[GameMode] Simples base. Registro Bini e Animaзхes
#1

Venho por este meio publicar meu simples game mode que provбvelmente poderб servir de muitas coisas, incluindo atй a base de outros gamemodes por intermedio deste.

O modo de jogo nгo tem mais que 900 linhas.


Funзхes:
- Vбrias animaзхes
- Sistema de matar/morrer com score e dinheiro
- Sistema de registro em Bini e Dialogs Password. Salva Score/Dinheiro/Kills/Deaths (principal funзгo do gm)

pawn Code:
//----------------------------------------------------------
//
//  Modo de Jogo Simples
//  Demonstraзгo para bini SA-MP 0.3e
//
//----------------------------------------------------------

#include <a_samp>
#include <bini>


// ============= [ Configuraзхes ] ==========================

#define NOME_SERVIDOR "Overdose de Diversгo"

#define max_name_file   (064)
#define max_text_chat   (128)

#define DIALOG_LOGIN    (1)
#define DIALOG_REGISTER (2)

#define min_pass (03)
#define max_pass (15)

#define armas_proibidas 1,2,6,10,11,12,14,17,35,37,38,43,44,45  // (arma1,arma2, arma3, arma4 ...)

//============== [ Funзхes ] ===============================

static szFormat[max_text_chat];

#define IsAlphaNum(%0)              ((%0 >= 0x41 && %0 <= 0x5A) || (%0 >= 0x61 && %0 <= 0x7A) || (%0 >= '0' && %0 <= '9'))

#define FormattedMessage(%1)        (format(szFormat, max_text_chat, %1), szFormat)

// ============== [ Cores ] =================================

#define COR_CINZA 0xAFAFAFAA
#define COR_VERDE 0x33AA33AA
#define COR_BISQUE 0xFFE4C4AA
#define COR_AMARELO 0xFFFF00AA
#define COR_BRANCO 0xFFFFFFAA
#define COR_AZUL 0x0000BBAA
#define COR_AZULCLARO 0x33CCFFAA
#define COR_LARANJA 0xFF9900AA
#define COR_LIMAO 0x33FF33AA
#define COR_MAGENTA 0xFF00FFFF
#define COR_AZULMARINHO 0x000080AA
#define COR_AQUA 0xF0F8FFAA
#define COR_MOSCAAZUL 0x6495EDAA
#define COR_PRETO 0x000000AA
#define COR_CHARTREUSE 0x7FFF00AA
#define COR_BROWN 0xA52A2AAA
#define COR_CORAL 0xFF7F50AA
#define COR_GOLD 0xB8860BAA
#define COR_GREENYELLOW 0xADFF2FAA
#define COR_INDIGO 0x4B00B0AA
#define COR_IVORY 0xFFFF82AA
#define COR_LAWNGREEN 0x7CFC00AA
#define COR_LIMEGREEN 0x32CD32AA
#define COR_MIDNIGHTBLUE 0x191970AA
#define COR_MAROON 0x800000AA
#define COR_OLIVE 0x808000AA
#define COR_VERMELHA 0xFF4500AA
#define COR_ROSA 0xFF66FFAA
#define COR_SPRINGGREEN 0x00FF7FAA
#define COR_TOMATO 0xFF6347AA
#define COR_YELLOWGREEN 0xFFFF00AA
#define COR_MEDIUMAQUA 0x83BFBFAA
#define COR_MEDIUMMAGENTA 0x8B008BAA
#define COR_BRIGHTRED 0xDC143CAA
#define COR_SYSTEM 0xEFEFF7AA
#define COR_PURPLE 0x330066AA


// =============== [ SA:MP ] ===============================

#define varGet(%0)              getproperty(0,%0)
#define varSet(%0,%1)           setproperty(0, %0, %1)

main()
{


    print("\n---------------------------------------");
    print("Game mode "#NOME_SERVIDOR" iniciado \n");
    print("---------------------------------------\n");

    SetGameModeText("Diversгo Total 0.1a");
    SendRconCommand("hostname "#NOME_SERVIDOR);
}


public OnPlayerConnect(playerid) {

    SendClientMessage(playerid, COR_VERDE, "===================================================");
    SendClientMessage(playerid, COR_BRANCO, "              Bem vindo ao "#NOME_SERVIDOR);
    SendClientMessage(playerid, COR_BRANCO, "         Modo de jogo criado por Bruno da Silva");
    SendClientMessage(playerid, COR_BRANCO, "         Acesse meu site www.brunodasilva.com.br");
    SendClientMessage(playerid, COR_VERDE, "===================================================");
    SendClientMessage(playerid, COR_AZULCLARO, FormattedMessage(" ** Bem vindo ao servidor, %s! Obedeзa as /regras", GetPlayerNick(playerid)));
    GameTextForPlayer(playerid, #NOME_SERVIDOR, 3000, 6);

