ZCMD 0.3e "playerid" problem[BUG since 0.3e]!!!
#1

Okay let me to tell you guys, I'm using ZCMD, When I'm teleporting or doing anything with players ID it does on ID 0...
example: I want to teleport to someone... it teleports me to ID 0...
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#2

Does your script makes use of sscanf plugin ?
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#3

Yap.
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#4

Is it in this format ?

pawn Код:
new Time;
if(sscanf(params, "d",Time))
    return SendClientMessage(playerid, -1, "/time [0-45]");
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#5

give here a CMD code
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#6

I had the same problem (not only in 0.3e) and I think it's sscanf's fault. Updating to the last version of sscanf should solve your problem. At least it did with me.
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#7

Quote:
Originally Posted by Smacky
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Yap.
Then its not a zcmd or 0.3e problem, its a id bug problem related to your sscanf version.
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#8

Okay guys thanks for help
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#9

How can I update sscanf?
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#10

Look for an older version that works.
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