#1

I have a problem with crashing after ~6seconds after spawning. Yesterday, it was good. No, its not GTA SA problem, because everything is OK withh other servers.

OnPlayerSpawn:

pawn Код:
public OnPlayerSpawn(playerid)
{
    GetPlayerPos(playerid, fLastX[playerid], fLastY[playerid], fLastZ[playerid]);
    GetPlayerFacingAngle(playerid, fLastA[playerid]);
    SetPlayerHealth(playerid, FLOAT_INFINITY);
    Bit1_Set(iSpawned, playerid, true);
    return true;
}
from classes.pwn:

pawn Код:
Hook:cl_OnPlayerSpawn(playerid)
{
    if (Bit4_Get(iClass, playerid) == ClassPolice)
    {
        new RandomSpawn = random(sizeof(PoliceSpawns));
        SetPlayerPos(playerid, PoliceSpawns[RandomSpawn][0],  PoliceSpawns[RandomSpawn][1],  PoliceSpawns[RandomSpawn][2]);
        SetPlayerFacingAngle(playerid, PoliceSpawns[RandomSpawn][3]);
    }
    ShowGangZonesForPlayer(playerid);
    return true;
}
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#2

Up. srry for early bump.
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#3

did you replace anything from an older version ? this also happend 2 me Such a annoying bug
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