02.01.2012, 16:16
I have a problem by connecting the player. While some players just by connecting the console is shut down.
It doesn't happen always.One player entered yesterday but could not come today can ..
here is log:
when "Mume Badnjo" connect console shutdown, pls help :/
and here is OnPlayerConnect callback:
script doesn't error or wanrning, not appear in the game.
It doesn't happen always.One player entered yesterday but could not come today can ..
here is log:
Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3d-R2, ©2005-2011 SA-MP Team [23:19:47] filterscripts = "" (string) [23:19:47] [23:19:47] Server Plugins [23:19:47] -------------- [23:19:47] Loading plugin: streamer.so [23:19:47] *** Streamer Plugin v2.5.1 by Incognito loaded *** [23:19:47] Loaded. [23:19:47] Loading plugin: sscanf.so [23:19:47] [23:19:47] =============================== [23:19:47] sscanf plugin loaded. [23:19:47] © 2009 Alex "******" Cole [23:19:47] =============================== [23:19:47] Loaded. [23:19:47] Loading plugin: audio.so [23:19:47] *** Audio Plugin v0.4 by Incognito loaded *** [23:19:47] Loaded. [23:19:47] Loaded 3 plugins. [23:19:47] [23:19:47] Filterscripts [23:19:47] --------------- [23:19:47] Loaded 0 filterscripts. [23:19:47] *** Audio Plugin: Started TCP server on port 7781 [23:19:47] [BC]: Zabranjene rijeci ucitane. [23:19:47] [BC]: Ucitana privatna vozila [23:19:47] [BC]: Broj privatnih vozila:48 [23:19:47] [BC]: Ucitani bizzovi [23:19:47] [BC]: Ucitane organizacije [23:19:48] [BC]: Ucitane kuce [23:19:48] [BC]: Ucitani stanovi [23:19:48] [BC]: Ucitane admin baze [23:19:48] ----------------------------------------- [23:19:48] Balkan Country RolePlay by Emir and Vrabac [23:19:48] ----------------------------------------- [23:19:48] Number of vehicle models: 72 [23:20:52] Incoming connection: 109.105.206.165:2233 [23:20:52] [join] Mume_Badnjo has joined the server (0:109.105.206.165) ---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3d-R2, ©2005-2011 SA-MP Team [23:22:13] filterscripts = "" (string) [23:22:13] [23:22:13] Server Plugins [23:22:13] -------------- [23:22:13] Loading plugin: streamer.so [23:22:13] *** Streamer Plugin v2.5.1 by Incognito loaded *** [23:22:13] Loaded. [23:22:13] Loading plugin: sscanf.so [23:22:13] [23:22:13] =============================== [23:22:13] sscanf plugin loaded. [23:22:13] © 2009 Alex "******" Cole [23:22:13] =============================== [23:22:13] Loaded. [23:22:13] Loading plugin: audio.so [23:22:13] *** Audio Plugin v0.4 by Incognito loaded *** [23:22:13] Loaded. [23:22:13] Loaded 3 plugins. [23:22:13] [23:22:13] Filterscripts [23:22:13] --------------- [23:22:13] Loaded 0 filterscripts. [23:22:13] *** Audio Plugin: Started TCP server on port 7781 [23:22:13] [BC]: Zabranjene rijeci ucitane. [23:22:13] [BC]: Ucitana privatna vozila [23:22:13] [BC]: Broj privatnih vozila:48 [23:22:13] [BC]: Ucitani bizzovi [23:22:13] [BC]: Ucitane organizacije [23:22:14] [BC]: Ucitane kuce [23:22:14] [BC]: Ucitani stanovi [23:22:14] [BC]: Ucitane admin baze [23:22:14] ----------------------------------------- [23:22:14] Balkan Country RolePlay by Emir and Vrabac [23:22:14] ----------------------------------------- [23:22:14] Number of vehicle models: 72 [23:24:06] Incoming connection: 212.39.125.62:2067 [23:24:06] [join] Emir_Odobasic has joined the server (0:212.39.125.62) [23:24:10] Kamera igraca 0 je 3. [23:26:38] Incoming connection: 109.105.206.165:2354 [23:26:38] [join] Mume_Badnjo has joined the server (1:109.105.206.165)
