Need help about scripting
#1

So i have some questions about scipting ppc_trucking server, i need help about: adding new spawnpoints in /rescue, about adding new locations in ppc_DefLocations.ini and about adding trucks/trailers in new depo what i made in mta and uploaded in server...So lets go, there are my problems:
1. How to add spawnoint in rescue (i need only add for truckers)
// Setup spawnlocations for each class (when selecting "Spawn" at class-selection, a random spawnlocation is selected)
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0}, // Flint Trucking Depot
{1457.0, 975.5, 11.0, 0.0}, // LVA Freight Depot
{-2136.0, -247.5, 36.5, 270.0}, // Doherty Depot
{1766.5, -2040.7, 14.0, 270.0}, // El Corona Depot
{-546.0, 2594.0, 54.0, 270.0}, // Las Payasdas Depot
{332.0, 900.0, 25.0, 205.0}, // Quarry Top
{-1575.0, -2724.0, 49.0, 146.0} // Shady Creek Depot

when i copy any of this spawn locations, change name and change coordirates and refresh pawno, i can't start server, pawno always said error...
2. Problem with adding new locations like Area 69, kacc...
// Setup an array that holds all location-data (except taxi and busdriver classes, these have their own locations)
new ALocations[][TLocation] =
{
// LocationName, LocationX, LocationY, LocationZ
{"Dummy location", 0.0, 0.0, 0.0}, // Location 0 = dummy location (never used)

{"LS Construction Site", 1859.0, -1314.0, 14.0}, // Location 1
{"SF Construction Site", -2083.0, 209.0, 35.5}, // Location 2
{"LV Construction Site", 2708.0, 878.0, 10.0}, // Location 3
{"Avery Construction", 312.25, -233.75, 1.6}, // Location 4
{"Clown's Pocket Constr.", 2467.0, 1923.0, 9.8}, // Location 5
{"Solarin Industries", -1822.5, 41.25, 15.25}, // Location 6
when i copy any of this locations, change name, change ''Location <number> to like 150'' and change coordirates, they dont work, when i write like ''Location 150" and paste "150" in PPC_DefLoads.inc in works (for load/unload) they refresh pawno and run server without any problems but /work like drive unleaded fuel are bugged...
So did anyone know how to repair this problems? Help me please...Thanks!
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#2

You should ask in the gamemodes topic.

Make sure your last coordinates don't end with a comma and the rest do.

Correct;
pawn Код:
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0} // Flint Trucking Depot
};
Wrong;
pawn Код:
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0}, // Flint Trucking Depot
};
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#3

// Setup spawnlocations for each class (when selecting "Spawn" at class-selection, a random spawnlocation is selected)
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0}, // Flint Trucking Depot
{1457.0, 975.5, 11.0, 0.0}, // LVA Freight Depot
{-2136.0, -247.5, 36.5, 270.0}, // Doherty Depot
{1766.5, -2040.7, 14.0, 270.0}, // El Corona Depot
{-546.0, 2594.0, 54.0, 270.0}, // Las Payasdas Depot
{332.0, 900.0, 25.0, 205.0}, // Quarry Top
{-1575.0, -2724.0, 49.0, 146.0} // Shady Creek Depot
{xxx.x, xxx.x, xx.x, xx.x} // Location Name
};
new ASpawnLocationsBusDriver[][TSpawnLocation] =
{
{1809.0, -1905.0, 13.6, 90.0}, // Los Santos busdepot
{-1983.0, 110.0, 27.7, 180.0}, // San Fierro busdepot
{1060.0, 1260.0, 11.0, 270.0} // Las Venturas busdepot
};

i made it but changed XXX.X for coordinates numbers and dont works...
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#4

{-1575.0, -2724.0, 49.0, 146.0} // Shady Creek Depot <-- Needs a comma on the end!

{-1575.0, -2724.0, 49.0, 146.0}, // Shady Creek Depot
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#5

pawn Код:
new Float:ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0} // Flint Trucking Depot
};
Correct ^;

If you don't have Float: it will not work. You will just receive alot of warnings about tag mismatch and what not.
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