#1

C:\DOCUME~1\BALOCH\MYDOCU~1\DOWNLO~1\repair.pwn(31 ) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Warning.



Код:
#define FILTERSCRIPT
#define COLOR_LIGHTBLUE 0x0080FFFF
#define PRESSED(%0) \
	(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define IsPlayerNotInVehicle(%0) (!IsPlayerInAnyVehicle(%0))
#include <a_samp>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Car Fix by pressing 2 to fix your car.");
	print("--------------------------------------\n");

	return 1;

}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
       if(PRESSED(KEY_SUBMISSION))
       {
       new vehicleid = GetPlayerVehicleID(playerid);
       if(IsPlayerInVehicle(playerid, vehicleid))
       {
       	    SetVehicleHealth(vehicleid,1000.0);
            RepairVehicle(GetPlayerVehicleID(playerid));
	        PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
       	    SendClientMessage(playerid,COLOR_LIGHTBLUE,"You have successfully repaired your car!");
	   }
}
       	   if(PRESSED(KEY_ACTION))
           {
           if(IsPlayerNotInVehicle(playerid))
           {
  		   SendClientMessage(playerid,COLOR_LIGHTBLUE,"You have to be in a car to be able to repair your car!");
	   }
    }
}
#endif
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#2

pawn Код:
#define FILTERSCRIPT
#define COLOR_LIGHTBLUE 0x0080FFFF
#define PRESSED(%0) \
    (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define IsPlayerNotInVehicle(%0) (!IsPlayerInAnyVehicle(%0))
#include <a_samp>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Car Fix by pressing 2 to fix your car.");
    print("--------------------------------------\n");

    return 1;

}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
       if(PRESSED(KEY_SUBMISSION))
       {
       new vehicleid = GetPlayerVehicleID(playerid);
       if(IsPlayerInVehicle(playerid, vehicleid))
       {
            SetVehicleHealth(vehicleid,1000.0);
            RepairVehicle(GetPlayerVehicleID(playerid));
            PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
            SendClientMessage(playerid,COLOR_LIGHTBLUE,"You have successfully repaired your car!");
       }
}
           if(PRESSED(KEY_ACTION))
           {
           if(IsPlayerNotInVehicle(playerid))
           {
           SendClientMessage(playerid,COLOR_LIGHTBLUE,"You have to be in a car to be able to repair your car!");
       }
    }
}
#endif
Easy enough.
Reply
#3

Код:
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
it's your problem
i think check it
move it's little back and it's will ain't show this warnning again
Reply
#4

or use this
pawn Код:
#pragma tabsize 0
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