26.01.2012, 10:24
(
Last edited by TheLazySloth; 26/01/2012 at 07:23 PM.
)
Code:
stock LoadVehicle(VehicleID) { new Query[128]; format(Query, 128, "SELECT * FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); if(mysql_num_rows() >= 1) { mysql_free_result(); mysql_query(Query); mysql_store_result(); printf("%d", VehicleID); while(mysql_fetch_row_format(Query, "|")) { printf("%d", VehicleID); new Value[128]; mysql_fetch_field_row(Value, "GameID"); Vehicle[VehicleID][vGameID] = strval(Value); mysql_fetch_field_row(Value, "ID"); Vehicle[VehicleID][vID] = strval(Value); mysql_fetch_field_row(Value, "Spawned"); Vehicle[VehicleID][vSpawned] = strval(Value); mysql_fetch_field_row(Value, "Saved"); Vehicle[VehicleID][vSaved] = strval(Value); mysql_fetch_field_row(Value, "Model"); Vehicle[VehicleID][vModel] = strval(Value); mysql_fetch_field_row(Value, "SpawnWorld"); Vehicle[VehicleID][vSpawnWorld] = strval(Value); mysql_fetch_field_row(Value, "SpawnInterior"); Vehicle[VehicleID][vSpawnInterior] = strval(Value); mysql_fetch_field_row(Value, "PosWorld"); Vehicle[VehicleID][vPosWorld] = strval(Value); mysql_fetch_field_row(Value, "PosInterior"); Vehicle[VehicleID][vPosInterior] = strval(Value); mysql_fetch_field_row(Value, "Color1"); Vehicle[VehicleID][vColor1] = strval(Value); mysql_fetch_field_row(Value, "Color2"); Vehicle[VehicleID][vColor2] = strval(Value); mysql_fetch_field_row(Value, "PaintJob"); Vehicle[VehicleID][vPaintJob] = strval(Value); mysql_fetch_field_row(Value, "Mod0"); Vehicle[VehicleID][vMod][0] = strval(Value); mysql_fetch_field_row(Value, "Mod1"); Vehicle[VehicleID][vMod][1] = strval(Value); mysql_fetch_field_row(Value, "Mod2"); Vehicle[VehicleID][vMod][2] = strval(Value); mysql_fetch_field_row(Value, "Mod3"); Vehicle[VehicleID][vMod][3] = strval(Value); mysql_fetch_field_row(Value, "Mod4"); Vehicle[VehicleID][vMod][4] = strval(Value); mysql_fetch_field_row(Value, "Mod5"); Vehicle[VehicleID][vMod][5] = strval(Value); mysql_fetch_field_row(Value, "Mod6"); Vehicle[VehicleID][vMod][6] = strval(Value); mysql_fetch_field_row(Value, "Mod7"); Vehicle[VehicleID][vMod][7] = strval(Value); mysql_fetch_field_row(Value, "Mod8"); Vehicle[VehicleID][vMod][8] = strval(Value); mysql_fetch_field_row(Value, "Mod9"); Vehicle[VehicleID][vMod][9] = strval(Value); mysql_fetch_field_row(Value, "Mod10"); Vehicle[VehicleID][vMod][10] = strval(Value); mysql_fetch_field_row(Value, "Mod11"); Vehicle[VehicleID][vMod][11] = strval(Value); mysql_fetch_field_row(Value, "Mod12"); Vehicle[VehicleID][vMod][12] = strval(Value); mysql_fetch_field_row(Value, "Mod13"); Vehicle[VehicleID][vMod][13] = strval(Value); mysql_fetch_field_row(Vehicle[VehicleID][vLicense], "License"); mysql_fetch_field_row(Value, "EngineOn"); Vehicle[VehicleID][vEngineOn] = strval(Value); mysql_fetch_field_row(Value, "LightsOn"); Vehicle[VehicleID][vLightsOn] = strval(Value); mysql_fetch_field_row(Value, "AlarmOn"); Vehicle[VehicleID][vAlarmOn] = strval(Value); mysql_fetch_field_row(Value, "DoorsOpen"); Vehicle[VehicleID][vDoorsOpen] = strval(Value); mysql_fetch_field_row(Value, "HoodOpen"); Vehicle[VehicleID][vHoodOpen] = strval(Value); mysql_fetch_field_row(Value, "TrunkOpen"); Vehicle[VehicleID][vTrunkOpen] = strval(Value); mysql_fetch_field_row(Value, "Locked"); Vehicle[VehicleID][vLocked] = strval(Value); mysql_fetch_field_row(Value, "EngineBroke"); Vehicle[VehicleID][vEngineBroke] = strval(Value); mysql_fetch_field_row(Value, "PanelsBroke"); Vehicle[VehicleID][vPanelsBroke] = strval(Value); mysql_fetch_field_row(Value, "DoorsBroke"); Vehicle[VehicleID][vDoorsBroke] = strval(Value); mysql_fetch_field_row(Value, "LightsBroke"); Vehicle[VehicleID][vLightsBroke] = strval(Value); mysql_fetch_field_row(Value, "TiresBroke"); Vehicle[VehicleID][vTiresBroke] = strval(Value); mysql_fetch_field_row(Value, "SpeedKMH"); Vehicle[VehicleID][vSpeedKMH] = strval(Value); mysql_fetch_field_row(Value, "SpeedMPH"); Vehicle[VehicleID][vSpeedMPH] = strval(Value); } mysql_free_result(); format(Query, 