[Ajuda] Sistema de Salvar
#1

Ola galera, hoje vim aqui pedir uma ajuda de vocкs eu fui tenta fazer um sistema de salvamento de acessorios mais so que deu seguintes warning:

PHP код:
C:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17316) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17317) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17318) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17319) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17320) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17321) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17322) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17323) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17461) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17462) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17463) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17464) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17465) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17466) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17467) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17468) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17610) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17612) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17614) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17616) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17618) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17620) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17622) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17624) : warning 202number of arguments does not match definition
C
:\Users\Strike\Desktop\Brasil World Life RPG\gamemodes\bwl.pwn(17605) : warning 204symbol is assigned a value that is never used"var"
Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
32 Warnings

Eu num sei se eu fiz certo aqui estб as linhas:

Код HTML:
 		for(new v = 0; v < MAX_PLAYERTOYS; v++)
	    {
			new var[128];
			format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);DOF2_SetString(file, var);
			format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);DOF2_SetString(file, var);
	        format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);DOF2_SetString(file, var);
	    }
Код HTML:
		for(new v = 0; v < MAX_PLAYERTOYS; v++)
	    {
			new var[128];
			format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);DOF2_SetString(file, var);
			format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);DOF2_SetString(file, var);
	        format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);DOF2_SetString(file, var);
	    	format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);DOF2_SetString(file, var);
	    }
Код HTML:
		    for(new v = 0; v < MAX_PLAYERTOYS; v++)
		    {
			    new var[128];
			    format(var, 32, "pt%dModelID=%d\n", v, PlayerToyInfo[playerid][v][ptModelID]);DOF2_SetString(file, var);
			    format(var, 32, "pt%dBone=%d\n", v, PlayerToyInfo[playerid][v][ptBone]);DOF2_SetString(file, var);
	            format(var, 32, "pt%dPosX=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosX]);DOF2_SetString(file, var);
	    	    format(var, 32, "pt%dPosY=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosY]);DOF2_SetString(file, var);
	        	format(var, 32, "pt%dPosZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptPosZ]);DOF2_SetString(file, var);
	        	format(var, 32, "pt%dRotX=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotX]);DOF2_SetString(file, var);
	        	format(var, 32, "pt%dRotY=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotY]);DOF2_SetString(file, var);
	        	format(var, 32, "pt%dRotZ=%.5f\n", v, PlayerToyInfo[playerid][v][ptRotZ]);DOF2_SetString(file, var);
		    }
Bom se alguem puder me ajudar eu agradeзo.
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#2

alguem ai porfavor me ajuda :S.
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