and here is OnPlayerConnect callback:
Код:
public OnPlayerConnect(playerid) { gPlayerLogged[playerid] = 0; SetPlayerColor(playerid,0xAFAFAFAA); ClearChatbox(playerid,30); //---------------------------------- new playername2[MAX_PLAYER_NAME]; new string2[64]; new string[128]; GetPlayerName(playerid, playername2, sizeof(playername2)); //----------------------------------------------------------------------------------- format(string2, sizeof(string2), "BalkanCountryfiles/Users/%s.ini", playername2); if (dini_Exists(string2)) { if(dini_Int(string2,"Banovan") == 1) { SendClientMessage(playerid, COLOR_GREY,"{FF0000}Vas Account je iskljucen do daljnjeg!"); ubanu[playerid] = 1; Kick(playerid); } else { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://crowell.typepad.com/squidbag/files/11_bring_me_to_life.mp3"); gPlayerAccount[playerid] = 1; } } else { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://crowell.typepad.com/squidbag/files/11_bring_me_to_life.mp3"); gPlayerAccount[playerid] = 0; } //----------------------------------------------------------------------------------- if(strcmp(playername2,"Sparrow",false)==0 || strcmp(playername2,"IkoMan",false)==0 || strcmp(playername2,"Badnjo",false)==0){} else { if(strfind(playername2,"_",true)==-1 || strfind(playername2,"0",true)!=-1 || strfind(playername2,"1",true)!=-1 || strfind(playername2,"2",true)!=-1 || strfind(playername2,"3",true)!=-1 ||strfind(playername2,"4",true)!=-1 || strfind(playername2,"5",true)!=-1 || strfind(playername2,"6",true)!=-1 || strfind(playername2,"7",true)!=-1 || strfind(playername2,"8",true)!=-1 || strfind(playername2,"9",true)!=-1) { format(string, sizeof(string),"{FF0000}Kick | {FFFFFF}Igrac %s je kickovan zbog ne-rp imena.",playername2); MessageToAdmins(COLOR_GREY,string,1337,999); SendClientMessage(playerid, COLOR_GREY,"{FFF500}Balkan Country RolePlay | {FF0000}Vase Ime nije u RolePlay formatu. {FFF500}[Iskljuceni ste]"); SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime mora biti u formatu {FF0000}Ime_Prezime."); SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime ne smije sadrzavati brojeve."); SendClientMessage(playerid, COLOR_GREY,"{FFF500}Ime ne smije sadrzavati nikakve interpukcijske znakove | {FF0000}( . , - :) itd."); Kick(playerid); return 1; } } TempBanCheck(playerid); NickBanCheck(playerid); if(gPlayerAccount[playerid]==0) { format(string,sizeof(string),"{FF9700}[BC] Adm|{FFF500} Igrac {FF0000}%s (%d){FFF500} se prvi put prikljucio na server.",playername2,playerid); } else if(gPlayerAccount[playerid]==1) { if(dini_Int(string2, "AdminNivo") >= 1) { format(string,sizeof(string),"{ff0000}Admin {FFFFFF}%s[%d] | %d {ff0000} se prikljucio na server!", playername2, playerid, dini_Int(string2, "AdminNivo")); } } MessageToAdmins(COLOR_GREY,string,1,999); //--------------------------------------------------------------------------------- PonistiPoslove(playerid); DUsjev[playerid][0]=0; DUsjev[playerid][1]=0; DUsjev[playerid][2]=0; //--------------------------------------------------------------------------------- OnKomObv[playerid] = 0; OnChatMonitor[playerid] = 0; SpecaIgraca[playerid] = 