[Map] Stunt no AeroLV
#1

Stunt AeroLV





Eae pessoal a 3 dias criei um filterscript e me interecei por mapas a 3 dias estou aprendendo sobre o MTA Map Editor e para aprender criei um stunt bem simples mais util para RP/RPG/DM reparei que nгo hб muitos stunts

й bem simples fica no aeroporto de los santos

Код:
AddStaticVehicleEx(461,2003.69995117,-2473.39990234,13.19999981,0.00000000,-1,-1,15); //PCJ-600
AddStaticVehicleEx(461,1999.50000000,-2473.50000000,13.19999981,0.00000000,-1,-1,15); //PCJ-600
AddStaticVehicleEx(461,2001.40002441,-2473.50000000,13.19999981,0.00000000,-1,-1,15); //PCJ-600
CreateObject(1634,2020.30004883,-2494.69995117,13.80000019,0.00000000,358.00000000,268.00000000); //object(landjump2) (20)
CreateObject(1634,2023.29980469,-2494.59960938,17.60000038,29.99816895,359.98901367,269.99450684); //object(landjump2) (21)
CreateObject(1634,2028.30004883,-2494.80004883,24.70000076,29.99816895,359.98901367,269.99450684); //object(landjump2) (22)
CreateObject(14448,2041.50000000,-2493.69995117,28.39999962,0.00000000,0.00000000,0.00000000); //object(carter_girders02) (1)
CreateObject(1634,2065.00000000,-2494.09960938,14.30000019,0.00000000,357.98950195,87.98950195); //object(landjump2) (23)
CreateObject(1634,2059.59960938,-2493.79980469,18.79999924,23.93371582,4.36157227,88.20922852); //object(landjump2) (24)
CreateObject(1634,2056.00000000,-2493.79980469,24.29999924,37.96875000,2.52136230,90.43395996); //object(landjump2) (25)
CreateObject(18450,1405.90002441,-2621.80004883,18.89999962,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (4)
CreateObject(18450,1423.19995117,-2615.69995117,111.69999695,0.00000000,180.00000000,0.00000000); //object(cs_roadbridge04) (67)
CreateObject(18450,1416.89832865,-2621.75986894,19.51125109,-0.37855746,-6.49360066,0.38559266); //object(cs_roadbridge04) (69)
CreateObject(18450,1427.02115417,-2621.64459876,21.26484136,-0.79111845,-13.28284926,0.70230856); //object(cs_roadbridge04) (70)
CreateObject(18450,1436.24608450,-2621.46214254,24.04052425,-1.22694968,-20.31702165,0.93999914); //object(cs_roadbridge04) (71)
CreateObject(18450,1444.55070313,-2621.22040452,27.71805357,-1.67227114,-27.54889616,1.09185066); //object(cs_roadbridge04) (72)
CreateObject(18450,1451.91259357,-2620.92728893,32.17718313,-2.11150568,-34.94451217,1.15521697); //object(cs_roadbridge04) (73)
CreateObject(18450,1458.30933934,-2620.59070002,37.29766673,-2.52863660,-42.49197387,1.13168090); //object(cs_roadbridge04) (74)
CreateObject(18450,1463.71852394,-2620.21854203,42.95925819,-2.90820994,-50.20762596,1.02644502); //object(cs_roadbridge04) (75)
CreateObject(18450,1468.11773089,-2619.81871919,49.04171131,-3.23568298,-58.13853292,0.84740925); //object(cs_roadbridge04) (76)
CreateObject(18450,1471.48454369,-2619.39913576,55.42477991,-3.49708042,-66.36048247,0.60438695); //object(cs_roadbridge04) (77)
CreateObject(18450,1473.79654585,-2618.96769596,61.98821779,-3.67815549,-74.97022396,0.30888011); //object(cs_roadbridge04) (78)
CreateObject(18450,1475.03132089,-2618.53230404,68.61177877,-3.76347209,-84.06939700,-0.02520125); //object(cs_roadbridge04) (79)
CreateObject(18450,1475.16645230,-2618.10086424,75.17521666,-3.73621108,-93.73668001,-0.37947722); //object(cs_roadbridge04) (80)
CreateObject(18450,1474.17952361,-2617.68128081,81.55828526,-3.58031411,-103.98688953,-0.72757521); //object(cs_roadbridge04) (81)
CreateObject(18450,1472.04811831,-2617.28145797,87.64073838,-3.28731573,-114.72513598,-1.03178958); //object(cs_roadbridge04) (82)
CreateObject(18450,1468.74981992,-2616.90929998,93.30232984,-2.86785802,-125.72021574,-1.24548772); //object(cs_roadbridge04) (83)
CreateObject(18450,1464.26221195,-2616.57271107,98.42281344,-2.35946006,-136.62867530,-1.32735116); //object(cs_roadbridge04) (84)
CreateObject(18450,1458.56287790,-2616.27959548,102.88194300,-1.81745609,-147.07608085,-1.26125612); //object(cs_roadbridge04) (85)
CreateObject(18450,1451.62940129,-2616.03785746,106.55947231,-1.29174747,-156.75544583,-1.06265243); //object(cs_roadbridge04) (86)
CreateObject(18450,1443.43936563,-2615.85540124,109.33515521,-0.81042006,-165.48730181,-0.76508464); //object(cs_roadbridge04) (87)
