0.00, 83.00);
CreateObject(3578, 1000.41, -1361.92, 11.77,   0.00, 0.00, 0.00);
CreateObject(3578, 1000.41, -1366.19, 11.77,   0.00, 0.00, 0.00);
CreateObject(3578, 1000.41, -1367.19, 11.75,   0.00, 0.00, 0.00);
CreateObject(3578, 1000.41, -1371.21, 11.61,   0.00, 0.00, 0.00);
CreateObject(3578, 1038.71, -1364.48, 11.80,   0.00, 0.00, 0.00);
CreateObject(3578, 1033.84, -1369.85, 11.65,   0.00, -2.00, 90.00);
CreateObject(3578, 1033.83, -1380.14, 11.29,   0.00, -2.00, 90.00);
CreateObject(3578, 1039.15, -1384.55, 12.02,   0.00, 0.00, 3.02);
CreateObject(19126, 1002.83, -1389.83, 12.68,   0.00, 0.00, 0.00);
CreateObject(19126, 1000.79, -1388.49, 12.68,   0.00, 0.00, 0.00);
CreateObject(19126, 999.69, -1386.48, 12.68,   0.00, 0.00, 0.00);
CreateObject(19126, 985.66, -1390.02, 12.95,   0.00, 0.00, 0.00);
CreateObject(19126, 987.68, -1388.51, 12.95,   0.00, 0.00, 0.00);
CreateObject(19126, 988.66, -1386.22, 12.95,   0.00, 0.00, 0.00);
CreateObject(19126, 1004.51, -1334.40, 12.90,   0.00, 0.00, 0.00);
CreateObject(19126, 997.31, -1334.46, 12.90,   0.00, 0.00, 0.00);
CreateObject(19126, 1011.60, -1334.54, 12.90,   0.00, 0.00, 0.00);
CreateObject(19126, 1014.58, -1334.75, 12.90,   0.00, 0.00, 0.00);
CreateObject(19126, 1016.07, -1333.34, 12.90,   0.00, 0.00, 0.00);
CreateObject(19126, 1018.42, -1332.66, 12.90,   0.00, 0.00, 0.00);
CreateObject(19127, 1004.36, -1350.28, 12.96,   0.00, 0.00, 0.00);
CreateObject(19127, 1004.34, -1356.81, 12.96,   0.00, 0.00, 0.00);
CreateObject(19127, 1004.99, -1361.41, 12.96,   0.00, 0.00, 0.00);
CreateObject(19127, 1005.20, -1366.60, 12.96,   0.00, 0.00, 0.00);
CreateObject(19127, 1005.12, -1371.63, 12.96,   0.00, 0.00, 0.00);
CreateObject(19127, 1004.92, -1376.97, 12.96,   0.00, 0.00, 0.00);
CreateObject(19121, 1033.87, -1383.98, 12.58,   0.00, 0.00, 0.00);
CreateObject(19121, 1033.72, -1375.04, 12.58,   0.00, 0.00, 0.00);
CreateObject(19121, 1033.83, -1364.51, 12.69,   0.00, 0.00, 0.00);
CreateObject(19121, 1039.46, -1364.47, 12.69,   0.00, 0.00, 0.00);
CreateObject(3578, 999.60, -1390.71, 11.48,   -44.00, 0.00, 0.00);
CreateObject(3578, 999.60, -1390.73, 11.48,   -44.00, 0.00, 0.00);
CreateObject(3578, 989.36, -1390.88, 11.48,   -44.00, 0.00, 2.00);
CreateObject(3578, 988.15, -1390.86, 11.57,   -44.00, 2.00, 2.00);
CreateObject(3578, 985.77, -1389.83, 11.34,   0.00, -4.00, 54.00);
CreateObject(3578, 1001.99, -1390.43, 11.31,   0.00, 2.65, -56.00);
CreateObject(3578, 1006.71, -1389.54, 11.35,   0.00, 0.00, 0.00);
CreateObject(3578, 1006.75, -1390.03, 11.34,   0.00, 0.00, 0.00);
CreateObject(4058, 985.95, -1379.54, -19.31,   -5.00, 0.00, 0.00);
CreateObject(968, 999.07, -1386.06, 12.58,   0.00, 0.00, 0.00);
CreateObject(968, 1004.18, -1334.82, 13.35,   0.00, 0.00, 0.00);
CreateObject(968, 1004.66, -1334.82, 13.35,   0.00, 0.00, 0.00);
CreateObject(3578, 1034.84, -1385.74, 11.70,   0.00, 0.00, -1.00);
CreateObject(3578, 1024.50, -1385.47, 11.54,   0.00, -0.97, -0.13);
CreateObject(3578, 1014.27, -1385.47, 11.53,   0.00, -0.16, -0.13);
CreateObject(3578, 1004.42, -1385.47, 11.53,   0.00, -0.16, -0.13);
CreateDynamicObject:
Код:
RemoveBuildingForPlayer(playerid, 5535, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 5409, 1918.8516, -1776.3281, 16.9766, 0.25);
RemoveBuildingForPlayer(playerid, 5975, 1014.0234, -1361.4609, 20.3516, 0.25);
