object
#1

Is it possible to do a background check: a player does damage of а object and if a player does, then return the 1. Are there any inclusions, which can make such a check?

sorry for bad english
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#2

I am sorry but you have to explain yourself a bit better. I can't understand what you are aware to do.
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#3

The player fires a weapon in the object. I need to know whether the player hit the target
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