19.01.2012, 12:31
Hi, sorry for the English but I use a translator, not because I'm not good but because I get bored writing.
To illustrate this problem immediately.
I want to do that is a platform of hay in mid-air above where we are all players.
The players are killing each other, and when there is only one should check:
"% s player has won the round"
And so on to give money to the player.
I would like to know how to get playerid having:
playersalive (onplayerspawn playersalive + +; onplayerdeath playersalive --; )
I would still like to know how well I could do that there is a time such as 10 minutes. I have two teams, and two score counters.
I would like to know how you get the team with the most kills, and from there how to get the various playerid team.
To illustrate this problem immediately.
I want to do that is a platform of hay in mid-air above where we are all players.
The players are killing each other, and when there is only one should check:
"% s player has won the round"
And so on to give money to the player.
I would like to know how to get playerid having:
playersalive (onplayerspawn playersalive + +; onplayerdeath playersalive --; )
I would still like to know how well I could do that there is a time such as 10 minutes. I have two teams, and two score counters.
I would like to know how you get the team with the most kills, and from there how to get the various playerid team.