    SendDeathMessage(playerid, -1, 200);
    return ReadPlayerFile(playerid);
}

public OnPlayerText(playerid, text[])
{
    SendPlayerMessageToAll(playerid, FormattedMessage("{66FF00}(%d): {66FF00}%s", playerid, text));

    return false;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032);
    SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274);
    SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012);
    SetPlayerFacingAngle(playerid, 82.6125);
    ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
    return 1;
}
public OnPlayerDisconnect(playerid, reason) {

    switch(reason)
    {
        case 0: SendClientMessageToAll(COR_CINZA, FormattedMessage("[Info] %s saiu do servidor (Conexгo lenta, crash)", GetPlayerNick(playerid)));
        case 1: SendClientMessageToAll(COR_CINZA, FormattedMessage("[Info] %s saiu do servidor (Conta Prуpria)", GetPlayerNick(playerid)));
        case 2: SendClientMessageToAll(COR_CINZA, FormattedMessage("[Info] %s saiu do servidor (Retirado por Admnistrador)", GetPlayerNick(playerid)));
    }

    SendDeathMessage(playerid, -1, 201);
    return true;
}


public OnPlayerSpawn(playerid) {
    //
    // Dar armas para jogadores que nascem
    //
    GivePlayerWeapon(playerid, 04, 0000);
    GivePlayerWeapon(playerid, 16, 0005);
    GivePlayerWeapon(playerid, 24, 0300);
    GivePlayerWeapon(playerid, 26, 0500);
    GivePlayerWeapon(playerid, 31, 0600);
    GivePlayerWeapon(playerid, 32, 4500);
    GivePlayerWeapon(playerid, 34, 0050);
    GivePlayerWeapon(playerid, 46, 0001);

    //
    // Dar colete vida e dinheiro
    //
    GivePlayerMoney(playerid, 1000);
    SetPlayerHealth(playerid, 100.0);
    SetPlayerArmour(playerid, 100.0);
    PlayerPlaySound( playerid, 1098, 0.0, 0.0, 0.0);
    return true;
}


public OnPlayerDeath(playerid, killerid, reason) {

    GameTextForPlayer(playerid, "Voce esta ~r~morto", 2500, 5);

    if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID) {

        //
        // Dar dinheiro e vida para quem mata
        //
        GivePlayerMoney(killerid, GetPlayerMoney(playerid));
        SetPlayerHealth(playerid, 100.0);

        // Enviar chat-kill
        SendDeathMessage(killerid, playerid, reason);

        // Registrar variбveis em tempo real
        SetPVarInt(killerid, "Kills" ,  GetPVarInt(killerid, "Kills") +1);
        SetPVarInt(playerid, "Deaths",  GetPVarInt(playerid, "Deaths")+1);
        SetPVarInt(killerid, "Money" ,  GetPlayerMoney(killerid));
        SetPlayerScore(killerid, GetPlayerScore(killerid) + 3);

        // Abrir conta de jogador KILLERID
        FormattedMessage("contas/%s.ini", GetPlayerNick(killerid));

        INI_WriteInt(szFormat,      "Score",    GetPlayerScore(killerid));
        INI_WriteInt(szFormat,      "Kills",    GetPVarInt(killerid, "Kills"));
        INI_WriteInt(szFormat,      "Deaths",   GetPVarInt(killerid, "Death"));
        INI_WriteInt(szFormat,      "Money",    GetPVarInt(killerid, "Money"));

        INI_Save();


        // Abrir conta de jogador PLAYERID
        FormattedMessage("contas/%s.ini", GetPlayerNick(playerid));

        INI_WriteInt(szFormat,      "Score",    GetPlayerScore(playerid));
        INI_WriteInt(szFormat,      "Kills",    GetPVarInt(playerid, "Kills"));
        INI_WriteInt(szFormat,      "Deaths",   GetPVarInt(playerid, "Death"));
        INI_WriteInt(szFormat,      "Money",    GetPVarInt(playerid, "Money"));

        INI_Save();
    }

    //
    // Tirar dinheiro de quem morre
    //
    ResetPlayerMoney(playerid);

