20.06.2012, 20:33
Help please with auto heal. i need a command that heals my car evey time i crash so i dont have to press a button to heal please help.
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
new veh = GetPlayerVehicleID(playerid);
SetVehicleHealth(veh,1000);
RepairVehicle(veh);
return 1;
}
forward vehiclecheck(playerid, vehicleid);
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
{
SetTimerEx("vehiclecheck", 500, true, "id" playerid, vehicleid);
}
return 1;
}
public vehiclecheck(playerid, vehicleid)
{
new Float:vhealth;
new veh;
veh = GetPlayerVehicleID(playerid);
GetVehicleHealth(veh, vhealth);
if(vhealth <= 100)
{
SetVehicleHealth(veh,1000);
}
return 1;
}
C:\Users\.\Desktop\Sky Stunting\gamemodes\2backup.pwn(147) : error 001: expected token: "-string end-", but found "-identifier-" C:\Users\.\Desktop\Sky Stunting\gamemodes\2backup.pwn(147) : warning 215: expression has no effect C:\Users\.\Desktop\Sky Stunting\gamemodes\2backup.pwn(147) : error 017: undefined symbol "vehicleid" C:\Users\.\Desktop\Sky Stunting\gamemodes\2backup.pwn(147) : error 029: invalid expression, assumed zero C:\Users\.\Desktop\Sky Stunting\gamemodes\2backup.pwn(147) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)) #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid, 0x00FF22, "(INFO) Please Visit www.overskystunting.omgforum.net"); SendClientMessage(playerid, 0x0033FF, " Welcome To Out server we are currently looking for admins to hire."); SendClientMessage(playerid, 0xFF0000, " Please do not spamm/flood This server or you will be kicked/banned"); SendClientMessage(playerid, 0xF6FF00, "=======--------OverSky Stunting--------======="); SendClientMessage(playerid, 0x0DFF00, "Type /sf /lv /ls to teleport to the islands!"); SendClientMessage(playerid, 0xFF0000,"INFO IF THERE IS ANY PROBLEMS PLEASE TELL SOME ADMINS"); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/kill", cmdtext, true, 5) == 0) { SetPlayerHealth(playerid, 0); SendClientMessage(playerid, 0x2200FF, "(INFO) You have commited suicide!"); return 1; } if (strcmp("/help", cmdtext, true, 5) == 0) { SendClientMessage(playerid, 0xFF0000, "(INFO) Please Visit www.overskystunting.omgforum.net"); SendClientMessage(playerid, 0x00FF1E, "(INFO) Hope you enjoy the tutorial!"); SendClientMessage(playerid, 0x00FF1E, "(INFO) Please Do Not flood Or Spam the Server of you will be banned!"); return 1; } if (strcmp("/sf", cmdtext, true, 10) == 0) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -1991.4589,142.4487,27.5391); return 1; } if (strcmp("/lv", cmdtext, true, 10) == 0) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2027.1472,1544.7955,10.8203); return 1; } if (strcmp("/ls", cmdtext, true, 10) == 0) { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2490.2332,-1667.9429,13.3438); return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT) { SetTimerEx("vehiclecheck", 500, true, "id" playerid, vehicleid); } return 1; } public vehiclecheck(playerid, vehicleid) { new Float:vhealth; new veh; veh = GetPlayerVehicleID(playerid); GetVehicleHealth(veh, vhealth); if(vhealth <= 100) { SetVehicleHealth(veh,1000); } return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
new car= GetPlayerVehicleID(playerid); // top of gm, DON'T PUT THAT INSIDE ONPLAYERUPDATE !
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
RepairVehicle(car);
}
}
new InRace[MAX_PLAYERS] = 0;
//Now whenever player enters a race
InRace[playerid] = 1;
//And after Exit
InRace[playerid] = 0;
if(InRace[playerid] == 0) return RepairVehicle(GetPlayerVehicleId(playerid));