999; //--------------------------------------------------------------------------------- ZVozilo[playerid]=0; Znacka[playerid]=0; URazgovoru[playerid]=9999; MobChat[playerid]=0; InfoCall[playerid]=0; UFreeZoni[playerid]=0; FreeZonaTim[playerid]=0; HireCar[playerid] = 9999; IDVar[playerid]=999; Cijena[playerid]=0; gPlayerConSpawn[playerid] = 0; gPlayerFirstSpawn[playerid] = 0; gPlayerLogTries[playerid] = 0; gLocatedCar[playerid] = 0; gTestVoz[playerid] = 0; Wanted[playerid] = 0; Uhapsen[playerid] = 0; Pojacanje[playerid] = 0; regcp[playerid] = 0; regcp2[playerid] = 0; //--------------------------------------------------------------------------------- BizzEntered[playerid] = 9999; StanEntered[playerid] = 9999; HouseEntered[playerid] = 9999; OrgEntered[playerid] = 9999; //--------------------------------------------------------------------------------- /* LoadPoznanstva(playerid); */ //------------------------------------------------------------------------------------- Intro0[playerid] = TextDrawCreate(1.000000,-1.000000,"_"); Intro1[playerid] = TextDrawCreate(1.000000,351.000000,"_"); Intro2[playerid] = TextDrawCreate(1.000000,108.000000,"_"); Intro3[playerid] = TextDrawCreate(1.000000,350.000000,"_"); Intro4[playerid] = TextDrawCreate(151.000000,41.000000,"Balkan Country"); Intro5[playerid] = TextDrawCreate(264.000000,109.000000,"Roleplay"); Intro6[playerid] = TextDrawCreate(536.000000,426.000000,"Ucitavanje..."); TextDrawUseBox(Intro0[playerid],1); TextDrawBoxColor(Intro0[playerid],0x00000099); TextDrawTextSize(Intro0[playerid],1111.000000,0.000000); TextDrawUseBox(Intro1[playerid],1); TextDrawBoxColor(Intro1[playerid],0x00000099); TextDrawTextSize(Intro1[playerid],970.000000,0.000000); TextDrawUseBox(Intro2[playerid],1); TextDrawBoxColor(Intro2[playerid],0xffffffcc); TextDrawTextSize(Intro2[playerid],1010.000000,0.000000); TextDrawUseBox(Intro3[playerid],1); TextDrawBoxColor(Intro3[playerid],0xffffffcc); TextDrawTextSize(Intro3[playerid],1060.000000,0.000000); TextDrawAlignment(Intro0[playerid],0); TextDrawAlignment(Intro1[playerid],0); TextDrawAlignment(Intro2[playerid],0); TextDrawAlignment(Intro3[playerid],0); TextDrawAlignment(Intro4[playerid],0); TextDrawAlignment(Intro5[playerid],0); TextDrawAlignment(Intro6[playerid],0); TextDrawBackgroundColor(Intro0[playerid],0x000000ff); TextDrawBackgroundColor(Intro1[playerid],0x000000ff); TextDrawBackgroundColor(Intro2[playerid],0x000000ff); TextDrawBackgroundColor(Intro3[playerid],0x000000ff); TextDrawBackgroundColor(Intro4[playerid],0x000000ff); TextDrawBackgroundColor(Intro5[playerid],0x000000ff); TextDrawBackgroundColor(Intro6[playerid],0x000000ff); TextDrawFont(Intro0[playerid],3); TextDrawLetterSize(Intro0[playerid],1.000000,11.499998); TextDrawFont(Intro1[playerid],3); TextDrawLetterSize(Intro1[playerid],1.000000,19.000000); TextDrawFont(Intro2[playerid],3); TextDrawLetterSize(Intro2[playerid],1.000000,-0.400000); TextDrawFont(Intro3[playerid],3); TextDrawLetterSize(Intro3[playerid],1.000000,-0.400000); TextDrawFont(Intro4[playerid],2); TextDrawLetterSize(Intro4[playerid],1.000000,5.000000); TextDrawFont(Intro5[playerid],2); TextDrawLetterSize(Intro5[playerid],0.499999,1.900000); TextDrawFont(Intro6[playerid],0); TextDrawLetterSize(Intro6[playerid],0.599999,1.500000); TextDrawColor(Intro0[playerid],0xffffffff); TextDrawColor(Intro1[playerid],0xffffffff); TextDrawColor(Intro2[playerid],0xffffffff); TextDrawColor(Intro3[playerid],0xffffffff); TextDrawColor(Intro4[playerid],0xffffffff); TextDrawColor(Intro5[playerid],0xffffffff); TextDrawColor(Intro6[playerid],0xffffffff); TextDrawSetOutline(Intro0[playerid],1); TextDrawSetOutline(Intro1[playerid],1); TextDrawSetOutline(Intro2[playerid],1); TextDrawSetOutline(Intro3[playerid],1); TextDrawSetOutline(Intro5[playerid],1); TextDrawSetOutline(Intro6[playerid],1); TextDrawSetProportional(Intro0[playerid],1); TextDrawSetProportional(Intro1[playerid],1); TextDrawSetProportional(Intro2[playerid],1); TextDrawSetProportional(Intro3[playerid],1); TextDrawSetProportional(Intro4[playerid],1); TextDrawSetProportional(Intro5[playerid],1); TextDrawSetProportional(Intro6[playerid],1); TextDrawSetShadow(Intro0[playerid],1); TextDrawSetShadow(Intro1[playerid],1); TextDrawSetShadow(Intro2[playerid],1); TextDrawSetShadow(Intro3[playerid],1); TextDrawSetShadow(Intro4[playerid],1); TextDrawSetShadow(Intro5[playerid],1); TextDrawSetShadow(Intro6[playerid],1); //----------------------------------------------------------------------------------- // Prikazivanje Zona organizacija-------------------------------------------------- // Textdraws----------------------------------------------------------------------- //SpeedoMeter v2.1 Kazaljka /*for(new i; i < 3; i++) { SpeedoTDd[playerid][i] = TextDrawCreate(523.000000,368.000000,"~y~~h~|"); TextDrawLetterSize(SpeedoTDd[playerid][i],0.499999,1.000000); TextDrawFont(SpeedoTDd[playerid][i],3); TextDrawSetOutline(SpeedoTDd[playerid][i],1); TextDrawSetShadow(SpeedoTDd[playerid][i],1); TextDrawSetProportional(SpeedoTDd[playerid][i],1); }*/ //Guide (Naslov sekcije,sadrzaj) PomocTD3[playerid] = TextDrawCreate(15.000000,211.000000," "); TextDrawAlignment(PomocTD3[playerid],0); TextDrawBackgroundColor(PomocTD3[playerid],0x000000ff); TextDrawFont(PomocTD3[playerid],2); TextDrawLetterSize(PomocTD3[playerid],0.399999,1.900000); TextDrawColor(PomocTD3[playerid],0xffffffff); TextDrawSetOutline(PomocTD3[playerid],1); TextDrawSetProportional(PomocTD3[playerid],1); TextDrawSetShadow(PomocTD3[playerid],1); PomocTD5[playerid] = TextDrawCreate(155.000000,163.000000," "); TextDrawAlignment(PomocTD5[playerid],0); TextDrawBackgroundColor(PomocTD5[playerid],0x000000ff); TextDrawFont(PomocTD5[playerid],1); TextDrawLetterSize(PomocTD5[playerid],0.299999,1.100000); TextDrawColor(PomocTD5[playerid],0xffffffff); TextDrawSetProportional(PomocTD5[playerid],1); TextDrawSetShadow(PomocTD5[playerid],1); //Stats Textdraws Textdraw3[playerid] = TextDrawCreate(142.000000,355.000000," "); TextDrawAlignment(Textdraw3[playerid],0); TextDrawBackgroundColor(Textdraw3[playerid],0x000000ff); TextDrawFont(Textdraw3[playerid],1); TextDrawLetterSize(Textdraw3[playerid],0.399999,1.600000); TextDrawColor(Textdraw3[playerid],0xffffffff); TextDrawSetOutline(Textdraw3[playerid],1); TextDrawSetProportional(Textdraw3[playerid],1); TextDrawSetShadow(Textdraw3[playerid],1); Textdraw220[playerid] = TextDrawCreate(5.000000,140.000000,"~r~Licna~w~ Racun Imovina Dosije