03.02.2012, 01:54
This admin house is located near Bone County, near LS Bridge, if you guy know what I mean, like your at 4 Dragon Casino, you take a right you keep going, then take a left, then keep going passing a little bridge, look right then you keep on driving, near it is a small dock, hope someone could post picture!
Код:
AddStaticVehicleEx(469,-706.59997559,965.90002441,12.19999981,270.00000000,-1,-1,15); //Sparrow AddStaticVehicleEx(425,-709.50000000,952.59997559,13.19999981,268.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(487,-712.70001221,939.20001221,12.50000000,263.75000000,-1,-1,15); //Maverick AddStaticVehicleEx(541,-685.50000000,969.00000000,11.80000019,96.00000000,-1,-1,15); //Bullet AddStaticVehicleEx(415,-685.70001221,964.09997559,12.00000000,90.00000000,-1,-1,15); //Cheetah AddStaticVehicleEx(522,-692.79998779,969.79998779,11.89999962,182.00000000,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,-692.00000000,961.90002441,11.89999962,0.00000000,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,-685.59997559,938.09997559,13.30000019,90.00000000,-1,-1,15); //NRG-500 AddStaticVehicleEx(452,-638.79998779,882.29998779,0.00000000,226.00000000,-1,-1,15); //Speeder AddStaticVehicleEx(530,-657.79998779,858.20001221,1.39999998,246.00000000,-1,-1,15); //Forklift AddStaticVehicleEx(530,-657.09997559,860.50000000,1.39999998,236.00000000,-1,-1,15); //Forklift AddStaticVehicleEx(476,-626.50000000,836.40002441,3.59999990,228.00000000,-1,-1,15); //Rustler CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); // CreateObject(1337,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //