In need of help
#1

Ive been working on Ownable cars for raven rp now it workdt but when u buy cars it replacing faction cars the lines


PHP код:
            else if(strcmp(x_nr,"buy",true) == 0)
            {
                new 
car 1;
                new 
model GetVehicleModel(idcar);
                if(
IsASalesVehicle(idcar))
                {
                    if(
PlayerInfo[playerid][pLevel] < 2)
                    {
                        
SendClientMessage(playeridCOLOR_GREY"You need to be level 2 to buy a vehicle!");
                        return 
1;
                    }
                    if(
PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2] == 9999 || PlayerInfo[playerid][pPcarkey3] == 9999 || PlayerInfo[playerid][pPcarkey4] == 9999) { }
                    else return 
SendClientMessage(playeridCOLOR_GREY,"* You already own five cars!");
                    if(
GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
     {
                        if(
PlayerInfo[playerid][pCarLic] == 1)
                        {
                            for(new 
1sizeof(CarInfo); h++)
                            {
                                if(
CarInfo[h][cOwned] == 0)
                                {
                                    
car h;
                                    
9999;
                                }
                            }
                            
format(stringsizeof(string),"LARP/Vehicles/%d.ini",car)
                            
dini_Create(string);
                            if(
PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
                            else { 
PlayerInfo[playerid][pPcarkey] = car; }
                            
CarInfo[car][cOwned] = 1;
                            
strmid(CarInfo[car][cOwner], sendername0strlen(sendername), 999);
                            
SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
                            if(
IsModelAPlane(idcar) || IsModelAHeli(idcar))
                            {
                                
CarInfo[car][cLocationx] = 1775.156;
                                
CarInfo[car][cLocationy] = -2488.442;
                                
CarInfo[car][cLocationz] = 13.355;
                                
CarInfo[car][cAngle] = 359.2072;
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your Aircraft has been deliveried to Los Santos Airport, you can get it there!");
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
                                
SendClientMessage(playeridCOLOR_NICERED"REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
                                
GameTextForPlayer(playerid"~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Los Santos Airport!"50003);
                            }
                            else if(
IsModelABoat(idcar))
                            {
                                
CarInfo[car][cLocationx] = -1568.9614;
                                
CarInfo[car][cLocationy] = 169.0118;
                                
CarInfo[car][cLocationz] = -0.6016;
                                
CarInfo[car][cAngle] = 208.7506;
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your Boat has been deliveried to Santos Unity Station, you can get it there!");
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
                                
SendClientMessage(playeridCOLOR_NICERED"REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
                                
GameTextForPlayer(playerid"~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Santos Unity Station!"50003);
                            }
                            else
                            {
                                
CarInfo[car][cLocationx] = 1776.538;
                                
CarInfo[car][cLocationy] = -1905.815;
                                
CarInfo[car][cLocationz] = 13.212;
                                
CarInfo[car][cAngle] = 317.1649;
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your vehicle has been deliveried to San Fierro Docks, you can get it there!");
                                
SendClientMessage(playeridCOLOR_YELLOW2"Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
                                
SendClientMessage(playeridCOLOR_NICERED"REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
                                
GameTextForPlayer(playerid"~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!"50003);
                            }
                            
CarInfo[car][cModel] = model;
                            
CarInfo[car][cVirWorld] = 0;
                            
CarInfo[car][cPaintjob] = 999;
                            
CarInfo[car][cColorOne] = 0;
                            
CarInfo[car][cColorTwo] = 0;
                            
CarInfo[car][cComponent0] = 0;
                            
CarInfo[car][cComponent1] = 0;
                            
CarInfo[car][cComponent2] = 0;
                            
CarInfo[car][cComponent3] = 0;
                            
CarInfo[car][cComponent4] = 0;
                            
CarInfo[car][cComponent5] = 0;
                            
CarInfo[car][cComponent6] = 0;
                            
CarInfo[car][cComponent7] = 0;
                            
CarInfo[car][cComponent8] = 0;
                            
CarInfo[car][cComponent9] = 0;
                            
CarInfo[car][cComponent10] = 0;
                            
CarInfo[car][cComponent11] = 0;
                            
CarInfo[car][cComponent12] = 0;
                            
CarInfo[car][cComponent13] = 0;
                            
DestroyVehicle(car);
                            
ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
                            
PlayerPlayMusic(playerid);
                            
SendClientMessage(playeridCOLOR_GRAD2"Congratulations on your new purchase!");
                            
SendClientMessage(playeridCOLOR_GRAD2"Type /vehiclehelp to view the vehicle manual!");
                            
gEngine[playerid] = 0;
                            
engineOn[GetPlayerVehicleID(playerid)] = false;
                            
SendClientMessage(playeridCOLOR_GREY"Remember to set the new Security Code of the Car!");
                            new 
pass[24];
                            
format(passsizeof(pass),"%d%d%d",random(9),random(9),random(9));
                            
CarInfo[car][cCode] = strval(pass);
                            
OnPropUpdate(4,car);
                            
