Problem +rep
#1

Every time when i die this come up for me with spawn thing how can i remove this check the pic and when i click on spawn i come back to the place there i die and can accept the death but how to remove this shit?


Reply
#2

Anyone know?
Reply
#3

Give me your OnGameModeInIt and portion which has AddPlayerClass native's !
Reply
#4

Is this in sa-mp or ....? in gta san andreas version ?
Reply
#5

Quote:
Originally Posted by Ballu Miaa
Посмотреть сообщение
Give me your OnGameModeInIt and portion which has AddPlayerClass native's !
pawn Код:
public OnGameModeInit()
{
    Streamer_TickRate(150);
    Streamer_CellDistance(300);
    //Audio_CreateTCPServer(7777);
    //Audio_SetPack("default_pack", true);
    new ip[ 32 ];
    GetServerVarAsString( "bind", ip, sizeof( ip ) );
    mysql_connect( DB_USERNAME, DB_HOSTNAME, DB_PASSWORD, DB_DATABASE );
    if(fexist("CRP/Other/JoinCounter.cfg"))
    {
        JoinCounter = dini_Int("CRP/Other/JoinCounter.cfg", "Connections");
    } else {
        dini_Create("CRP/Other/JoinCounter.cfg");
        dini_IntSet("CRP/Other/JoinCounter.cfg", "Connections", 0);
    }
//==========================================================================
    for(new c=0;c<MAX_VEHICLES;c++)
    {
        Fuel[c] = 100;
        VehicleLightsOn[c] = false;
    }
//==========================================================================
    for(new i = 0; i < MAX_PLAYERS; i++) { ShowHud[i] = 1; }
    new query[1328];
    format(query, sizeof(query), "UPDATE Accounts SET CarKey = '0'");
    mysql_query(query);
    format(query, sizeof(query), "UPDATE Accounts SET WeedTimer = '0'");
    mysql_query(query);
    format(query, sizeof(query), "UPDATE Accounts SET On‌line = '0'");
    mysql_query(query);
//==========================================================================
    ConnectNPC("Pizzbot1","PizzaNPC");
    ShowPlayerMarkers(0);
    ShowNameTags(1);
    ManualVehicleEngineAndLights();
    SetNameTagDrawDistance(30.0);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    AllowInteriorWeapons(1);
    //AllowAdminTeleport(1);
    AntiDeAMX();
    // Load Stuff here
    LoadLocations();
    LoadHouses();
    LoadGarages();
    LoadBuilding();
    LoadBusiness();
    LoadCityCars();
    LoadFactions();
    //CreateCityObjects();
    // Stuff have now been loaded.
    print("-----------------------------------------------");
    print("P:RP Make by N0FeaR");
    print("! SCRIPT LOADED SCRIPT LOADED SCRIPT LOADED SCRIPT LOADED !");
    print("-----------------------------------------------");
    // Welcome message done
//==========================================================================
//========================================================================== Pickups
    CreateStreamPickup(1239,1,1737.2125,-1862.9502,13.5757,10); // Noobspawn Guide
    CreateStreamPickup(1239,1,-1425.6927,-1528.2820,101.9709,10);
//========================================================================== Textdraw
    new string[MAX_PLAYER_NAME];
    new string1[MAX_PLAYER_NAME];
    News[hTaken1] = 0; News[hTaken2] = 0; News[hTaken3] = 0; News[hTaken4] = 0; News[hTaken5] = 0;
    //==========================================================================
    format(string, sizeof(string), "Nothing");
    strmid(News[hAdd1], string, 0, strlen(string), 255);
    strmid(News[hAdd2], string, 0, strlen(string), 255);
    strmid(News[hAdd3], string, 0, strlen(string), 255);
    strmid(News[hAdd4], string, 0, strlen(string), 255);
    strmid(News[hAdd5], string, 0, strlen(string), 255);
    strmid(News[hAdd6], string, 0, strlen(string), 255);
    strmid(News[hAdd7], string, 0, strlen(string), 255);
    strmid(News[hAdd8], string, 0, strlen(string), 255);
    strmid(News[hAdd9], string, 0, strlen(string), 255);
    strmid(News[hAdd10], string, 0, strlen(string), 255);
    strmid(News[hAdd11], string, 0, strlen(string), 255);
    strmid(News[hAdd12], string, 0, strlen(string), 255);
    strmid(News[hAdd13], string, 0, strlen(string), 255);
    strmid(News[hAdd14], string, 0, strlen(string), 255);
    strmid(News[hAdd15], string, 0, strlen(string), 255);
    strmid(News[hAdd16], string, 0, strlen(string), 255);
    strmid(News[hAdd17], string, 0, strlen(string), 255);
    strmid(News[hAdd18], string, 0, strlen(string), 255);
    strmid(News[hAdd19], string, 0, strlen(string), 255);
    strmid(News[hAdd20], string, 0, strlen(string), 255);
    strmid(News[hAdd21], string, 0, strlen(string), 255);
    format(string1, sizeof(string1), "No-one");
    strmid(News[hContact1], string1, 0, strlen(string1), 255);
    strmid(News[hContact2], string1, 0, strlen(string1), 255);
    strmid(News[hContact3], string1, 0, strlen(string1), 255);
    strmid(News[hContact4], string1, 0, strlen(string1), 255);
    strmid(News[hContact5], string1, 0, strlen(string1), 255);
    strmid(News[hContact6], string1, 0, strlen(string1), 255);
    strmid(News[hContact7], string1, 0, strlen(string1), 255);
    strmid(News[hContact8], string1, 0, strlen(string1), 255);
    strmid(News[hContact9], string1, 0, strlen(string1), 255);
    strmid(News[hContact10], string1, 0, strlen(string1), 255);
    strmid(News[hContact11], string1, 0, strlen(string1), 255);
    strmid(News[hContact12], string1, 0, strlen(string1), 255);
    strmid(News[hContact13], string1, 0, strlen(string1), 255);
    strmid(News[hContact14], string1, 0, strlen(string1), 255);
    strmid(News[hContact15], string1, 0, strlen(string1), 255);
    strmid(News[hContact16], string1, 0, strlen(string1), 255);
    strmid(News[hContact17], string1, 0, strlen(string1), 255);
    strmid(News[hContact18], string1, 0, strlen(string1), 255);
    strmid(News[hContact19], string1, 0, strlen(string1), 255);
    strmid(News[hContact20], string1, 0, strlen(string1), 255);
    strmid(News[hContact21], string1, 0, strlen(string1), 255);
    format(crimestore, sizeof(crimestore), "[HQ] There is nothing in your vicinity, over");
    //==========================================================================
    AddCCTV("Airport", 1775, -2440, 34, 180.0, 1775, -2440, 34);
    AddCCTV("Pershing Square", 1429, -1581, 63, 220.0, 1429, -1581, 63);
    AddCCTV("License Centre", 1311, -1421, 27, 0.0, 1311, -1421, 27);
    AddCCTV("Downtown Los Santos", 1590, -1332, 24, 0.0, 1590, -1332, 24);
    AddCCTV("News Building", 1018, -930, 56, 95.0, 1018, -930, 56);
    AddCCTV("Transport Building", 361, -1494, 46, 115.0, 361, -1494, 46);
    AddCCTV("Grove Street", 2317, -1665, 28, 0.0, 2320, -1678, 15);
    AddCCTV("Glen Park", 1858, -1160, 37, 270.0, 1858, -1160, 37);
    AddCCTV("Mulholland Intersection", 1653, -1076, 28, 180.0, 1653, -1076, 28);
    AddCCTV("Los Santos Beach", 325, -1811, 12, 0.0, 325, -1811, 12);
    AddCCTV("El Corona", 1914, -1980, 38, 144.0, 1914, -1980, 38);
    AddCCTV("Seville", 2762, -2004, 19, 18.0, 2762, -2004, 19);
    AddCCTV("Crenshaw", 2088, -1416, 46, 295.0, 2088, -1416, 46);
    AddCCTV("Mall Road", 945, -1418, 30, 337.0, 945, -1418, 30);
    //==========================================================================
    TD = TextDrawCreate(160, 400, "~y~Keys:~n~Arrow-Keys: ~w~Move The Camera~n~~y~Sprint-Key: ~w~Speed Up~n~~y~Crouch-Key: ~w~Exit Camera");
    TextDrawLetterSize(TD, 0.4, 0.9);
    TextDrawSetShadow(TD, 0);
    TextDrawUseBox(TD,1);
    TextDrawBoxColor(TD,0x00000055);
    TextDrawTextSize(TD, 380, 400);

