05.05.2012, 10:12
Hey Guys,
I need help. I want to make a shop, where you can put /changeskin and you come to the Class Selection where you can switch with <- and -> to get your skin. Also, I'd like the skin to be saved with dini, so the player has it, when he logs in another time. But I have some problems because I bypassed the normal ClassSelection after login with
So, my problem is, when the player typed /changeskin in the shop, nothing will happen because RequestClass is bypassed, right?
The command I'm talking of:
My Stocks:
EDIT: Another problem would be, even if the Skin is saved with dini, the SetPlayerSpawn info would load the Spawn with the skin 0 as I typed. Is there a way to do
or something like that?
Thanks for your help
I need help. I want to make a shop, where you can put /changeskin and you come to the Class Selection where you can switch with <- and -> to get your skin. Also, I'd like the skin to be saved with dini, so the player has it, when he logs in another time. But I have some problems because I bypassed the normal ClassSelection after login with
Код:
public OnPlayerRequestClass(playerid, classid) { SetSpawnInfo(playerid,0,0,1565.0913,-1542.6582,13.5469,178.3392,0,0,0,0,0,0); SpawnPlayer(playerid); return 1; }
The command I'm talking of:
Код:
if(strcmp(cmdtext,"/changeskin",true)==0) { IsPlayerInRangeOfPoint(playerid,3,-18.2402,-55.5312,1003.5469); { //There is nothing till now, cuz Idk what to put. return 1; } }
Код:
stock Register(playerid,key[]) { new Spielerdatei[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name); dini_Create(Spielerdatei); dini_Set(Spielerdatei,"Passwort",key); SendClientMessage(playerid,ORANGE,"Registration validated."); SetPlayerScore(playerid,0); SetPVarInt(playerid,"loggedin",1); return 1; } stock Login(playerid,key[]) { new Spielerdatei[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name); if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false)) { LoadAccount(playerid); SendClientMessage(playerid,ORANGE,"Logged in sucessfully"); SetPVarInt(playerid,"loggedin",1); return 1; } else { SendClientMessage(playerid,ORANGE,"Wrong Password."); ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Your acc was found. Please insert your password.","Login","Abbrechen"); return 1; } } stock LoadAccount(playerid) { new Spielerdatei[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name); SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level")); GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Money")); SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel")); SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion")); SetPVarInt(playerid,"Baned",dini_Int(Spielerdatei,"Baned")); if(GetPVarInt(playerid,"Baned")==1) { SendClientMessage(playerid,RED,"Owned! Du bist gebannt =D Selbst schuld!"); Kick(playerid); } SetPVarInt(playerid,"loggedin",1); return 1; } stock SpielerSpeichern(playerid) { new Spielerdatei[64]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name); dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid)); dini_IntSet(Spielerdatei,"Money",GetPlayerMoney(playerid)); dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel")); dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion")); return 1; }
Код:
{ SetSpawnInfo(playerid,0,dini_IntSet("Skin",skinID),1565.0913,-1542.6582,13.5469,178.3392,0,0,0,0,0,0); SpawnPlayer(playerid); return 1; }
Thanks for your help
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