RemoveBuildingForPlayer(playerid, 5783, 908.5391, -1384.3281, 24.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1438, 998.0391, -1383.9688, 12.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 1019.8359, -1386.5156, 12.5078, 0.25);
RemoveBuildingForPlayer(playerid, 5732, 1014.0234, -1361.4609, 20.3516, 0.25);
RemoveBuildingForPlayer(playerid, 716, 1026.8672, -1389.3359, 12.2891, 0.25);
RemoveBuildingForPlayer(playerid, 716, 1047.5938, -1374.4219, 12.3438, 0.25);
RemoveBuildingForPlayer(playerid, 1307, 1044.2891, -1362.6016, 12.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1438, 1015.5313, -1337.1719, 12.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1019.4219, -1332.0000, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1522, 1038.9453, -1341.1484, 12.7188, 0.25);
RemoveBuildingForPlayer(playerid, 5764, 1065.1406, -1270.5781, 25.7109, 0.25);
CreateDynamicObject(4058, 1026.78, -1352.84, -17.87,   0.00, 0.00, 0.00);
CreateDynamicObject(4058, 975.03, -1352.83, -18.02,   0.00, -0.50, 0.00);
CreateDynamicObject(4058, 1026.77, -1385.79, -18.56,   2.00, 0.00, 0.00);
CreateDynamicObject(4058, 975.07, -1385.45, -18.67,   1.79, -0.38, 0.00);
CreateDynamicObject(5409, 1918.83, -1776.31, 16.98,   356.86, 0.00, 3.14);
CreateDynamicObject(5017, 993.17, -1364.00, 15.82,   0.06, 0.00, 0.00);
CreateDynamicObject(1532, 1000.27, -1357.32, 12.54,   0.00, 0.00, 88.00);
CreateDynamicObject(967, 1013.31, -1335.69, 12.42,   0.00, 0.00, 92.00);
CreateDynamicObject(966, 1004.76, -1334.83, 12.54,   0.00, 0.00, 180.00);
CreateDynamicObject(966, 1004.25, -1334.84, 12.54,   0.00, 0.00, -1.00);
CreateDynamicObject(983, 994.05, -1334.71, 13.23,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 988.21, -1336.62, 13.23,   0.00, 0.00, 126.00);
CreateDynamicObject(19425, 1009.82, -1334.88, 12.55,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 1006.52, -1334.88, 12.55,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 999.24, -1334.83, 12.54,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 1002.54, -1334.84, 12.54,   0.00, 0.00, 0.00);
CreateDynamicObject(967, 989.82, -1385.10, 11.52,   0.02, 0.00, -92.00);
CreateDynamicObject(966, 999.11, -1386.08, 11.82,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 994.04, -1385.98, 11.87,   0.00, 0.00, 0.00);
CreateDynamicObject(19425, 997.28, -1385.98, 11.87,   0.00, 0.00, 0.00);
CreateDynamicObject(984, 982.82, -1384.61, 12.62,   0.00, 0.00, 78.00);
CreateDynamicObject(982, 1012.18, -1385.17, 12.94,   -0.12, 0.00, 90.00);
CreateDynamicObject(982, 1029.96, -1385.17, 12.99,   -0.12, 0.00, 90.00);
CreateDynamicObject(1684, 1042.19, -1379.24, 13.61,   -0.01, 2.00, -88.00);
CreateDynamicObject(1684, 1041.99, -1369.24, 13.89,   0.00, 2.00, -90.00);
CreateDynamicObject(982, 1043.99, -1352.23, 13.23,   0.00, 0.00, 0.00);
CreateDynamicObject(983, 1040.76, -1339.37, 13.24,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 1034.32, -1339.09, 13.23,   0.00, 0.00, 86.00);
CreateDynamicObject(983, 1027.87, -1338.48, 13.23,   0.00, 0.00, 83.00);
CreateDynamicObject(983, 1021.49, -1337.67, 13.23,   0.00, 0.00, 83.00);
CreateDynamicObject(3578, 1000.41, -1361.92, 11.77,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1000.41, -1366.19, 11.77,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1000.41, -1367.19, 11.75,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1000.41, -1371.21, 11.61,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1038.71, -1364.48, 11.80,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1033.84, -1369.85, 11.65,   0.00, -2.00, 90.00);