    SetPVarInt(playerid, "Money",  0);
    SetPVarInt(playerid, "morrendo", 0);
    return true;
}


public OnGameModeInit()
{
        ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
        ShowNameTags(1);
        SetNameTagDrawDistance(140.0);
        EnableStuntBonusForAll(0);
        DisableInteriorEnterExits();
        SetWeather(2);
        SetWorldTime(11);

        // ManualVehicleEngineAndLights();
        LimitGlobalChatRadius(300.0);

        AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
        AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
        AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);

        AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
        AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);

        return true;
}


public OnPlayerCommandText(playerid,cmdtext[]) {

    if(!GetPVarInt(playerid, "Logado")) {
        SendClientMessage(playerid, COR_VERMELHA, "[Erro] Vocк ainda nгo estб logado para digitar comandos");
        return true;
    }

    // Morrer
    if (!strcmp("/morrer", cmdtext, false)) {

            SendClientMessage(playerid, COR_SYSTEM, "[Info] Vocк morrerб em 10 segundos");
            SetTimerEx("matarJogador", 10000, false, "i", playerid);
            SetPVarInt(playerid, "morrendo", 1);
            return true;
    }

    // Sincronizar
    if(!strcmp(cmdtext, "/desbug", false)) {

        static
            Float:Px = 0.000000,
            Float:Py = 0.000000,
            Float:Pz = 0.000000,
            Float:Pa = 0.000000
        ;

        GetPlayerPos(playerid, Px, Py, Pz);
        GetPlayerFacingAngle(playerid, Pa);

        RemovePlayerFromVehicle(playerid);

        SetPlayerPos(playerid, Px, Py, (Pz+3));
        SetPlayerFacingAngle(playerid, Pa);

        TogglePlayerControllable(playerid, true);
        return true;
    }


    // Animaзхes
    if (!strcmp("/animes", cmdtext, false)) {
        SendClientMessage(playerid, COR_VERDE, "=================== [ Animaзхes do Servidor ] ====================================");
        SendClientMessage(playerid, COR_BRANCO, "/punheta - /peidar - /bebado - /vomitar - /bomba - /prendendo - /preso");
        SendClientMessage(playerid, COR_BRANCO, "/risadas - /fumar  - /deitar - /tapinha - /ascenar - /negociar - /beijar - /crack");
        SendClientMessage(playerid, COR_BRANCO, "/mijar - /sentar - /xingar - /strip - /falar /dancar - /renderse - /ligar - /desligar");
        SendClientMessage(playerid, COR_BRANCO, "Para parar as animaзхes travadas digite /parar. As vezes necessita digitar mais de uma vez.");
        SendClientMessage(playerid, COR_VERDE, "===================================================================================");
        return true;
    }

    // Animes
    if(!strcmp("/parar", cmdtext, false)) {
        ClearAnimations(playerid);
        return true;
    }
    if(!strcmp("/ligar", cmdtext, false)) {
        SetPlayerSpecialAction(playerid, 11);
        return true;
    }
    if(!strcmp("/desligar", cmdtext, false)) {
        SetPlayerSpecialAction(playerid, 13);
        return true;
    }

    if (!strcmp(cmdtext, "/punheta", false)){
        ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
        return true;
    }
    if(!strcmp("/peidar", cmdtext, false)) {
        ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,0,1,1,1,1);
        return true;
    }
    if(!strcmp("/bebado", cmdtext, false)) {
        ApplyAnimation(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 0);
        return true;
    }
    if(!strcmp("/vomitar", cmdtext, false)) {
        ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
        return true;
    }
    if (!strcmp("/bomba", cmdtext, false))  {
          ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if(!strcmp("/prendendo", cmdtext, true)) {
          ApplyAnimation(playerid, "POLICE", "plc_drgbst_01", 4.0, 0, 0, 0, 0, 0);
          return true;
    }

    if (!strcmp("/preso", cmdtext, false)) {
          ApplyAnimation(playerid, "POLICE", "crm_drgbst_01", 4.0, 0, 0, 0, 0, 0);
          return true;
    }

    if (!strcmp("/risadas", cmdtext, false))    {
          ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/fumar", cmdtext, false))  {
          ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/deitar", cmdtext, false)) {
          ApplyAnimation(playerid,"BEACH", "bather", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/tapinha", cmdtext, false)) {
          ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/ascenar", cmdtext, false)) {
          ApplyAnimation(playerid, "KISSING", "BD_GF_Wave", 3.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/negociar", cmdtext, false)) {
          ApplyAnimation(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0);
          return true;
    }