    new Count, Left = TotalCCTVS;
    for(new menu; menu<MAX_CCTVMENUS; menu++)
    {
        if(Left > 12)
        {
            CCTVMenu[menu] = CreateMenu("Choose Camera:", 1, 200, 100, 220);
            TotalMenus++;
            MenuType[menu] = 1;
            for(new i; i<11; i++)
            {
                AddMenuItem(CCTVMenu[menu], 0, CameraName[Count]);
                Count++;
                Left--;
            }
            AddMenuItem(CCTVMenu[menu], 0, "Next");
        }
        else if(Left<13 && Left > 0)
        {
            CCTVMenu[menu] = CreateMenu("Choose Camera:", 1, 200, 100, 220);
            TotalMenus++;
            MenuType[menu] = 2;
            new tmp = Left;
            for(new i; i<tmp; i++)
            {
                AddMenuItem(CCTVMenu[menu], 0, CameraName[Count]);
                Count++;
                Left--;
            }
        }
    }
    for(new h = 0; h < sizeof(Houses); h++)
    {
        if(Houses[h][Owned] == 0)
        {
            Create3DTextLabel("[Property]",0x00AE00FF,Houses[h][EnterX], Houses[h][EnterY], Houses[h][EnterZ]+0.75, 25.0, 0);
            Houses[h][hPickupID]=CreateDynamicPickup(1273, 1, Houses[h][EnterX], Houses[h][EnterY], Houses[h][EnterZ]);
            //pickups++;
        }
        if(Houses[h][Owned] == 1)
        {
            Create3DTextLabel("[Property]",0x00AE00FF,Houses[h][EnterX], Houses[h][EnterY], Houses[h][EnterZ]+0.75, 25.0, 0);
            Houses[h][hPickupID]=CreateDynamicPickup(1239, 1, Houses[h][EnterX], Houses[h][EnterY], Houses[h][EnterZ]);
            //pickups++;
        }
    }
    SetTimer("OneSecTimers", 1000, 1);                                  //1sec
    SetTimer("LiftDown", 13000, 0);                                     //13sec
    SetTimer("OneMinuteTimer", 60000, 1);
    SetTimer("CheckStatus", 1300, 1); // 500 mili sekunder
    //SetTimer("AntiHackWeapon", 3000, 1); // TO CHECK FOR WEAPONS, DONE EACH 3 SECOND
   
    if (realtime)
    {
        new tmphour;
        new tmpminute;
        new tmpsecond;
        gettime(tmphour, tmpminute, tmpsecond);
        FixHour(tmphour);
        tmphour = shifthour;
        SetWorldTime(tmphour);
    }
    return 1;
}
Reply
#6

lazy but might work if you don't use the class selector..
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
          SpawnPlayer(playerid);
          return 1;
}
Reply
#7

Quote:
Originally Posted by CmZxC
Посмотреть сообщение
lazy but might work if you don't use the class selector..
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
          SpawnPlayer(playerid);
          return 1;
}
here is mine

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
    if(IsPlayerNPC(playerid)) return 1;
    SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
    if(RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)
    {
        InitPlayerConnection( playerid );
    } else {
        SpawnPlayer(playerid);
    }
    return 0;
}
Reply
#8

You don't have the AddPlayerClass anywhere at OnGameModeInit, add one with random values and see what happens.
Reply
#9

Still same problem
Reply
#10

Mind using SetSpawnInfo function?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)