Freezona"); TextDrawUseBox(Textdraw220[playerid],1); TextDrawBoxColor(Textdraw220[playerid],0x00000099); TextDrawTextSize(Textdraw220[playerid],200.000000,0.000000); TextDrawAlignment(Textdraw220[playerid],0); TextDrawBackgroundColor(Textdraw220[playerid],0x000000ff); TextDrawFont(Textdraw220[playerid],3); TextDrawLetterSize(Textdraw220[playerid],0.299999,1.100000); TextDrawColor(Textdraw220[playerid],0xffffffff); TextDrawSetOutline(Textdraw220[playerid],1); TextDrawSetProportional(Textdraw220[playerid],1); TextDrawSetShadow(Textdraw220[playerid],1); Textdraw221[playerid] = TextDrawCreate(5.000000,291.000000," "); TextDrawUseBox(Textdraw221[playerid],1); TextDrawBoxColor(Textdraw221[playerid],0x00000099); TextDrawTextSize(Textdraw221[playerid],200.000000,0.000000); TextDrawAlignment(Textdraw221[playerid],0); TextDrawBackgroundColor(Textdraw221[playerid],0x000000ff); TextDrawFont(Textdraw221[playerid],3); TextDrawLetterSize(Textdraw221[playerid],0.399999,1.100000); TextDrawColor(Textdraw221[playerid],0xffffffff); TextDrawSetOutline(Textdraw221[playerid],1); TextDrawSetProportional(Textdraw221[playerid],1); TextDrawSetShadow(Textdraw221[playerid],1); Textdraw222[playerid] = TextDrawCreate(5.000000,158.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~"); TextDrawUseBox(Textdraw222[playerid],1); TextDrawBoxColor(Textdraw222[playerid],0x00000066); TextDrawTextSize(Textdraw222[playerid],200.000000,0.000000); TextDrawAlignment(Textdraw222[playerid],0); TextDrawBackgroundColor(Textdraw222[playerid],0x000000ff); TextDrawFont(Textdraw222[playerid],3); TextDrawLetterSize(Textdraw222[playerid],1.000000,1.000000); TextDrawColor(Textdraw222[playerid],0xffffffff); TextDrawSetOutline(Textdraw222[playerid],1); TextDrawSetProportional(Textdraw222[playerid],1); TextDrawSetShadow(Textdraw222[playerid],1); Textdraw223[playerid] = TextDrawCreate(6.000000,159.000000," "); TextDrawAlignment(Textdraw223[playerid],0); TextDrawBackgroundColor(Textdraw223[playerid],0x000000ff); TextDrawFont(Textdraw223[playerid],1); TextDrawLetterSize(Textdraw223[playerid],0.299999,1.100000); TextDrawColor(Textdraw223[playerid],0xffffffff); TextDrawSetOutline(Textdraw223[playerid],0); TextDrawSetProportional(Textdraw223[playerid],1); TextDrawSetShadow(Textdraw223[playerid],1); Textdraw224[playerid] = TextDrawCreate(109.000000,159.000000," "); TextDrawAlignment(Textdraw224[playerid],0); TextDrawBackgroundColor(Textdraw224[playerid],0x000000ff); TextDrawFont(Textdraw224[playerid],1); TextDrawLetterSize(Textdraw224[playerid],0.299999,1.100000); TextDrawColor(Textdraw224[playerid],0xffffffff); TextDrawSetOutline(Textdraw224[playerid],0); TextDrawSetProportional(Textdraw224[playerid],1); TextDrawSetShadow(Textdraw224[playerid],1); Textdraw225[playerid] = TextDrawCreate(5.000000,126.000000," "); TextDrawAlignment(Textdraw225[playerid],0); TextDrawBackgroundColor(Textdraw225[playerid],0x000000ff); TextDrawFont(Textdraw225[playerid],3); TextDrawLetterSize(Textdraw225[playerid],0.399999,1.000000); TextDrawColor(Textdraw225[playerid],0xffffffff); TextDrawSetOutline(Textdraw225[playerid],1); TextDrawSetProportional(Textdraw225[playerid],1); TextDrawSetShadow(Textdraw225[playerid],1); Textdraw40[playerid] = TextDrawCreate(538.000000,396.000000," "); //gorivo TextDrawAlignment(Textdraw40[playerid],0); TextDrawBackgroundColor(Textdraw40[playerid],0x000000ff); TextDrawFont(Textdraw40[playerid],3); TextDrawLetterSize(Textdraw40[playerid],0.399999,1.500000); TextDrawColor(Textdraw40[playerid],0xffffffff); TextDrawSetOutline(Textdraw40[playerid],1); TextDrawSetProportional(Textdraw40[playerid],1); TextDrawSetShadow(Textdraw40[playerid],1); //Novi igrac Ulazni textdraws Textdraw990[playerid] = TextDrawCreate(313.