08.06.2012, 15:51
Whats wrong with this command. I changed the command to ZCMD from onPlayercommandText, ect.
Can you fix my code? I will +Rep you.
Can you fix my code? I will +Rep you.
pawn Code:
new idx;
CMD:v(playerid, params[])
{
if(pGame[playerid] == 1) return SendClientMessage(playerid, COLOR_RED,"You can not use this command whilst in a mini game!");
{
new String[200];
new tmp[256];
new Float:x, Float:y, Float:z;
strtok(params, idx);
tmp = strtok(params, idx);
if(!strlen(tmp)) return SendClientMessage(playerid,COLOR_RED, "HINT /v [car name]");
new vehicle = GetVehicleModelIDFromName(tmp);
if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid,COLOR_RED, "That vehicle name you have given was not found, please try again!");
if(Veh[playerid][VehId] == -1)
{
new Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInAnyVehicle(playerid) == 1)
{
GetXYInFrontOfPlayer(playerid, x, y, 8);
}
else
{
GetXYInFrontOfPlayer(playerid, x, y, 5);
}
new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
Veh[playerid][VehId] = PlayersVehicle;
LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));
}
else
{
DestroyVehicle(Veh[playerid][VehId]);
new Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInAnyVehicle(playerid) == 1)
{
GetXYInFrontOfPlayer(playerid, x, y, 8);
}
else
{
GetXYInFrontOfPlayer(playerid, x, y, 5);
}
new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
Veh[playerid][VehId] = PlayersVehicle;
LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));
}
format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
SendClientMessage(playerid,COLOR_ORANGE, String);
return 1;
}
}