    if (!strcmp("/beijar", cmdtext, false)) {
          ApplyAnimation(playerid, "KISSING", "Playa_Kiss_02", 3.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/crack", cmdtext, false)) {
          ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/mijar", cmdtext, false)) {
          ApplyAnimation(playerid, "PAULNMAC", "Piss_in", 3.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/sentar", cmdtext, false)) {
          ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 0, 0, 0, 0, 0);
          return true;
    }
    if (!strcmp("/xingar", cmdtext, false)) {
          ApplyAnimation( playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
          return true;
    }
    if (!strcmp("/strip", cmdtext, false)) {
          ApplyAnimation( playerid,"STRIP", "strip_D", 4.1, 0, 1, 1, 1, 1 );
          return true;
    }
    if (!strcmp("/falar", cmdtext, false)) {
          ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
          return true;
    }
    if (!strcmp("/dancar", cmdtext, false)) {
          SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
          return true;
    }
    if(!strcmp(cmdtext, "/renderse", true))  {
          ClearAnimations(playerid);
          SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
          return true;
    }
    if(!strcmp("/rap", cmdtext, false)) {
        ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
        return true;
    }

    // Nicks ON/OFF
    if (!strcmp("/nickoff", cmdtext, false)) {
        for(new i = 0; i < MAX_PLAYERS; i++) {
            ShowPlayerNameTagForPlayer(playerid, i, true);
        }
        GameTextForPlayer(playerid, "~W~Nicks ~R~Ativados", 5000, 5);
        return true;
    }

    if (!strcmp("/nickoff", cmdtext, false)) {
        for(new i = 0; i < MAX_PLAYERS; i++) {
            ShowPlayerNameTagForPlayer(playerid, i, false);
        }
        GameTextForPlayer(playerid, "~W~Nicks ~R~Desativados", 5000, 5);
        return true;
    }


    return SendClientMessage(playerid, COR_VERMELHA, "[Erro] O comando digitado nгo existe");
}


public OnPlayerUpdate(playerid) {

    if(!IsPlayerConnected(playerid)) return false;
    if(IsPlayerNPC(playerid)) return true;

    //
    // Nгo permitir arma em interiores
    //

    if(GetPlayerInterior(playerid) && GetPlayerWeapon(playerid)) {
        return SetPlayerArmedWeapon(playerid, 0), true;
    }

    //
    // Nгo permitir armas hacking no servidor
    //

    switch(GetPlayerWeapon(playerid)) {
        case armas_proibidas: {
            SendClientMessageToAll(COR_VERMELHA, FormattedMessage("[Admin] %s foi banido por usar armas proibidas", GetPlayerNick(playerid)));
            return BanEx(playerid, "Weapon Hacking");
        }
    }
    //
    // Aplicar animaзгo ao morrer
    //

    if(GetPVarInt(playerid, "morrendo")) {
        ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 0, 0, 0, 0, 0);
    }
    return true;
}


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {

    //
    // Dialog Login Aqui
    // Nesta parte recebe-se a senha digitada ao login
    //

    if(dialogid == DIALOG_LOGIN) {
        if(!response) {
            SendClientMessageToAll(COR_VERMELHA, FormattedMessage("[Admin] %s foi retirado do servidor por nгo responder adequdamente a autenticaзгo", GetPlayerNick(playerid)));
            return Kick(playerid);
        }

        if(!strcmp(INI_ReadString(FormattedMessage("contas/%s.ini", GetPlayerNick(playerid)), "Senha"), inputtext, false)) {

            //
            // Aqui apуs o jogador ser autenticado.
            //

            SetPVarInt(playerid, "Logado", 1);
        }
        else {
            return ShowPlayerDialog(playerid,DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Autenticar Conta"," Bem vindo ao servidor "#NOME_SERVIDOR#"\nAutentique sua senha:","Autenticar","Cancelar");
        }

        return true;
    }

    //
    // Dialog Registro Aqui
    // Nesta parte recebe-se a senha digitada ao registro
    //

    if(dialogid == DIALOG_REGISTER) {
        if(!response) {
            SendClientMessageToAll(COR_VERMELHA, FormattedMessage("[Admin] %s foi retirado do servidor por nгo responder adequdamente o registro", GetPlayerNick(playerid)));
            return Kick(playerid);
        }

        if(strlen(inputtext) < min_pass || strlen(inputtext) > max_pass || !IsValidString(inputtext)) {
            SendClientMessage(playerid, COR_VERMELHA, "[Erro] Sua mensagem deve conter entre 3 e 15 caracteres vбlidos");
            return ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD, "Registrar","Digite uma senha para obter um registro","Confirmar", "Sair");
        }