CreateDynamicObject(3578, 1033.83, -1380.14, 11.29,   0.00, -2.00, 90.00);
CreateDynamicObject(3578, 1039.15, -1384.55, 12.02,   0.00, 0.00, 3.02);
CreateDynamicObject(19126, 1002.83, -1389.83, 12.68,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1000.79, -1388.49, 12.68,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 999.69, -1386.48, 12.68,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 985.66, -1390.02, 12.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 987.68, -1388.51, 12.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 988.66, -1386.22, 12.95,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1004.51, -1334.40, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 997.31, -1334.46, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1011.60, -1334.54, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1014.58, -1334.75, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1016.07, -1333.34, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19126, 1018.42, -1332.66, 12.90,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1004.36, -1350.28, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1004.34, -1356.81, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1004.99, -1361.41, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1005.20, -1366.60, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1005.12, -1371.63, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19127, 1004.92, -1376.97, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(19121, 1033.87, -1383.98, 12.58,   0.00, 0.00, 0.00);
CreateDynamicObject(19121, 1033.72, -1375.04, 12.58,   0.00, 0.00, 0.00);
CreateDynamicObject(19121, 1033.83, -1364.51, 12.69,   0.00, 0.00, 0.00);
CreateDynamicObject(19121, 1039.46, -1364.47, 12.69,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 999.60, -1390.71, 11.48,   -44.00, 0.00, 0.00);
CreateDynamicObject(3578, 999.60, -1390.73, 11.48,   -44.00, 0.00, 0.00);
CreateDynamicObject(3578, 989.36, -1390.88, 11.48,   -44.00, 0.00, 2.00);
CreateDynamicObject(3578, 988.15, -1390.86, 11.57,   -44.00, 2.00, 2.00);
CreateDynamicObject(3578, 985.77, -1389.83, 11.34,   0.00, -4.00, 54.00);
CreateDynamicObject(3578, 1001.99, -1390.43, 11.31,   0.00, 2.65, -56.00);
CreateDynamicObject(3578, 1006.71, -1389.54, 11.35,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1006.75, -1390.03, 11.34,   0.00, 0.00, 0.00);
CreateDynamicObject(4058, 985.95, -1379.54, -19.31,   -5.00, 0.00, 0.00);
CreateDynamicObject(968, 999.07, -1386.06, 12.58,   0.00, 0.00, 0.00);
CreateDynamicObject(968, 1004.18, -1334.82, 13.35,   0.00, 0.00, 0.00);
CreateDynamicObject(968, 1004.66, -1334.82, 13.35,   0.00, 0.00, 0.00);
CreateDynamicObject(3578, 1034.84, -1385.74, 11.70,   0.00, 0.00, -1.00);
CreateDynamicObject(3578, 1024.50, -1385.47, 11.54,   0.00, -0.97, -0.13);
CreateDynamicObject(3578, 1014.27, -1385.47, 11.53,   0.00, -0.16, -0.13);
CreateDynamicObject(3578, 1004.42, -1385.47, 11.53,   0.00, -0.16, -0.13);
Reply
#2

Nice work , keep working
Reply
#3

how the fuck did you make those little lights that light blue?
Reply
#4

An object that don't exist in MTA.I don't use MTA + the object is from 0.3e
Reply
#5

What do you use to map ? Please tell me !
Reply
#6

It is very good tho.
Reply
#7

Bump.
Reply
#8

Bump.
Reply
#9

nice map ^^
Reply


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