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw990[playerid],1); TextDrawBoxColor(Textdraw990[playerid],0x000000ff); TextDrawTextSize(Textdraw990[playerid],650.000000,0.000000); TextDrawAlignment(Textdraw990[playerid],0); TextDrawBackgroundColor(Textdraw990[playerid],0x000000ff); TextDrawFont(Textdraw990[playerid],3); TextDrawLetterSize(Textdraw990[playerid],1.000000,1.000000); TextDrawColor(Textdraw990[playerid],0xffffffff); TextDrawSetOutline(Textdraw990[playerid],1); TextDrawSetProportional(Textdraw990[playerid],1); TextDrawSetShadow(Textdraw990[playerid],1); Textdraw991[playerid] = TextDrawCreate(350.000000,114.000000,"~r~~h~Ba~w~lkan Country"); TextDrawAlignment(Textdraw991[playerid],0); TextDrawBackgroundColor(Textdraw991[playerid],0x000000ff); TextDrawFont(Textdraw991[playerid],3); TextDrawLetterSize(Textdraw991[playerid],0.699999,1.300000); TextDrawColor(Textdraw991[playerid],0xffffffff); TextDrawSetProportional(Textdraw991[playerid],1); TextDrawSetShadow(Textdraw991[playerid],1); Textdraw992[playerid] = TextDrawCreate(485.000000,125.000000,"RolePlay"); TextDrawAlignment(Textdraw992[playerid],0); TextDrawBackgroundColor(Textdraw992[playerid],0x000000ff); TextDrawFont(Textdraw992[playerid],1); TextDrawLetterSize(Textdraw992[playerid],0.299999,1.000000); TextDrawColor(Textdraw992[playerid],0x00ffffcc); TextDrawSetProportional(Textdraw992[playerid],1); TextDrawSetShadow(Textdraw992[playerid],1); Textdraw993[playerid] = TextDrawCreate(328.000000,78.000000," ~w~Dobro dosli na ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~~y~ zelimo Vam~n~ugodan boravak na serveru"); TextDrawAlignment(Textdraw993[playerid],1); TextDrawBackgroundColor(Textdraw993[playerid],0x000000ff); TextDrawFont(Textdraw993[playerid],0); TextDrawLetterSize(Textdraw993[playerid],0.699999,1.800000); TextDrawColor(Textdraw993[playerid],0xffffffff); TextDrawSetOutline(Textdraw993[playerid],1); TextDrawSetProportional(Textdraw993[playerid],1); TextDrawSetShadow(Textdraw993[playerid],1); Textdraw994[playerid] = TextDrawCreate(381.000000,313.000000,"~b~~h~ Zasluge~n~~n~~w~Velid Vrbac~n~Emir Odobasic~n~Muhamed Badnjar"); TextDrawAlignment(Textdraw994[playerid],0); TextDrawBackgroundColor(Textdraw994[playerid],0x000000ff); TextDrawFont(Textdraw994[playerid],1); TextDrawLetterSize(Textdraw994[playerid],0.499999,1.100000); TextDrawColor(Textdraw994[playerid],0xffffffff); TextDrawSetOutline(Textdraw994[playerid],1); TextDrawSetProportional(Textdraw994[playerid],1); TextDrawSetShadow(Textdraw994[playerid],1); Textdraw995[playerid] = TextDrawCreate(305.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw995[playerid],1); TextDrawBoxColor(Textdraw995[playerid],0x000000cc); TextDrawTextSize(Textdraw995[playerid],310.000000,0.000000); TextDrawAlignment(Textdraw995[playerid],0); TextDrawBackgroundColor(Textdraw995[playerid],0x000000ff); TextDrawFont(Textdraw995[playerid],3); TextDrawLetterSize(Textdraw995[playerid],1.000000,1.000000); TextDrawColor(Textdraw995[playerid],0xffffffff); TextDrawSetOutline(Textdraw995[playerid],1); TextDrawSetProportional(Textdraw995[playerid],1); TextDrawSetShadow(Textdraw995[playerid],1); Textdraw996[playerid] = TextDrawCreate(296.