04.05.2012, 20:15
tipo vip bronze ganha 2 de respeito por payday, vip prata ganha 3 e vai indo, atй o sуcio ouro
if(PlayerInfo[playerid][pVip] = 1)
{
PlayeriInfo[playerid][pRespect] +=2;
}
public PayDay()
{
new Conta,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsEx(i);
WantedPoints[i] = 0;
SetPlayerWantedLevel(i, 0);
PlayerInfo[i][pJailTime] = 600;
format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, gstring);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
Conta = PlayerInfo[i][pConta];
new key = PlayerInfo[i][pPHousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoneyEx(i))
{
PlayerInfo[i][pPHousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a).");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; }
else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; }
else { tmpintrate = 1; }
if(PlayerInfo[i][pPayDay] >= 3)
{
Tax += TaxValue;//Shorld work for every player online
PlayerInfo[i][pConta] -= TaxValue;
new checks = PlayerInfo[i][pSalario];
new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoneyEx(i, checks);
if(PlayerInfo[i][pConta] > 0)
{
PlayerInfo[i][pConta] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pConta] = Conta+interest;
SendClientMessage(i, COLOR_WHITE, "|______________ Pagamento ______________|");
format(gstring, sizeof(gstring), " Salбrio: R$%d Imposto: -R$%d", checks, TaxValue);
SendClientMessage(i, COLOR_GRAD1, gstring);
SendClientMessage(i, COLOR_GRAD1, " Mйdico: R$300");
if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(gstring, sizeof(gstring), " Energia: -R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, gstring);
}
format(gstring, sizeof(gstring), " Banco: R$%d", Conta);
SendClientMessage(i, COLOR_GRAD1, gstring);
format(gstring, sizeof(gstring), " Juros: 0.%d por cento",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, gstring);
SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|");
format(gstring, sizeof(gstring), " Novo extrato: R$%d", PlayerInfo[i][pConta]);
SendClientMessage(i, COLOR_GRAD5, gstring);
format(gstring, sizeof(gstring), " Aluguel: -R$%d", rent);
SendClientMessage(i, COLOR_GRAD5, gstring);
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0);
format(gstring, sizeof(gstring), "~y~-==- ~g~ BPB Salario ~y~ -==-");
GameTextForPlayer(i, gstring, 5000, 1);
GivePlayerMoneyEx(i,- 300);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pSalario] = 0;
PlayerInfo[i][pConnectTime] += 1;
pban[i] = 0;
if(PlayerInfo[i][pEmprego] > 0)
{
if(PlayerInfo[i][pContractTime] < 25)
{
PlayerInfo[i][pContractTime] ++;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!.");
}
PlayerInfo[i][pExp]++;
if(PlayerInfo[playerid][pVIP] > 0)
{
PlayeriInfo[playerid][pExp] +=2;
}
public PayDay()
{
new Conta,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Vocк nгo pagou a sua dнvida e foi preso.");
GameTextForPlayer(i, "~r~Preso!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeaponsEx(i);
WantedPoints[i] = 0;
SetPlayerWantedLevel(i, 0);
PlayerInfo[i][pJailTime] = 600;
format(gstring, sizeof(gstring), "Vocк foi preso por %d segundos.", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, gstring);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
Conta = PlayerInfo[i][pConta];
new key = PlayerInfo[i][pPHousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoneyEx(i))
{
PlayerInfo[i][pPHousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Vocк foi expulso(a).");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if(PlayerInfo[i][pVIP] == 1) { tmpintrate = 3; }
else if(PlayerInfo[i][pVIP] == 2) { tmpintrate = 4; }
else { tmpintrate = 1; }
if(PlayerInfo[i][pPayDay] >= 3)
{
Tax += TaxValue;//Shorld work for every player online
PlayerInfo[i][pConta] -= TaxValue;
new checks = PlayerInfo[i][pSalario];
new ebill = (PlayerInfo[i][pConta]/30000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoneyEx(i, checks);
if(PlayerInfo[i][pConta] > 0)
{
PlayerInfo[i][pConta] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pConta]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
if(PlayerInfo[playerid][pVIP] > 0) {
PlayeriInfo[playerid][pExp] +=2; }
PlayerPlayMusic(i);
PlayerInfo[i][pConta] = Conta+interest;
SendClientMessage(i, COLOR_WHITE, "|______________ Pagamento ______________|");
format(gstring, sizeof(gstring), " Salбrio: R$%d Imposto: -R$%d", checks, TaxValue);
SendClientMessage(i, COLOR_GRAD1, gstring);
SendClientMessage(i, COLOR_GRAD1, " Mйdico: R$300");
if(PlayerInfo[i][pPHousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(gstring, sizeof(gstring), " Energia: -R$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, gstring);
}
format(gstring, sizeof(gstring), " Banco: R$%d", Conta);
SendClientMessage(i, COLOR_GRAD1, gstring);
format(gstring, sizeof(gstring), " Juros: 0.%d por cento",tmpintrate);
SendClientMessage(i, COLOR_GRAD2, gstring);
SendClientMessage(i, COLOR_GRAD4, "|_______________________________________|");
format(gstring, sizeof(gstring), " Novo extrato: R$%d", PlayerInfo[i][pConta]);
SendClientMessage(i, COLOR_GRAD5, gstring);
format(gstring, sizeof(gstring), " Aluguel: -R$%d", rent);
SendClientMessage(i, COLOR_GRAD5, gstring);
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0);
format(gstring, sizeof(gstring), "~y~-==- ~g~ BPB Salario ~y~ -==-");
GameTextForPlayer(i, gstring, 5000, 1);
GivePlayerMoneyEx(i,- 300);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pSalario] = 0;
PlayerInfo[i][pConnectTime] += 1;
pban[i] = 0;
if(PlayerInfo[i][pEmprego] > 0)
{
if(PlayerInfo[i][pContractTime] < 25)
{
PlayerInfo[i][pContractTime] ++;
}
}
}
else
{
SendClientMessage(i, COLOR_LIGHTRED, "* Vocк nгo jogou tempo suficiente para receber salбrio!.");
}