19.05.2012, 15:15
Great!!!!!just great!!
Hmm, not sure about this. I was always dubious about sprunkbuster too.
Why? mainly the human element. The more Admins (and teams of admins) that are able to add people to a blacklist the higher the possibility a 'bad apple' or several will start to have thier voice(s) heard. Bans appearing because of personal dislike, clan rivalries, simple 'that fucker killed me once too many times' knee-jerk reactions. Or simple mistakes, inexperienced admins make a lot of those. and experienced ones do so occasionally as well. This is frustrating enough for the innocent player when they lose access to thier favourite server. but losing access to all that run the system? Ugh. Theres also the factor of the servers anti-cheat. Just how good is it? How effectively does it identify potential cheaters and how good are the tools provided for the admins when it comes to confirming those cheats? In my experience different servers systems vary enomously. And the less advanced may still be putting thier 'busted cheaters' forward for the list. Then there is the change IP factor. This is the first thing a cheater will do when busted. A decent server script will identify that straight away (Like PS's) and reban, but Area 69 wont have the ability to do so. I think you underestimate just how quick and easy it is for most cheats to do this. I also feel the spamming rule is a bit severe. Proper spamming attacks sure, spamming virii sure. But getting annoyed and saying a little too much a little too quickly in a server? Thats harsh. I'd only mute them in that server for a short period for such behaviour. Certainly not BAN them across every server that runs the script Don't get me wrong, I'd love to see more unification when it comes to keeping genuine cheaters out of SAMP servers, I just dont believe this sort of system is the answer. I have some ideas that would negate most of the worries I have mentioned above, and a few more. But I'd really like to discuss THAT possible system with the K man at some point, rather than in public. |
If a player wants to sit there and change their IP to evade the system then they must have a pretty sad life!
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You don't need to have a 'sad life' to change your IP. You can do it within a few seconds actually...
Now I got a few problems with this ban system:
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You don't need to have a 'sad life' to change your IP. You can do it within a few seconds actually...
Now I got a few problems with this ban system:
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You don't get the bans. On the playerconnect, you connect to the server and it checks if the player is banned.
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