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw996[playerid],1); TextDrawBoxColor(Textdraw996[playerid],0x00000099); TextDrawTextSize(Textdraw996[playerid],302.000000,0.000000); TextDrawAlignment(Textdraw996[playerid],0); TextDrawBackgroundColor(Textdraw996[playerid],0x000000ff); TextDrawFont(Textdraw996[playerid],3); TextDrawLetterSize(Textdraw996[playerid],1.000000,1.000000); TextDrawColor(Textdraw996[playerid],0xffffffff); TextDrawSetOutline(Textdraw996[playerid],1); TextDrawSetProportional(Textdraw996[playerid],1); TextDrawSetShadow(Textdraw996[playerid],1); Textdraw997[playerid] = TextDrawCreate(280.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw997[playerid],1); TextDrawBoxColor(Textdraw997[playerid],0x00000033); TextDrawTextSize(Textdraw997[playerid],285.000000,0.000000); TextDrawAlignment(Textdraw997[playerid],0); TextDrawBackgroundColor(Textdraw997[playerid],0x000000ff); TextDrawFont(Textdraw997[playerid],3); TextDrawLetterSize(Textdraw997[playerid],1.000000,1.000000); TextDrawColor(Textdraw997[playerid],0xffffffff); TextDrawSetOutline(Textdraw997[playerid],1); TextDrawSetProportional(Textdraw997[playerid],1); TextDrawSetShadow(Textdraw997[playerid],1); Textdraw998[playerid] = TextDrawCreate(288.000000,1.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw998[playerid],1); TextDrawBoxColor(Textdraw998[playerid],0x00000066); TextDrawTextSize(Textdraw998[playerid],293.000000,0.000000); TextDrawAlignment(Textdraw998[playerid],0); TextDrawBackgroundColor(Textdraw998[playerid],0x000000ff); TextDrawFont(Textdraw998[playerid],3); TextDrawLetterSize(Textdraw998[playerid],1.000000,1.000000); TextDrawColor(Textdraw998[playerid],0xffffffff); TextDrawSetOutline(Textdraw998[playerid],1); TextDrawSetProportional(Textdraw998[playerid],1); TextDrawSetShadow(Textdraw998[playerid],1); //Isplata text Textdraw4440[playerid] = TextDrawCreate(11.000000,151.000000,"Isplata"); TextDrawAlignment(Textdraw4440[playerid],0); TextDrawBackgroundColor(Textdraw4440[playerid],0x000000ff); TextDrawFont(Textdraw4440[playerid],0); TextDrawLetterSize(Textdraw4440[playerid],0.499999,1.300000); TextDrawColor(Textdraw4440[playerid],0xffffffff); TextDrawSetOutline(Textdraw4440[playerid],1); TextDrawSetProportional(Textdraw4440[playerid],1); TextDrawSetShadow(Textdraw4440[playerid],1); Textdraw4441[playerid] = TextDrawCreate(11.000000,162.000000," ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ "); TextDrawUseBox(Textdraw4441[playerid],1); TextDrawBoxColor(Textdraw4441[playerid],0x00000066); TextDrawTextSize(Textdraw4441[playerid],90.000000,0.000000); TextDrawAlignment(Textdraw4441[playerid],0); TextDrawBackgroundColor(Textdraw4441[playerid],0x000000ff); TextDrawFont(Textdraw4441[playerid],3); TextDrawLetterSize(Textdraw4441[playerid],1.000000,1.000000); TextDrawColor(Textdraw4441[playerid],0xffffffff); TextDrawSetOutline(Textdraw4441[playerid],1); TextDrawSetProportional(Textdraw4441[playerid],1); TextDrawSetShadow(Textdraw4441[playerid],1); Textdraw4442[playerid] = TextDrawCreate(13.000000,166.000000," "); TextDrawAlignment(Textdraw4442[playerid],0); TextDrawBackgroundColor(Textdraw4442[playerid],0x000000ff); TextDrawFont(Textdraw4442[playerid],1); TextDrawLetterSize(Textdraw4442[playerid],0.299999,1.000000); TextDrawColor(Textdraw4442[playerid],0xffffffff); TextDrawSetOutline(Textdraw4442[playerid],1); TextDrawSetProportional(Textdraw4442[playerid],1); TextDrawSetShadow(Textdraw4442[playerid],1); return 1; }