128, "SELECT SpawnX FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vSpawnX]); mysql_free_result(); format(Query, 128, "SELECT SpawnY FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vSpawnY]); mysql_free_result(); format(Query, 128, "SELECT SpawnZ FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vSpawnZ]); mysql_free_result(); format(Query, 128, "SELECT SpawnA FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vSpawnA]); mysql_free_result(); format(Query, 128, "SELECT PosX FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vPosX]); mysql_free_result(); format(Query, 128, "SELECT PosY FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vPosY]); mysql_free_result(); format(Query, 128, "SELECT PosZ FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vPosZ]); mysql_free_result(); format(Query, 128, "SELECT PosA FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vPosA]); mysql_free_result(); format(Query, 128, "SELECT Health FROM vehicledata WHERE ID = %d", VehicleID); mysql_query(Query); mysql_store_result(); mysql_fetch_float(Vehicle[VehicleID][vHealth]); mysql_free_result(); printf("Vehicle %d has successfully loaded!", VehicleID); } else { mysql_free_result(); Vehicle[VehicleID][vGameID] = -1; Vehicle[VehicleID][vID] = VehicleID; Vehicle[VehicleID][vSpawned] = 0; Vehicle[VehicleID][vSaved] = 0; Vehicle[VehicleID][vModel] = 0; Vehicle[VehicleID][vSpawnWorld] = 0; Vehicle[VehicleID][vSpawnInterior] = 0; Vehicle[VehicleID][vSpawnX] = 0; Vehicle[VehicleID][vSpawnY] = 0; Vehicle[VehicleID][vSpawnZ] = 0; Vehicle[VehicleID][vSpawnA] = 0; Vehicle[VehicleID][vPosWorld] = 0; Vehicle[VehicleID][vPosInterior] = 0; Vehicle[VehicleID][vPosX] = 0; Vehicle[VehicleID][vPosY] = 0; Vehicle[VehicleID][vPosZ] = 0; Vehicle[VehicleID][vPosA] = 0; Vehicle[VehicleID][vColor1] = 0; Vehicle[VehicleID][vColor2] = 0; Vehicle[VehicleID][vPaintJob] = 0; Vehicle[VehicleID][vMod][0] = 0; Vehicle[VehicleID][vMod][1] = 0; Vehicle[VehicleID][vMod][2] = 0; Vehicle[VehicleID][vMod][3] = 0; Vehicle[VehicleID][vMod][4] = 0; Vehicle[VehicleID][vMod][5] = 0; Vehicle[VehicleID][vMod][6] = 0; Vehicle[VehicleID][vMod][7] = 0; Vehicle[VehicleID][vMod][8] = 0; Vehicle[VehicleID][vMod][9] = 0; Vehicle[VehicleID][vMod][10] = 0; Vehicle[VehicleID][vMod][11] = 0; Vehicle[VehicleID][vMod][12] = 0; Vehicle[VehicleID][vMod][13] = 0; format(Vehicle[VehicleID][vLicense], 128, "Unknown%d", VehicleID); Vehicle[VehicleID][vEngineOn] = 0; Vehicle[VehicleID][vLightsOn] = 0; Vehicle[VehicleID][vAlarmOn] = 0; Vehicle[VehicleID][vDoorsOpen] = 0; Vehicle[VehicleID][vHoodOpen] = 0; Vehicle[VehicleID][vTrunkOpen] = 0; Vehicle[VehicleID][vLocked] = 0; Vehicle[VehicleID][vHealth] = 1000.0; Vehicle[VehicleID][vEngineBroke] = 0; Vehicle[VehicleID][vPanelsBroke] = 0; Vehicle[VehicleID][vDoorsBroke] = 0; Vehicle[VehicleID][vLightsBroke] = 0; Vehicle[VehicleID][vTiresBroke] = 0; Vehicle[VehicleID][vSpeedKMH] = 0; Vehicle[VehicleID][vSpeedMPH] = 0; } return true; }
The script is trying to load VehicleID 0 from the MySQL database.
I get this weird problem. For some reason between the first printf("%d", VehicleID); and the second printf("%d", VehicleID); it goes from 0 to 40 without it being set.
I think it has something to do with while(mysql_fetch_row_format(Query, "|")) {
Proof on the server console:
It's not supposed to do that and it's bugging my whole gamemode.
Anyone know why it is doing this?