OnPlayerUpdateEx(playerid);
                        }
                        else
                        {
                            
SendClientMessage(playeridCOLOR_WHITE"* For security reasons, a Driving License is needed to buy a car!");
                            return 
1;
                        }
                    }
                    else
                    {
                        
SendClientMessage(playeridCOLOR_GREY"  You don't have enough cash with you ! ");
                        return 
1;
                    }
                }
            } 

And im talking about this 1 if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
else { PlayerInfo[playerid][pPcarkey] = car; }


How i add like 4 cars there
Reply
#2

I mean i want poeple to have a a ability to own 4 cars , my point is this lines shows that u can only own 2 cars


Quote:

if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
else { PlayerInfo[playerid][pPcarkey] = car; }

how do i put lines so u can have 4
Reply
#3

i made it but now when someone buy car tis replace faction car + cars are bugged hard

My Code ::

Код:
	        else if(strcmp(x_nr,"buy",true) == 0)
	        {
	            new car = 1;
	            new model = GetVehicleModel(idcar);
	            if(IsASalesVehicle(idcar))
	            {
	                if(PlayerInfo[playerid][pLevel] < 2)
			    	{
                    	SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
                    	return 1;
			    	}
			    	if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2] == 9999 || PlayerInfo[playerid][pPcarkey3] == 9999 || PlayerInfo[playerid][pPcarkey4] == 9999 || PlayerInfo[playerid][pPcarkey5] == 9999) { }
			    	else return SendClientMessage(playerid, COLOR_GREY,"* You already own five cars!");
					if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
     				{
					    if(PlayerInfo[playerid][pCarLic] == 1)
					    {
							for(new h = 1; h < sizeof(CarInfo); h++)
							{
								if(CarInfo[h][cOwned] == 0)
								{
									car = h;
									h = 9999;
								}
							}
							format(string, sizeof(string),"LARP/Vehicles/%d.ini",car)
							dini_Create(string);

 						    if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey2] == 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey3] == 9999) { PlayerInfo[playerid][pPcarkey3] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey4] == 9999) { PlayerInfo[playerid][pPcarkey4] = car; }
 						    else if(PlayerInfo[playerid][pPcarkey5] == 9999) { PlayerInfo[playerid][pPcarkey5] = car; }
							else { PlayerInfo[playerid][pPcarkey] = car; }
                            CarInfo[car][cOwned] = 1;
							strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999);
							SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
							if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
							{
								CarInfo[car][cLocationx] = 1775.156;
								CarInfo[car][cLocationy] = -2488.442;
								CarInfo[car][cLocationz] = 13.355;
								CarInfo[car][cAngle] = 359.2072;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Los Santos Airport, you can get it there!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Los Santos Airport!", 5000, 3);
							}
							else if(IsModelABoat(idcar))
							{
							    CarInfo[car][cLocationx] = -1568.9614;
								CarInfo[car][cLocationy] = 169.0118;
								CarInfo[car][cLocationz] = -0.6016;
								CarInfo[car][cAngle] = 208.7506;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to Santos Unity Station, you can get it there!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Santos Unity Station!", 5000, 3);
							}
							else
							{
                                CarInfo[car][cLocationx] = 1776.538;
								CarInfo[car][cLocationy] = -1905.815;
								CarInfo[car][cLocationz] = 13.212;
								CarInfo[car][cAngle] = 317.1649;
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to San Fierro Docks, you can get it there!");
								SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
								SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
								GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
							}
							CarInfo[car][cModel] = model;
							CarInfo[car][cVirWorld] = 0;
							CarInfo[car][cPaintjob] = 999;

							CarInfo[car][cColorOne] = 0;
							CarInfo[car][cColorTwo] = 0;

							CarInfo[car][cComponent0] = 0;
							CarInfo[car][cComponent1] = 0;
							CarInfo[car][cComponent2] = 0;
							CarInfo[car][cComponent3] = 0;
							CarInfo[car][cComponent4] = 0;
							CarInfo[car][cComponent5] = 0;
							CarInfo[car][cComponent6] = 0;
							CarInfo[car][cComponent7] = 0;
							CarInfo[car][cComponent8] = 0;
							CarInfo[car][cComponent9] = 0;
							CarInfo[car][cComponent10] = 0;
							CarInfo[car][cComponent11] = 0;
							CarInfo[car][cComponent12] = 0;
							CarInfo[car][cComponent13] = 0;

							DestroyVehicle(car);
							ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
							PlayerPlayMusic(playerid);
							SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
							SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
							gEngine[playerid] = 0;
							engineOn[GetPlayerVehicleID(playerid)] = false;
							SendClientMessage(playerid, COLOR_GREY, "Remember to set the new Security Code of the Car!");
							new pass[24];
							format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9));
							CarInfo[car][cCode] = strval(pass);
							OnPropUpdate(4,car);
							OnPlayerUpdateEx(playerid);
						}
						else
						{
							SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
							return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");
					    return 1;
					}
	            }
	        }
who help i gonna give him 10 rep in 10 days
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)