About map
#1

Hey all,i got some problems of the map which i used.I uploaded it to my test server script.At the first time,i saw its okay and the building all complete.After of all, i upload my second map and the building of pershing square dissapeared.I dont know why it can be like this.Here the picture :

The first picture which i took before i upload the second map file :
The second picture which i took after i upload the second map file :
Code which i used for pershing square map is :
Код:
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer
 return 0;
}
And code for my second map which i used :
Код:
public OnGameModeInit()
{
CreateObject
 return 0;
}
P.S : Sorry for my english and sorry again if it wrong place to posted.
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#2

Hmm you might have gone above the objects limit. Anyways you can use a streamer to get around this.
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#3

Quote:
Originally Posted by HellSphinX
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Hmm you might have gone above the objects limit. Anyways you can use a streamer to get around this.
Aight,maybe you right.
Its should use streamer

Thanks anyway.
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#4

nice hacks ...
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#5

Quote:
Originally Posted by axxelac
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nice hacks ...
They're very good use for development.
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#6

Quote:
Originally Posted by axxelac
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nice hacks ...
Its just test server -_-
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#7

Quote:
Originally Posted by CmZxC
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They're very good use for development.
Especially when making an Anti-cheat system. Anyway, this is way off-topic.

Did you fix this problem by using Streamer?
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#8

Quote:
Originally Posted by Deal-or-die
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Especially when making an Anti-cheat system. Anyway, this is way off-topic.

Did you fix this problem by using Streamer?
Yes,i fixed it and its already run as normal
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