CreateObject(18450,1433.97035442,-2615.74013106,111.08874548,-0.38098095,-173.22124642,-0.40239302); //object(cs_roadbridge04) (88)
CreateObject(18450,1450.00000000,-2601.00000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (89)
CreateObject(18450,1412.49212297,-2615.60312610,111.04527286,0.85120502,172.65613992,-0.98229064); //object(cs_roadbridge04) (91)
CreateObject(18450,1403.20263031,-2615.32534924,109.16696604,1.87038153,164.10654321,-1.87950591); //object(cs_roadbridge04) (92)
CreateObject(18450,1395.29674688,-2614.88566816,106.19387468,3.06013588,154.31673396,-2.60052568); //object(cs_roadbridge04) (93)
CreateObject(18450,1388.73974633,-2614.30313041,102.25479695,4.36879064,143.42995221,-3.03578280); //object(cs_roadbridge04) (94)
CreateObject(18450,1383.49690233,-2613.59678355,97.47853105,5.67447487,131.81725630,-3.10316416); //object(cs_roadbridge04) (95)
CreateObject(18450,1379.53348855,-2612.78567514,91.99387514,6.81905467,120.02260780,-2.80191794); //object(cs_roadbridge04) (96)
CreateObject(18450,1376.81477865,-2611.88885272,85.92962742,7.67995677,108.59457873,-2.21807070); //object(cs_roadbridge04) (97)
CreateObject(18450,1375.30604629,-2610.92536386,79.41458606,8.21245062,97.91244782,-1.47334017); //object(cs_roadbridge04) (98)
CreateObject(18450,1374.97256514,-2609.91425610,72.57754924,8.43473306,88.12268803,-0.67359842); //object(cs_roadbridge04) (99)
CreateObject(18450,1375.77960887,-2608.87457702,65.54731516,8.39180733,79.18638664,0.10862880); //object(cs_roadbridge04) (100)
CreateObject(18450,1377.69245114,-2607.82537415,58.45268198,8.13043142,70.96345641,0.82833016); //object(cs_roadbridge04) (101)
CreateObject(18450,1380.67636562,-2606.78569507,51.42244789,7.68939797,63.27981472,1.45676584); //object(cs_roadbridge04) (102)
CreateObject(18450,1384.69662597,-2605.77458732,44.58541108,7.09869019,55.96588502,1.97261890); //object(cs_roadbridge04) (103)
CreateObject(18450,1389.71850586,-2604.81109845,38.07036972,6.38217765,48.87456503,2.35673990); //object(cs_roadbridge04) (104)
CreateObject(18450,1395.70727895,-2603.91427603,32.00612200,5.56125813,41.88872096,2.58980976); //object(cs_roadbridge04) (105)
CreateObject(18450,1402.62821891,-2603.10316762,26.52146609,4.65838312,34.92464481,2.65222297); //object(cs_roadbridge04) (106)
CreateObject(18450,1410.44659940,-2602.39682076,21.74520018,3.69988355,27.93429435,2.52577019); //object(cs_roadbridge04) (107)
CreateObject(18450,1419.12769409,-2601.81428301,17.80612246,2.71749081,20.90661429,2.19673798); //object(cs_roadbridge04) (108)
CreateObject(18450,1428.63677664,-2601.37460193,14.83303110,1.74789207,13.86674043,1.65973239); //object(cs_roadbridge04) (109)
CreateObject(18450,1438.93912072,-2601.09682508,12.95472428,0.82994920,6.87145028,0.92103091); //object(cs_roadbridge04) (110)
CreateObject(1634,1426.59997559,-2495.10009766,13.89999962,0.00000000,0.00000000,88.00000000); //object(landjump2) (53)
CreateObject(1634,1421.50000000,-2494.80004883,17.00000000,12.00000000,0.00000000,87.99499512); //object(landjump2) (54)
CreateObject(1634,1416.40002441,-2494.69995117,21.60000038,21.99707031,0.00000000,87.98950195); //object(landjump2) (56)
CreateObject(2903,1928.09997559,-2606.60009766,33.59999847,0.00000000,0.00000000,0.00000000); //object(kmb_parachute) (1)
CreateObject(1953,1993.80004883,-2583.80004883,12.60000038,0.00000000,0.00000000,0.00000000); //object(turn_plater_r) (1)
CreateObject(11470,1970.59997559,-2570.89990234,17.60000038,0.00000000,0.00000000,180.00000000); //object(des_bigbull) (1)
CreateObject(1634,2084.50000000,-2586.10009766,13.80000019,0.00000000,357.98950195,267.98953247); //object(landjump2) (23)
CreateObject(1634,2091.50000000,-2586.69995117,18.70000076,23.93371582,4.36157227,268.20922852); //object(landjump2) (24)
O mapa contem 58 Objetos


Logo irei comeзar a criar uma arena de Boxe para RP/RPG e um Drop logo logo vou postar

O Stunt й simples mais demorei 3 dias para fazer por causa da falta de criatividade e das duvidas do mta





Creditos:
StrockerT


Aceitos Criticas 0/10
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#2

Legal dou 9,5/10 pq й difнcil alinhar os objetos
Reply
#3

Estб simples tambйm StrockerT,tente melhorar....malz ai.2/10.
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