        FormattedMessage("contas/%s.ini", GetPlayerNick(playerid));

        INI_Create(szFormat);

        INI_WriteString(szFormat,   "Senha",    inputtext);
        INI_WriteInt(szFormat,      "Score",    0);
        INI_WriteInt(szFormat,      "Kills",    0);
        INI_WriteInt(szFormat,      "Deaths",   0);
        INI_WriteInt(szFormat,      "Money",    0);

        INI_Save();

        //
        // Apуs registrar. Colocar variбveis
        //

        SetPVarInt(playerid, "Logado", 1);
        SetPVarString(playerid, "Senha", inputtext);

        return true;
    }
    return true;
}


public OnGameModeExit() {
    INI_Exit();
    return true;
}


// =============== [ Funзхes ] ===========================================

ReadPlayerFile(id)
{
    if(fexist(FormattedMessage("contas/%s.ini", GetPlayerNick(id)))) {
        ShowPlayerDialog(id,DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Autenticar Conta"," Bem vindo ao servidor "#NOME_SERVIDOR#"\nAutentique sua senha:","Autenticar","Cancelar");
    }
    else {
        ShowPlayerDialog(id,DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Registrar Conta"," Bem vindo ao servidor "#NOME_SERVIDOR#"\nRegistre sua senha:",  "Registrar","Cancelar");
    }
    return true;
}

// == [ Matar apуs x tempo ] ==
forward matarJogador(id);
public matarJogador(id) {
    return SetPlayerHealth(id, 0.0);
}

IsValidString(string[]) {
    for(new i; string[i]; ++i) {
        if(!IsAlphaNum(string[i])) {
            return false;
        }
    }
    return true;
}

IsValidSkin(SkinID) {
    return 300 > SkinID > -1;
}

GetPlayerNick(id) {
    static szName[MAX_PLAYER_NAME];
    return GetPlayerName(id, szName, MAX_PLAYER_NAME), szName;
}
Esta bastante otimizado. Bem organizado e tabulado. Tambйm provavelmente terб atualizaзхes neste mode, atй que ele fique um DeathMatch razoбvel.

** Nгo utilizei processador de comandos por nгo usar comandos especiais.



Espero que gostem!
Reply
#2

Bom demais, seria melhor se fosse y_ini
Reply
#3

curti, eu amo strcmp
Reply
#4

Boa Bruno!,
vocк estб publicando muitos projetos ultimamente,
parabйns, ..!
Reply
#5

Quote:
Originally Posted by Liba.Nakajima
View Post
Bom demais, seria melhor se fosse y_ini
Y_ini o pessoal jб sabe usar. Estб em Bini exatamente para este motivo. Alйm do mais eu nгo me importo se alguйm aqui nгo sabe usar Y_ini
Reply
#6

Quote:
Originally Posted by [FeK]DraKiNs
View Post
Y_ini o pessoal jб sabe usar. Estб em Bini exatamente para este motivo
Entendi, й que no meu caso й o contrбrio, sei Bini mas nгo y_ini, hehe

Realmente como citado acima vejo muitas coisas suas ultimamente.
Reply
#7

Quote:
Originally Posted by [Full]Garfield[XDB]
View Post
Boa Bruno!,
vocк estб publicando muitos projetos ultimamente,
parabйns, ..!
Й como falei
pawn Code:
#DrakonRumoaGodFather
Reply
#8

Quote:
Originally Posted by Liba.Nakajima
View Post
Entendi, й que no meu caso й o contrбrio, sei Bini mas nгo y_ini, hehe

Realmente como citado acima vejo muitas coisas suas ultimamente.
Ando com vontade de programar ultimamente, acho que comi muito amendoim.
Reply
#9

-bgmrk-
sai daqui seu noob --' pQP ¬¬'

-Topico-

Opa agora posso usar bIni

-other-
o Paulor estб certo em criticar .
Reply
#10

Quote:
Originally Posted by dPlaYer_
View Post
-bgmrk-
sai daqui seu noob --' pQP ¬¬'

-Topico-

Opa agora posso usar bIni

-other-
o Paulor estб certo em criticar .
Neh, A gatinha do Drakins, faz uns projetos bons mais tem vez que ele faz umas merdas que eu faзa questгo de criticar, pois mesmo sendo uma coisa desnecessбria o pessoal comenta 'Nossa D+', sendo que nem se quer viu o CODE, Fica brava nгo Bruna, sгo criticas construtivas!
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